Player Matchup

Charybdis
Charybdis
AxelNightmare
Charybdis
Level 66
God Stats
4W - 3L
1,556 SR
Queue Stats
18W - 20L
1,519 Elo+
Solo
Horus
Horus
Jethr0
Horus
Level 95
God Stats
3W - 6L
1,357 SR
Queue Stats
407W - 227L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
despont
Morgan Le Fay
Level 80
God Stats
3W - 3L
1,684 SR
Queue Stats
337W - 154L
1,679 Elo+
Party 2
Team Averages
Level 80
1,533 SR
1,600 Elo+

VS

Team Averages
Level 125
1,760 SR
1,664 Elo+
Ah Puch
Ah Puch
DerLenny
Ah Puch
Level 157
God Stats
12W - 13L
1,584 SR
Queue Stats
595W - 446L
1,666 Elo+
Party 1
Atlas
Atlas
ISeynI
Atlas
Level 149
God Stats
31W - 15L
1,732 SR
Queue Stats
553W - 396L
1,667 Elo+
Party 1
Cliodhna
Cliodhna
WorldofTheKings
Cliodhna
Level 69
God Stats
13W - 3L
1,965 SR
Queue Stats
199W - 125L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxelNightmare
Charybdis
12
2 / 10 / 2
10,093
594
5,908
15,839
4,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Jethr0
Horus
13
1 / 6 / 4
10,020
589
11,180
21,850
17,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
despont
Morgan Le Fay
14
3 / 6 / 3
10,465
616
19,775
17,419
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DerLenny
Ah Puch
16
8 / 2 / 12
12,197
717
20,148
14,656
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ISeynI
Atlas
15
3 / 2 / 19
12,377
728
11,100
17,759
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
17
11 / 2 / 8
12,607
742
19,121
15,587
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
22
22
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AxelNightmare
Charybdis
2
10
2
0.3
W
Ah Puch
DerLenny
Ah Puch
8
2
12
7
W
Atlas
ISeynI
Atlas
3
2
19
6.25
L
Horus
Jethr0
Horus
1
6
4
0.5
W
Cliodhna
11
2
8
7.5
L
Morgan Le Fay
despont
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,863
Damage
50,369
55,108
Taken
48,002
28,087
Mitigated
37,803
13,344
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AxelNightmare
Charybdis
5,908
2,616
0
685
15,839
4,626
0
10,099
5,516
0
17,603
W
Ah Puch
DerLenny
Ah Puch
20,148
176
0
7,013
14,656
5,976
907
6,496
7,540
60,476
0
W
Atlas
ISeynI
Atlas
11,100
3,099
591
5,014
17,759
23,769
540
6,556
10,852
29,516
0
L
Horus
Jethr0
Horus
11,180
5,314
1,672
4,783
21,850
17,617
0
11,469
9,825
965
20,226
W
Cliodhna
19,121
1,583
0
5,074
15,587
8,058
1,302
7,885
7,460
0
51,178
L
Morgan Le Fay
despont
Morgan Le Fay
19,775
2,071
0
6,204
17,419
5,844
0
10,024
7,167
63,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
37,181
174
Minions Killed
195
3
Camps Cleared
9
875,354
Distance Traveled
999,660
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,093
594
46
3
1
253,491
3
W
Ah Puch
12,197
717
111
7
2
331,796
5
W
Atlas
12,377
728
16
1
1
322,046
4
L
Horus
10,020
589
18
1
0
324,309
2
W
Cliodhna
12,607
742
68
4
6
345,818
2
L
Morgan Le Fay
10,465
616
110
6
2
297,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role