Player Matchup

Neith
Neith
HaShinda
Neith
Level 65
God Stats
12W - 20L
1,442 SR
Queue Stats
52W - 76L
1,375 Elo+
Party 3
Anubis
Anubis
Nacadas
Anubis
Level 120
God Stats
15W - 21L
1,546 SR
Queue Stats
102W - 126L
1,468 Elo+
Party 3
Atlas
Atlas
Reluine
Atlas
Level 138
God Stats
2W - 0L
1,694 SR
Queue Stats
110W - 151L
1,449 Elo+
Party 3
Bakasura
Bakasura
pompedus
Bakasura
Level 108
God Stats
7W - 9L
1,479 SR
Queue Stats
164W - 222L
1,443 Elo+
Party 3
Team Averages
Level 108
1,540 SR
1,434 Elo+

VS

Team Averages
Level 43
1,441 SR
1,390 Elo+
Nu Wa
Nu Wa
Ezier
Nu Wa
Level 32
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 3L
1,359 Elo+
Party 1
Mulan
Mulan
Horkull
Mulan
Level 15
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 3L
1,359 Elo+
Party 1
Hades
Hades
Mr-SaVaGe-_-666
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,341 Elo+
Party 2
Neith
Neith
ZDV_yousama28
Neith
Level 25
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HaShinda
Neith
16
6 / 1 / 2
10,136
921
8,711
9,252
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Nacadas
Anubis
16
4 / 3 / 6
10,340
940
11,771
9,591
6,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Reluine
Atlas
15
2 / 1 / 7
9,536
867
6,963
11,213
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
pompedus
Bakasura
15
4 / 3 / 1
9,773
888
3,042
10,908
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ezier
Nu Wa
14
2 / 4 / 4
8,565
779
9,730
6,920
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Horkull
Mulan
13
3 / 5 / 2
8,351
759
3,870
11,642
4,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 2
7,694
699
5,515
11,432
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
7,515
683
3,642
6,424
2,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
8
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ezier
Nu Wa
2
4
4
1
W
Neith
HaShinda
Neith
6
1
2
7
L
Mulan
Horkull
Mulan
3
5
2
0.8
L
1
4
2
0.5
W
Anubis
Nacadas
Anubis
4
3
6
2.33
W
Atlas
Reluine
Atlas
2
1
7
5.5
L
1
3
1
0.5
W
Bakasura
pompedus
Bakasura
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
22,757
40,964
Taken
36,418
27,200
Mitigated
16,847
10,281
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ezier
Nu Wa
9,730
2,481
0
529
6,920
1,767
24
3,490
3,042
35,500
0
W
Neith
HaShinda
Neith
8,711
4,063
0
2,889
9,252
3,866
1,219
3,225
5,728
0
54,283
L
Mulan
Horkull
Mulan
3,870
390
0
1,523
11,642
4,347
0
7,355
4,129
0
14,089
L
5,515
102
0
1,902
11,432
8,609
0
4,041
7,063
22,364
0
W
Anubis
Nacadas
Anubis
11,771
501
0
2,238
9,591
6,068
691
2,997
6,357
48,647
0
W
Atlas
Reluine
Atlas
6,963
2,070
0
1,642
11,213
11,266
0
3,451
7,609
18,313
0
L
3,642
1,211
173
632
6,424
2,124
0
3,454
2,656
0
18,222
W
Bakasura
pompedus
Bakasura
3,042
2,568
0
3,512
10,908
6,000
4,656
5,563
5,159
0
22,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
32,125
250
Minions Killed
151
12
Camps Cleared
7
918,140
Distance Traveled
706,414
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,565
779
50
5
2
184,961
5
W
Neith
10,136
921
88
8
5
242,581
3
L
Mulan
8,351
759
24
2
4
179,503
3
L
Hades
7,694
699
49
4
0
183,287
2
W
Anubis
10,340
940
80
7
2
211,949
3
W
Atlas
9,536
867
19
2
1
250,896
2
L
Neith
7,515
683
28
3
1
158,663
1
W
Bakasura
9,773
888
63
6
4
212,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role