Player Matchup

Cthulhu
Cthulhu
MalaKyle
Cthulhu
Level 74
God Stats
0W - 2L
1,502 SR
Queue Stats
44W - 58L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Quvvr
Baron Samedi
Level 93
God Stats
0W - 2L
1,816 SR
Queue Stats
73W - 78L
1,548 Elo+
Solo
Danzaburou
Danzaburou
gegirulez
Danzaburou
Level 93
God Stats
6W - 6L
1,448 SR
Queue Stats
131W - 188L
1,409 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,463 Elo+

VS

Team Averages
Level 90
1,466 SR
1,651 Elo+
Sylvanus
Sylvanus
Hueyyz
Sylvanus
Level 67
God Stats
1W - 1L
1,595 SR
Queue Stats
66W - 33L
1,660 Elo+
Party 1
Medusa
Medusa
Zekhov59
Medusa
Level 89
God Stats
15W - 6L
1,575 SR
Queue Stats
261W - 155L
1,687 Elo+
Party 1
Olorun
Olorun
milk_meister22
Olorun
Level 113
God Stats
4W - 2L
1,228 SR
Queue Stats
229W - 187L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MalaKyle
Cthulhu
9
0 / 7 / 3
7,025
540
8,346
14,368
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Quvvr
Baron Samedi
11
1 / 6 / 4
7,591
584
8,366
12,287
9,561
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
gegirulez
Danzaburou
12
4 / 5 / 2
8,823
679
8,836
14,563
4,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hueyyz
Sylvanus
14
5 / 1 / 13
10,688
822
6,442
12,464
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Zekhov59
Medusa
15
12 / 1 / 6
10,773
829
20,677
11,154
3,960
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 14
9,086
699
6,838
9,817
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
18
18
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Hueyyz
Sylvanus
5
1
13
11.5
L
Cthulhu
MalaKyle
Cthulhu
0
7
3
0.21
L
Baron Samedi
Quvvr
Baron Samedi
1
6
4
0.5
W
Medusa
Zekhov59
Medusa
12
1
6
15
L
Danzaburou
gegirulez
Danzaburou
4
5
2
1
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
33,957
41,218
Taken
33,435
21,906
Mitigated
20,535
9,991
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Hueyyz
Sylvanus
6,442
2,094
1,957
5,786
12,464
12,911
431
6,412
5,595
15,698
0
L
Cthulhu
MalaKyle
Cthulhu
8,346
446
428
1,602
14,368
7,548
0
3,734
10,634
14,297
0
L
Baron Samedi
Quvvr
Baron Samedi
8,366
937
1,115
3,194
12,287
9,561
112
4,756
7,531
23,492
0
W
Medusa
Zekhov59
Medusa
20,677
11,189
0
1,140
11,154
3,960
1,747
5,208
5,694
0
51,556
L
Danzaburou
gegirulez
Danzaburou
8,836
1,896
104
3,548
14,563
4,797
111
4,994
9,569
0
38,912
W
6,838
2,446
1,060
2,395
9,817
3,664
1,059
4,715
4,960
40,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
30,547
120
Minions Killed
143
2
Camps Cleared
9
626,688
Distance Traveled
698,763
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,688
822
22
2
0
217,923
2
L
Cthulhu
7,025
540
15
1
0
217,324
1
L
Baron Samedi
7,591
584
25
2
0
198,535
4
W
Medusa
10,773
829
56
4
6
244,587
0
L
Danzaburou
8,823
679
80
6
2
210,829
1
W
Olorun
9,086
699
65
5
3
236,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role