Player Matchup

Awilix
Awilix
AdminK
Awilix
Level 139
God Stats
4W - 5L
1,588 SR
Queue Stats
150W - 118L
1,730 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ContinuousCohort
Morgan Le Fay
Level 147
God Stats
17W - 17L
1,668 SR
Queue Stats
416W - 379L
1,724 Elo+
Party 2
Atlas
Atlas
EndlessLegion
Atlas
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 301L
1,671 Elo+
Party 2
Sol
Sol
LofiSope
Sol
Level 108
God Stats
9W - 15L
1,527 SR
Queue Stats
723W - 658L
1,685 Elo+
Solo
Achilles
Achilles
Solobit01
Achilles
Level 108
God Stats
2W - 4L
1,417 SR
Queue Stats
123W - 96L
1,690 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,700 Elo+

VS

Team Averages
Level 136
1,622 SR
1,620 Elo+
Chronos
Chronos
FlexTapeSponsor
Chronos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
406W - 401L
1,582 Elo+
Solo
Izanami
Izanami
Jb3517
Izanami
Level 128
God Stats
20W - 16L
1,682 SR
Queue Stats
193W - 192L
1,596 Elo+
Solo
Poseidon
Poseidon
TheSnowBear
Poseidon
Level 159
God Stats
6W - 3L
1,674 SR
Queue Stats
358W - 359L
1,561 Elo+
Party 1
Bellona
Bellona
Vaatus
Bellona
Level 112
God Stats
45W - 24L
1,751 SR
Queue Stats
205W - 147L
1,723 Elo+
Solo
Khepri
Khepri
Vorgacka
Khepri
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 219L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AdminK
Awilix
7
0 / 0 / 0
3,820
637
968
2,801
703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ContinuousCohort
Morgan Le Fay
6
0 / 1 / 0
3,580
597
375
1,465
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
3,081
514
241
1,904
722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
3,648
608
1,087
3,640
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Solobit01
Achilles
7
1 / 1 / 0
4,029
672
2,257
4,589
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,075
679
2,361
3,749
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Jb3517
Izanami
7
1 / 0 / 0
4,443
741
825
2,849
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
TheSnowBear
Poseidon
8
2 / 0 / 1
4,598
766
2,608
920
247
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Vaatus
Bellona
7
2 / 0 / 0
4,502
750
1,993
2,703
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Vorgacka
Khepri
6
0 / 0 / 3
3,951
659
618
1,753
803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
AdminK
Awilix
0
0
0
0
L
Morgan Le Fay
ContinuousCohort
Morgan Le Fay
0
1
0
0
L
0
1
0
0
W
0
1
1
0.5
W
Izanami
Jb3517
Izanami
1
0
0
1
L
0
2
0
0
L
Achilles
Solobit01
Achilles
1
1
0
1
W
Poseidon
TheSnowBear
Poseidon
2
0
1
2.5
W
Bellona
Vaatus
Bellona
2
0
0
2
W
Khepri
Vorgacka
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,928
Damage
8,405
14,399
Taken
11,974
4,752
Mitigated
4,315
4,227
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AdminK
Awilix
968
397
0
500
2,801
703
0
368
2,433
0
17,783
L
Morgan Le Fay
ContinuousCohort
Morgan Le Fay
375
0
0
280
1,465
395
0
670
795
12,869
0
L
241
2
0
326
1,904
722
0
1,082
822
3,051
0
W
2,361
887
0
1,807
3,749
1,137
0
0
3,444
13,886
2,773
W
Izanami
Jb3517
Izanami
825
801
0
750
2,849
688
38
574
2,275
0
32,854
L
1,087
494
0
1,223
3,640
984
0
1,152
2,488
19,326
2,330
L
Achilles
Solobit01
Achilles
2,257
126
0
1,898
4,589
1,948
0
1,933
2,656
0
14,970
W
Poseidon
TheSnowBear
Poseidon
2,608
877
0
591
920
247
0
163
751
25,436
0
W
Bellona
Vaatus
Bellona
1,993
840
0
1,167
2,703
1,440
0
201
2,407
0
20,404
W
Khepri
Vorgacka
Khepri
618
34
102
946
1,753
803
0
572
1,181
5,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
21,569
165
Minions Killed
218
0
Camps Cleared
0
565,645
Distance Traveled
603,020
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,820
637
48
8
0
140,792
1
L
Morgan Le Fay
3,580
597
33
6
0
96,055
2
L
Atlas
3,081
514
9
2
0
77,768
1
W
Chronos
4,075
679
35
6
0
115,871
0
W
Izanami
4,443
741
74
12
0
105,860
3
L
Sol
3,648
608
38
6
0
114,138
2
L
Achilles
4,029
672
37
6
0
136,892
0
W
Poseidon
4,598
766
50
8
0
122,227
1
W
Bellona
4,502
750
50
8
0
136,451
2
W
Khepri
3,951
659
9
2
0
122,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role