Player Matchup

Ullr
Ullr
Aliduron
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,548 Elo+
Party 1
Nemesis
Nemesis
CaptainGordan
Nemesis
Level 67
God Stats
6W - 4L
1,753 SR
Queue Stats
180W - 186L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Dekkuu
Jormungandr
Level 75
God Stats
0W - 2L
1,239 SR
Queue Stats
30W - 20L
1,544 Elo+
Party 1
Tyr
Tyr
Krimtose
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,546 Elo+
Party 1
Hera
Hera
ohGranzby
Hera
Level 49
God Stats
14W - 14L
1,545 SR
Queue Stats
339W - 378L
1,416 Elo+
Solo
Team Averages
Level 65
1,508 SR
1,514 Elo+

VS

Team Averages
Level 54
1,460 SR
1,410 Elo+
Atlas
Atlas
DpNg
Atlas
Level 92
God Stats
2W - 4L
1,764 SR
Queue Stats
136W - 144L
1,403 Elo+
Party 2
Charybdis
Charybdis
Stryker2175
Charybdis
Level 47
God Stats
4W - 5L
1,302 SR
Queue Stats
131W - 159L
1,438 Elo+
Solo
Bellona
Bellona
Totallyeddz
Bellona
Level 26
God Stats
8W - 12L
1,289 SR
Queue Stats
59W - 85L
1,333 Elo+
Party 2
Susano
Susano
WillingMarcus
Susano
Level 60
God Stats
2W - 3L
1,375 SR
Queue Stats
119W - 138L
1,436 Elo+
Solo
Ra
Ra
filotimoWarrior
Ra
Level 47
God Stats
5W - 3L
1,570 SR
Queue Stats
177W - 177L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 5 / 2
5,859
451
4,690
7,931
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
10
2 / 4 / 1
6,288
484
4,564
10,128
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Dekkuu
Jormungandr
9
2 / 4 / 2
5,660
435
6,417
11,070
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
6,064
466
3,602
6,694
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
11
0 / 5 / 1
6,514
501
4,613
6,053
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DpNg
Atlas
12
7 / 2 / 5
7,847
604
6,318
9,969
7,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Stryker2175
Charybdis
11
2 / 2 / 8
6,649
511
7,659
8,686
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Totallyeddz
Bellona
12
2 / 1 / 1
6,850
527
3,109
5,254
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 2
7,128
548
4,723
8,488
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 6
7,914
609
6,536
6,770
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
20
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
5
2
0.4
L
Nemesis
2
4
1
0.63
L
Jormungandr
Dekkuu
Jormungandr
2
4
2
0.75
W
Atlas
DpNg
Atlas
7
2
5
4.75
L
1
2
0
0.5
W
Charybdis
Stryker2175
Charybdis
2
2
8
3
W
Bellona
Totallyeddz
Bellona
2
1
1
2.5
W
5
0
2
6
W
4
1
6
7
L
Hera
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
28,345
41,876
Taken
39,167
17,681
Mitigated
19,185
8,144
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,690
2,044
0
388
7,931
2,260
0
2,977
4,835
0
31,386
L
Nemesis
4,564
2,170
0
2,151
10,128
3,051
0
1,491
8,551
0
29,926
L
Jormungandr
Dekkuu
Jormungandr
6,417
1,954
260
1,822
11,070
4,543
252
3,877
7,038
22,222
0
W
Atlas
DpNg
Atlas
6,318
3,118
1,531
1,530
9,969
7,481
0
2,949
6,940
20,979
0
L
3,602
745
0
2,520
6,694
6,016
0
1,226
5,341
0
26,162
W
Charybdis
Stryker2175
Charybdis
7,659
5,460
0
3,277
8,686
2,602
528
3,189
5,497
0
39,086
W
Bellona
Totallyeddz
Bellona
3,109
989
0
778
5,254
3,245
347
531
4,423
0
31,966
W
4,723
911
0
4,648
8,488
2,872
0
1,221
7,267
0
37,315
W
6,536
606
671
2,920
6,770
2,985
432
3,140
3,590
53,000
0
L
Hera
4,613
641
0
1,003
6,053
1,811
501
2,618
3,257
37,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
36,388
310
Minions Killed
355
0
Camps Cleared
0
1,156,807
Distance Traveled
1,291,606
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,859
451
65
5
0
213,829
0
L
Nemesis
6,288
484
53
4
0
275,990
4
L
Jormungandr
5,660
435
45
3
0
219,197
5
W
Atlas
7,847
604
28
2
0
242,131
7
L
Tyr
6,064
466
54
4
0
231,547
0
W
Charybdis
6,649
511
77
6
0
219,620
1
W
Bellona
6,850
527
71
5
0
251,064
5
W
Susano
7,128
548
69
5
0
295,142
4
W
Ra
7,914
609
110
8
0
283,649
1
L
Hera
6,514
501
93
7
0
216,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role