Player Matchup

Freya
Freya
 
Freya
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ItsAvarice
Izanami
Level 102
God Stats
54W - 31L
1,655 SR
Queue Stats
602W - 653L
1,509 Elo+
Solo
Chang'e
Chang'e
Warden435
Chang'e
Level 160
God Stats
7W - 5L
1,549 SR
Queue Stats
908W - 867L
1,482 Elo+
Solo
Atlas
Atlas
cerslays
Atlas
Level 146
God Stats
4W - 4L
1,259 SR
Queue Stats
869W - 880L
1,437 Elo+
Solo
Team Averages
Level 128
1,493 SR
1,486 Elo+

VS

Team Averages
Level 106
1,508 SR
1,481 Elo+
Cliodhna
Cliodhna
AttackheIicopter
Cliodhna
Level 69
God Stats
2W - 4L
1,613 SR
Queue Stats
102W - 85L
1,534 Elo+
Solo
Khepri
Khepri
JIBA CROCODILO
Khepri
Level 160
God Stats
11W - 10L
1,536 SR
Queue Stats
493W - 490L
1,490 Elo+
Party 1
Izanami
Izanami
anderson2020
Izanami
Level 148
God Stats
9W - 13L
1,533 SR
Queue Stats
246W - 255L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
ianjack
Sun Wukong
Level 82
God Stats
35W - 24L
1,575 SR
Queue Stats
323W - 383L
1,458 Elo+
Party 2
Zeus
Zeus
ttonyv
Zeus
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
249W - 292L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 2 / 2
8,069
621
5,236
8,259
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
 
Ratatoskr
13
5 / 0 / 2
7,965
613
4,032
8,411
2,686
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
ItsAvarice
Izanami
13
4 / 0 / 2
8,056
620
10,324
9,125
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Warden435
Chang'e
12
1 / 3 / 2
7,132
549
7,810
10,120
3,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
cerslays
Atlas
10
1 / 2 / 4
6,645
511
2,687
9,396
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,836
526
5,357
7,095
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 2
6,196
477
2,162
9,559
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
anderson2020
Izanami
12
1 / 2 / 0
6,792
522
6,016
8,566
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ianjack
Sun Wukong
13
3 / 2 / 0
7,639
588
7,509
10,892
7,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
ttonyv
Zeus
10
0 / 6 / 0
5,816
447
4,811
6,869
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
6
7
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
2
2.5
W
Ratatoskr
 
Ratatoskr
5
0
2
6
L
2
1
0
2
W
Izanami
ItsAvarice
Izanami
4
0
2
5
L
0
4
2
0.25
W
Chang'e
Warden435
Chang'e
1
3
2
0.67
L
Izanami
anderson2020
Izanami
1
2
0
0.5
W
Atlas
cerslays
Atlas
1
2
4
1.5
L
Sun Wukong
ianjack
Sun Wukong
3
2
0
1.5
L
Zeus
ttonyv
Zeus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
25,855
45,311
Taken
42,981
17,253
Mitigated
19,000
21,701
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,236
2,027
0
4,395
8,259
2,742
460
2,904
4,971
52,123
0
W
Ratatoskr
 
Ratatoskr
4,032
799
0
4,430
8,411
2,686
0
620
7,699
0
42,297
L
5,357
696
0
2,816
7,095
2,063
0
1,384
5,711
0
35,692
W
Izanami
ItsAvarice
Izanami
10,324
7,533
0
4,156
9,125
2,382
833
1,496
7,589
0
73,130
L
2,162
71
527
2,138
9,559
5,825
0
2,163
7,396
16,359
0
W
Chang'e
Warden435
Chang'e
7,810
808
385
5,341
10,120
3,040
0
413
9,667
40,483
0
L
Izanami
anderson2020
Izanami
6,016
4,007
0
2,415
8,566
1,606
372
1,446
7,120
0
52,754
W
Atlas
cerslays
Atlas
2,687
757
526
2,468
9,396
6,403
51
1,004
8,350
10,386
0
L
Sun Wukong
ianjack
Sun Wukong
7,509
1,153
0
4,696
10,892
7,345
167
6,027
4,755
0
50,867
L
Zeus
ttonyv
Zeus
4,811
717
0
760
6,869
2,161
29
4,603
2,266
29,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
33,279
438
Minions Killed
375
0
Camps Cleared
0
1,314,336
Distance Traveled
1,275,833
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,069
621
96
7
0
260,591
5
W
Ratatoskr
7,965
613
97
7
0
317,903
3
L
Cliodhna
6,836
526
73
6
0
312,301
7
W
Izanami
8,056
620
138
11
0
240,480
6
L
Khepri
6,196
477
25
2
0
246,632
7
W
Chang'e
7,132
549
92
7
0
213,063
2
L
Izanami
6,792
522
119
9
0
246,593
4
W
Atlas
6,645
511
15
1
0
282,299
6
L
Sun Wukong
7,639
588
97
7
0
256,308
4
L
Zeus
5,816
447
61
5
0
213,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role