Player Matchup

Zeus
Zeus
Diamond V
NSG_Kaizoku
Zeus
Diamond V
Level 149
God Stats
8W - 7L
1,764 SR
Queue Stats
73W - 74L
2,074 MMR
Party 2
Bacchus
Bacchus
Platinum II
NSG_RAKETTA
Bacchus
Platinum II
Level 127
God Stats
16W - 7L
1,643 SR
Queue Stats
41W - 29L
2,045 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
ShrekIsOurKing
Sun Wukong
Platinum II
Level 124
God Stats
2W - 1L
1,736 SR
Queue Stats
50W - 70L
1,837 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,714 SR
1,985 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,541 SR
1,429 MMR
Merlin
Merlin
Gold V
beeemannn
Merlin
Gold V
Level 120
God Stats
1W - 1L
1,763 SR
Queue Stats
128W - 111L
1,348 MMR
Party 1
Eset
Eset
Gold III
classicgamer0752
Eset
Gold III
Level 108
God Stats
0W - 4L
1,149 SR
Queue Stats
129W - 108L
1,542 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
pe_im8
Morgan Le Fay
Silver I
Level 127
God Stats
0W - 1L
1,712 SR
Queue Stats
52W - 53L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 8
9,409
855
18,228
6,830
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
NSG_RAKETTA
Bacchus
13
3 / 0 / 13
8,900
809
4,636
9,987
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ShrekIsOurKing
Sun Wukong
13
6 / 1 / 11
9,050
823
7,792
8,750
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AchillesBastetSolGilgameshOdin

VS

Bans
AthenaChaacMedusaMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
beeemannn
Merlin
11
2 / 7 / 1
7,154
650
4,683
8,898
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 2
7,311
665
3,460
14,657
8,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
pe_im8
Morgan Le Fay
9
0 / 6 / 3
6,587
599
2,896
8,977
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
3
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
Bacchus
NSG_RAKETTA
Bacchus
3
0
13
9.5
W
Sun Wukong
ShrekIsOurKing
Sun Wukong
6
1
11
11.5
L
Merlin
beeemannn
Merlin
2
7
1
0.36
L
1
6
2
0.33
L
Morgan Le Fay
pe_im8
Morgan Le Fay
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,656
Damage
11,039
25,567
Taken
32,532
19,741
Mitigated
14,031
7,636
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,228
1,851
0
1,496
6,830
2,950
573
4,292
2,329
41,932
0
W
Bacchus
NSG_RAKETTA
Bacchus
4,636
453
0
3,893
9,987
9,675
545
3,190
6,664
19,746
0
W
Sun Wukong
ShrekIsOurKing
Sun Wukong
7,792
1,778
0
2,247
8,750
7,116
572
3,648
4,968
0
28,502
L
Merlin
beeemannn
Merlin
4,683
400
0
632
8,898
2,760
0
4,636
3,930
24,744
0
L
3,460
379
0
467
14,657
8,616
0
11,068
3,276
8,970
0
L
Morgan Le Fay
pe_im8
Morgan Le Fay
2,896
140
0
413
8,977
2,655
0
7,376
1,539
12,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
21,052
119
Minions Killed
94
6
Camps Cleared
3
635,127
Distance Traveled
523,738
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,409
855
42
4
4
184,325
5
W
Bacchus
8,900
809
38
3
1
227,081
0
W
Sun Wukong
9,050
823
39
4
1
223,721
1
L
Merlin
7,154
650
60
5
3
162,675
2
L
Eset
7,311
665
9
1
0
179,144
1
L
Morgan Le Fay
6,587
599
25
2
0
181,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role