Player Matchup

Jing Wei
Jing Wei
Tiggs18
Jing Wei
Level 40
God Stats
6W - 4L
1,436 SR
Queue Stats
112W - 120L
1,495 Elo+
Party 2
Nox
Nox
hazzzzaaaa
Nox
Level 64
God Stats
61W - 49L
1,563 SR
Queue Stats
70W - 58L
1,573 Elo+
Party 2
Atlas
Atlas
xxPandaBearr
Atlas
Level 154
God Stats
2W - 1L
1,630 SR
Queue Stats
255W - 188L
1,625 Elo+
Party 2
Team Averages
Level 86
1,543 SR
1,564 Elo+

VS

Team Averages
Level 76
1,619 SR
1,558 Elo+
He Bo
He Bo
Djbattle2129
He Bo
Level 97
God Stats
0W - 2L
1,729 SR
Queue Stats
31W - 30L
1,503 Elo+
Party 1
Vamana
Vamana
FrozenCheese777
Vamana
Level 129
God Stats
10W - 9L
1,628 SR
Queue Stats
176W - 123L
1,671 Elo+
Solo
Atlas
Atlas
Wesdabest01
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tiggs18
Jing Wei
14
2 / 1 / 3
9,534
733
8,856
7,616
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 3
9,366
720
8,278
9,374
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
8,840
680
5,671
14,414
13,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,906
608
9,328
9,907
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 0
8,852
681
13,330
17,500
12,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 0 / 1
5,457
420
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
5
6
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
5
2
0
2.5
W
Jing Wei
Tiggs18
Jing Wei
2
1
3
3.5
L
0
0
1
0.5
W
3
4
3
1.13
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
22,658
31,404
Taken
27,407
20,398
Mitigated
15,996
7,435
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,328
329
0
288
9,907
3,693
0
6,976
2,931
28,229
0
L
13,330
6,964
0
4,506
17,500
12,303
0
7,294
10,206
0
33,673
W
Jing Wei
Tiggs18
Jing Wei
8,856
7,230
0
336
7,616
2,795
1,829
1,574
6,042
0
42,526
L
0
0
0
0
0
0
0
0
0
0
0
W
8,278
958
0
2,625
9,374
3,640
402
3,775
5,599
35,819
0
W
5,671
2,219
150
4,324
14,414
13,963
258
4,787
9,627
19,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
22,215
161
Minions Killed
97
8
Camps Cleared
3
726,094
Distance Traveled
492,568
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,906
608
45
3
1
219,666
0
L
Vamana
8,852
681
52
4
2
272,902
3
W
Jing Wei
9,534
733
82
6
1
246,631
2
L
Atlas
5,457
420
0
0
0
0
0
W
Nox
9,366
720
61
5
6
232,757
1
W
Atlas
8,840
680
18
1
1
246,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role