Player Matchup

Fenrir
Fenrir
Fallen2sin
Fenrir
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 2L
1,091 Elo+
Party 3
Bacchus
Bacchus
Irosko
Bacchus
Level 20
God Stats
7W - 2L
1,426 SR
Queue Stats
7W - 10L
1,174 Elo+
Party 1
Ah Puch
Ah Puch
PetVixian
Ah Puch
Level 55
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 2L
1,091 Elo+
Party 3
Hou Yi
Hou Yi
TenchiTheGreat
Hou Yi
Level 148
God Stats
4W - 2L
1,225 SR
Queue Stats
124W - 103L
1,529 Elo+
Party 1
Olorun
Olorun
Wulfbiter
Olorun
Level 129
God Stats
9W - 7L
1,753 SR
Queue Stats
108W - 108L
1,461 Elo+
Party 1
Team Averages
Level 76
1,394 SR
1,269 Elo+

VS

Team Averages
Level 94
1,541 SR
1,423 Elo+
Geb
Geb
GrandMasterNate
Geb
Level 132
God Stats
0W - 1L
1,706 SR
Queue Stats
12W - 17L
1,399 Elo+
Party 2
Izanami
Izanami
MikelHunt
Izanami
Level 22
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Wa7rior77888
Da Ji
Level 160
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Chaac
Chaac
Zaegess
Chaac
Level 120
God Stats
12W - 12L
1,387 SR
Queue Stats
113W - 124L
1,425 Elo+
Solo
Ra
Ra
theknowee
Ra
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 59L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fallen2sin
Fenrir
13
2 / 3 / 6
8,546
777
6,702
14,296
7,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Irosko
Bacchus
16
4 / 2 / 13
10,357
942
6,095
13,768
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
PetVixian
Ah Puch
14
0 / 2 / 5
8,102
737
8,398
7,715
2,862
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
15 / 1 / 8
12,443
1,131
23,840
11,682
5,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Wulfbiter
Olorun
16
4 / 0 / 12
9,767
888
9,322
8,466
4,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,359
669
8,186
20,435
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MikelHunt
Izanami
13
0 / 4 / 2
6,890
626
6,549
10,022
3,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 3
6,521
593
5,231
11,738
3,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Zaegess
Chaac
16
5 / 5 / 0
9,272
843
9,133
13,504
8,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
8,513
774
7,886
8,357
2,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
25
Kills
8
8
Deaths
25
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fallen2sin
Fenrir
2
3
6
1.67
L
0
6
2
0.17
W
Bacchus
Irosko
Bacchus
4
2
13
5.25
L
Izanami
MikelHunt
Izanami
0
4
2
0.25
W
Ah Puch
PetVixian
Ah Puch
0
2
5
1.25
W
15
1
8
19
L
0
7
3
0.21
W
Olorun
Wulfbiter
Olorun
4
0
12
10
L
Chaac
Zaegess
Chaac
5
5
0
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,357
Damage
36,985
55,927
Taken
64,056
36,515
Mitigated
35,003
19,576
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fallen2sin
Fenrir
6,702
1,999
0
3,192
14,296
7,967
207
2,456
11,840
0
21,849
L
8,186
1,602
0
3,095
20,435
16,766
1
10,519
9,916
15,055
0
W
Bacchus
Irosko
Bacchus
6,095
1,046
35
4,514
13,768
15,522
363
5,895
7,873
13,934
0
L
Izanami
MikelHunt
Izanami
6,549
2,881
0
42
10,022
3,134
0
3,992
6,030
0
33,357
W
Ah Puch
PetVixian
Ah Puch
8,398
992
271
1,723
7,715
2,862
560
527
7,188
31,642
0
W
23,840
14,647
0
4,113
11,682
5,312
3,606
4,402
7,280
0
46,094
L
5,231
761
0
166
11,738
3,655
0
2,466
9,272
0
9,005
W
Olorun
Wulfbiter
Olorun
9,322
3,304
2,083
3,645
8,466
4,852
2,940
3,057
5,409
35,675
0
L
Chaac
Zaegess
Chaac
9,133
4,575
0
5,030
13,504
8,551
0
3,829
9,675
0
39,232
L
7,886
2,219
2,556
2,566
8,357
2,897
0
3,397
4,960
28,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
38,555
227
Minions Killed
233
6
Camps Cleared
8
1,052,308
Distance Traveled
962,916
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,546
777
33
3
2
225,349
1
L
Geb
7,359
669
15
1
0
212,763
4
W
Bacchus
10,357
942
27
2
2
231,812
0
L
Izanami
6,890
626
81
7
3
185,908
2
W
Ah Puch
8,102
737
62
6
0
186,618
2
W
Hou Yi
12,443
1,131
47
4
2
208,369
0
L
Da Ji
6,521
593
12
1
1
173,630
0
W
Olorun
9,767
888
58
5
0
200,160
1
L
Chaac
9,272
843
70
6
3
181,884
0
L
Ra
8,513
774
55
5
1
208,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role