Player Matchup

Ganesha
Ganesha
Lord_Tymeris
Ganesha
Level 108
God Stats
34W - 19L
1,666 SR
Queue Stats
80W - 60L
1,618 Elo+
Party 2
Chaac
Chaac
PynkTurtle2
Chaac
Level 129
God Stats
91W - 52L
1,630 SR
Queue Stats
332W - 320L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
Level 126
God Stats
53W - 38L
1,684 SR
Queue Stats
222W - 203L
1,601 Elo+
Party 2
Team Averages
Level 121
1,660 SR
1,595 Elo+

VS

Team Averages
Level 110
1,656 SR
1,627 Elo+
Bastet
Bastet
DeadlyOpiodz
Bastet
Level 126
God Stats
10W - 6L
1,695 SR
Queue Stats
218W - 208L
1,584 Elo+
Party 1
Janus
Janus
thtboijoe
Janus
Level 158
God Stats
2W - 5L
1,431 SR
Queue Stats
75W - 70L
1,630 Elo+
Party 1
Bellona
Bellona
yahboiwavy7
Bellona
Level 47
God Stats
8W - 3L
1,844 SR
Queue Stats
263W - 163L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lord_Tymeris
Ganesha
15
0 / 2 / 16
11,411
713
12,450
13,372
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 3 / 6
13,018
814
21,292
18,068
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
TH3-ZAPP3R08
Baron Samedi
15
6 / 4 / 9
11,099
694
12,656
13,951
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 7 / 2
10,623
664
10,711
15,738
4,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
thtboijoe
Janus
13
1 / 8 / 5
9,723
608
7,419
16,369
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
yahboiwavy7
Bellona
13
3 / 5 / 2
9,752
610
11,241
19,769
24,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
9
9
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
7
2
0.86
W
Ganesha
Lord_Tymeris
Ganesha
0
2
16
4
W
14
3
6
5.67
W
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
6
4
9
2.63
L
Janus
thtboijoe
Janus
1
8
5
0.44
L
Bellona
yahboiwavy7
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,398
Damage
29,371
45,391
Taken
51,876
35,828
Mitigated
33,110
20,039
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,711
2,099
0
1,300
15,738
4,355
0
9,460
5,964
0
34,735
W
Ganesha
Lord_Tymeris
Ganesha
12,450
438
0
1,436
13,372
10,913
0
3,069
10,039
33,480
0
W
21,292
3,489
0
9,001
18,068
15,198
1,488
2,615
15,222
3,102
48,310
W
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
12,656
1,199
4,038
5,564
13,951
9,717
736
2,754
11,023
30,178
0
L
Janus
thtboijoe
Janus
7,419
181
40
2,830
16,369
4,298
0
7,217
8,556
30,404
0
L
Bellona
yahboiwavy7
Bellona
11,241
2,616
0
742
19,769
24,457
0
10,300
8,759
2,548
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
30,098
174
Minions Killed
150
6
Camps Cleared
8
884,513
Distance Traveled
811,354
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,623
664
50
3
6
276,383
2
W
Ganesha
11,411
713
3
0
1
305,913
1
W
Chaac
13,018
814
103
6
2
334,245
0
W
Baron Samedi
11,099
694
68
4
3
244,355
3
L
Janus
9,723
608
67
4
2
259,916
1
L
Bellona
9,752
610
33
2
0
275,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role