Player Matchup

Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
C_Moreno22
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 138L
1,490 Elo+
Party 4
Cerberus
Cerberus
KeyesInTheTrap
Cerberus
Level 56
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 3
Set
Set
PooF_508
Set
Level 126
God Stats
1W - 2L
1,244 SR
Queue Stats
403W - 358L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
bz10
Danzaburou
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 166L
1,379 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,457 Elo+

VS

Team Averages
Level 84
1,420 SR
1,435 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BIargh
Xbalanque
Level 105
God Stats
2W - 2L
1,522 SR
Queue Stats
190W - 171L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
PossibleSole
Cthulhu
Level 83
God Stats
4W - 0L
1,527 SR
Queue Stats
98W - 91L
1,385 Elo+
Party 2
Horus
Horus
bigjessejay
Horus
Level 110
God Stats
1W - 5L
1,081 SR
Queue Stats
135W - 153L
1,445 Elo+
Party 1
Nox
Nox
nmango15
Nox
Level 58
God Stats
2W - 3L
1,469 SR
Queue Stats
115W - 142L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 6 / 14
9,596
640
9,473
20,946
26,222
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
C_Moreno22
Bakasura
16
2 / 7 / 5
10,058
671
8,590
18,154
11,793
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
18
5 / 3 / 8
11,366
758
16,147
28,963
37,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 7 / 7
12,419
828
14,118
19,732
15,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
bz10
Danzaburou
18
2 / 3 / 8
10,509
701
19,544
16,141
7,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
5 / 4 / 15
11,513
768
12,888
20,261
13,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
BIargh
Xbalanque
20
8 / 3 / 15
12,347
823
30,158
14,833
5,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PossibleSole
Cthulhu
20
12 / 2 / 14
13,019
868
28,126
15,630
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 20
11,110
741
8,760
22,167
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 13
9,964
664
12,541
9,821
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
103
17
Kills
26
26
Deaths
17
42
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
14
1.17
W
Erlang Shen
 
Erlang Shen
5
4
15
3.13
W
Xbalanque
BIargh
Xbalanque
8
3
15
5.17
L
Bakasura
C_Moreno22
Bakasura
2
7
5
0.64
L
Cerberus
5
3
8
3
L
8
7
7
1.64
W
Cthulhu
PossibleSole
Cthulhu
12
2
14
9.5
W
1
4
20
2.75
L
Danzaburou
bz10
Danzaburou
2
3
8
2
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,872
Damage
92,473
103,936
Taken
82,712
98,752
Mitigated
47,855
48,436
Healing
41,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,473
1,144
6,306
6,036
20,946
26,222
184
8,960
11,268
12,811
0
W
Erlang Shen
 
Erlang Shen
12,888
3,756
2,684
6,968
20,261
13,545
531
6,205
13,778
0
20,542
W
Xbalanque
BIargh
Xbalanque
30,158
12,621
1,023
5,182
14,833
5,619
3,188
5,063
9,532
0
62,659
L
Bakasura
C_Moreno22
Bakasura
8,590
5,516
3,883
4,255
18,154
11,793
956
8,444
9,007
0
11,035
L
Cerberus
16,147
2,157
2,591
11,526
28,963
37,938
358
9,718
18,293
34,027
0
L
14,118
5,094
1,658
4,438
19,732
15,593
969
6,949
12,187
0
28,978
W
Cthulhu
PossibleSole
Cthulhu
28,126
552
4,631
3,172
15,630
7,472
903
4,703
10,517
45,731
0
W
8,760
4,331
7,662
8,338
22,167
17,771
523
6,782
15,139
5,342
12,835
L
Danzaburou
bz10
Danzaburou
19,544
8,080
1,319
6,424
16,141
7,206
1,657
6,859
8,639
0
46,288
W
12,541
907
1,025
945
9,821
3,448
1,036
2,867
6,647
20,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,948
Gold Earned
57,953
151
Minions Killed
177
0
Camps Cleared
0
1,280,202
Distance Traveled
1,399,210
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,596
640
2
0
0
275,848
0
W
Erlang Shen
11,513
768
17
1
0
301,939
0
W
Xbalanque
12,347
823
60
4
0
278,162
0
L
Bakasura
10,058
671
15
1
0
262,115
0
L
Cerberus
11,366
758
54
4
0
250,473
0
L
Set
12,419
828
24
2
0
271,523
0
W
Cthulhu
13,019
868
55
4
0
300,209
1
W
Horus
11,110
741
14
1
0
259,968
0
L
Danzaburou
10,509
701
56
4
0
220,243
0
W
Nox
9,964
664
31
2
0
258,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role