Player Matchup

Izanami
Izanami
ChrizdaMoody
Izanami
Level 69
God Stats
19W - 18L
1,405 SR
Queue Stats
102W - 134L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
Lekahi
Hou Yi
Level 49
God Stats
6W - 2L
1,631 SR
Queue Stats
21W - 17L
1,441 Elo+
Solo
Sol
Sol
MausPatt
Sol
Level 87
God Stats
12W - 10L
1,397 SR
Queue Stats
89W - 110L
1,379 Elo+
Party 1
Pele
Pele
WinterSnow02
Pele
Level 102
God Stats
13W - 10L
1,410 SR
Queue Stats
42W - 55L
1,375 Elo+
Solo
Mulan
Mulan
XxAndrickxX007
Mulan
Level 83
God Stats
10W - 4L
1,585 SR
Queue Stats
366W - 417L
1,399 Elo+
Solo
Team Averages
Level 78
1,486 SR
1,395 Elo+

VS

Team Averages
Level 65
1,294 SR
1,349 Elo+
Neith
Neith
Anna4u4u
Neith
Level 77
God Stats
136W - 220L
1,422 SR
Queue Stats
307W - 502L
1,369 Elo+
Party 2
Olorun
Olorun
DamienAK47
Olorun
Level 103
God Stats
121W - 221L
1,305 SR
Queue Stats
587W - 924L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
DiosJota
Hou Yi
Level 68
God Stats
1W - 3L
1,137 SR
Queue Stats
308W - 367L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Nolatari95
Aphrodite
Level 26
God Stats
8W - 14L
1,234 SR
Queue Stats
16W - 32L
1,187 Elo+
Party 3
Kali
Kali
Telemnar29
Kali
Level 52
God Stats
18W - 23L
1,371 SR
Queue Stats
100W - 120L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChrizdaMoody
Izanami
20
6 / 1 / 2
13,233
602
12,517
10,876
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Lekahi
Hou Yi
19
9 / 2 / 3
12,309
560
15,951
12,055
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 10
11,593
527
9,723
11,957
3,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 7
12,761
580
10,726
18,411
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 6
10,405
473
9,960
17,238
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anna4u4u
Neith
14
1 / 3 / 2
9,008
409
5,178
10,702
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
DamienAK47
Olorun
15
2 / 6 / 3
9,857
448
7,131
15,203
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
DiosJota
Hou Yi
16
2 / 3 / 4
9,754
443
5,356
12,723
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Nolatari95
Aphrodite
14
1 / 6 / 3
9,209
419
5,059
13,525
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 7 / 3
11,992
545
18,836
21,662
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
25
Kills
16
16
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Anna4u4u
Neith
1
3
2
0.67
W
Izanami
ChrizdaMoody
Izanami
6
1
2
7
L
Olorun
DamienAK47
Olorun
2
6
3
0.58
L
Hou Yi
DiosJota
Hou Yi
2
3
4
1.33
W
Hou Yi
Lekahi
Hou Yi
9
2
3
5.25
W
3
3
10
2.67
L
Aphrodite
Nolatari95
Aphrodite
1
6
3
0.42
L
10
7
3
1.64
W
5
5
7
1.7
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,877
Damage
41,560
70,537
Taken
73,815
37,594
Mitigated
37,328
23,619
Healing
23,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anna4u4u
Neith
5,178
2,587
299
4,747
10,702
3,313
201
664
10,038
0
46,466
W
Izanami
ChrizdaMoody
Izanami
12,517
6,637
0
4,586
10,876
5,302
1,734
421
10,455
0
115,005
L
Olorun
DamienAK47
Olorun
7,131
4,736
94
3,549
15,203
5,914
0
5,443
9,505
58,530
0
L
Hou Yi
DiosJota
Hou Yi
5,356
2,816
0
4,280
12,723
3,991
1,139
1,043
11,498
0
67,136
W
Hou Yi
Lekahi
Hou Yi
15,951
10,544
0
5,456
12,055
4,328
1,725
1,962
10,093
0
70,195
W
9,723
3,050
222
4,465
11,957
3,930
1,809
3,138
8,819
60,806
0
L
Aphrodite
Nolatari95
Aphrodite
5,059
1,655
1,485
3,873
13,525
12,956
531
1,262
12,161
33,227
0
L
18,836
8,838
0
5,265
21,662
11,154
0
3,170
18,253
0
72,626
W
10,726
2,574
0
5,033
18,411
8,950
1,622
2,338
16,073
0
104,711
W
9,960
1,060
0
3,857
17,238
15,084
575
4,504
12,734
11,045
48,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
49,820
622
Minions Killed
487
0
Camps Cleared
0
2,026,219
Distance Traveled
1,800,211
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,008
409
100
5
0
305,631
9
W
Izanami
13,233
602
191
9
0
397,806
3
L
Olorun
9,857
448
101
5
0
360,369
0
L
Hou Yi
9,754
443
110
5
0
380,877
2
W
Hou Yi
12,309
560
103
5
0
409,620
5
W
Sol
11,593
527
102
5
0
420,877
4
L
Aphrodite
9,209
419
73
3
0
374,758
3
L
Kali
11,992
545
103
5
0
378,576
4
W
Pele
12,761
580
141
6
0
410,531
4
W
Mulan
10,405
473
85
4
0
387,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role