Player Matchup

Gilgamesh
Gilgamesh
afroborinqueno
Gilgamesh
Level 129
God Stats
37W - 16L
1,677 SR
Queue Stats
625W - 569L
1,510 Elo+
Party 1
Neith
Neith
lAvatarAppal
Neith
Level 155
God Stats
3W - 0L
1,533 SR
Queue Stats
543W - 440L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
xXxXFINALXxXx
Sylvanus
Level 148
God Stats
31W - 15L
1,587 SR
Queue Stats
100W - 76L
1,625 Elo+
Party 1
Team Averages
Level 144
1,599 SR
1,578 Elo+

VS

Team Averages
Level 112
1,755 SR
1,714 Elo+
Chang'e
Chang'e
CondorWill
Chang'e
Level 127
God Stats
13W - 8L
1,691 SR
Queue Stats
132W - 99L
1,758 Elo+
Party 2
Hun Batz
Hun Batz
HairyCrockPot
Hun Batz
Level 109
God Stats
0W - 1L
1,753 SR
Queue Stats
32W - 20L
1,675 Elo+
Party 2
Gilgamesh
Gilgamesh
ScaryTerry1855
Gilgamesh
Level 101
God Stats
15W - 6L
1,822 SR
Queue Stats
77W - 49L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
afroborinqueno
Gilgamesh
16
10 / 3 / 8
12,977
721
26,383
24,014
19,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 3 / 14
11,875
660
16,597
16,108
8,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xXxXFINALXxXx
Sylvanus
17
6 / 0 / 11
12,296
683
16,095
12,625
8,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CondorWill
Chang'e
15
3 / 6 / 3
11,487
638
13,396
20,967
6,325
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
HairyCrockPot
Hun Batz
14
1 / 8 / 1
10,110
562
8,932
15,803
14,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ScaryTerry1855
Gilgamesh
13
2 / 6 / 0
10,188
566
14,228
30,466
19,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
6
6
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CondorWill
Chang'e
3
6
3
0.75
L
Hun Batz
HairyCrockPot
Hun Batz
1
8
1
0.19
L
Gilgamesh
ScaryTerry1855
Gilgamesh
2
6
0
0.33
W
Gilgamesh
afroborinqueno
Gilgamesh
10
3
8
4.67
W
4
3
14
3.67
W
Sylvanus
xXxXFINALXxXx
Sylvanus
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,075
Damage
36,556
52,747
Taken
67,236
36,412
Mitigated
40,250
24,022
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CondorWill
Chang'e
13,396
510
2,374
5,381
20,967
6,325
0
4,381
16,221
44,789
0
L
Hun Batz
HairyCrockPot
Hun Batz
8,932
1,791
0
506
15,803
14,762
0
4,994
10,153
0
24,548
L
Gilgamesh
ScaryTerry1855
Gilgamesh
14,228
2,248
0
6,552
30,466
19,163
0
10,750
19,044
6,119
35,319
W
Gilgamesh
afroborinqueno
Gilgamesh
26,383
7,052
0
2,385
24,014
19,451
664
7,889
16,125
9,481
54,316
W
16,597
7,250
0
3,414
16,108
8,012
2,210
4,373
11,735
0
60,315
W
Sylvanus
xXxXFINALXxXx
Sylvanus
16,095
1,964
8,722
9,501
12,625
8,949
420
4,485
8,140
35,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
31,785
194
Minions Killed
180
10
Camps Cleared
5
971,389
Distance Traveled
918,705
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,487
638
77
4
2
287,479
2
L
Hun Batz
10,110
562
35
2
2
309,087
1
L
Gilgamesh
10,188
566
68
4
1
322,139
2
W
Gilgamesh
12,977
721
55
3
4
336,928
0
W
Neith
11,875
660
108
6
5
293,286
2
W
Sylvanus
12,296
683
31
2
1
341,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role