Player Matchup

Chang'e
Chang'e
HBICyuukino
Chang'e
Level 125
God Stats
3W - 3L
1,551 SR
Queue Stats
77W - 57L
1,687 Elo+
Party 1
Atlas
Atlas
SNIPED_911
Atlas
Level 160
God Stats
8W - 4L
1,640 SR
Queue Stats
223W - 154L
1,621 Elo+
Party 1
Ullr
Ullr
blur-_-beasty
Ullr
Level 66
God Stats
15W - 10L
1,656 SR
Queue Stats
72W - 26L
1,789 Elo+
Party 1
Team Averages
Level 117
1,616 SR
1,699 Elo+

VS

Team Averages
Level 96
1,500 SR
1,554 Elo+
Danzaburou
Danzaburou
Beavis-999
Danzaburou
Level 77
God Stats
11W - 13L
1,500 SR
Queue Stats
34W - 35L
1,648 Elo+
Solo
Achilles
Achilles
Crummy v3
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,473 Elo+
Solo
Thoth
Thoth
DiabetcJesus
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 161L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HBICyuukino
Chang'e
13
2 / 3 / 14
9,502
731
11,041
13,771
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
3 / 4 / 12
9,587
737
8,182
19,407
15,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
13 / 3 / 5
11,098
854
14,255
15,188
5,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beavis-999
Danzaburou
12
3 / 9 / 5
8,899
685
12,155
12,643
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Crummy v3
Achilles
12
1 / 2 / 9
8,972
690
9,194
16,457
18,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 7 / 2
9,442
726
9,525
9,157
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
8
10
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beavis-999
Danzaburou
3
9
5
0.61
L
Achilles
Crummy v3
Achilles
1
2
9
2.75
L
4
7
2
0.71
W
Chang'e
HBICyuukino
Chang'e
2
3
14
3
W
Atlas
3
4
12
2.25
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
30,874
48,366
Taken
38,257
26,177
Mitigated
25,562
19,922
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beavis-999
Danzaburou
12,155
5,205
0
1,739
12,643
4,455
61
6,912
5,455
0
27,993
L
Achilles
Crummy v3
Achilles
9,194
2,506
0
2,114
16,457
18,263
0
9,161
6,706
0
19,940
L
9,525
268
396
527
9,157
2,844
0
2,382
6,725
27,305
0
W
Chang'e
HBICyuukino
Chang'e
11,041
1,047
4,677
6,162
13,771
4,514
787
2,842
10,275
33,284
0
W
Atlas
8,182
2,500
1,723
2,768
19,407
15,848
63
2,628
16,167
24,674
0
W
14,255
5,786
66
4,526
15,188
5,815
989
3,649
10,783
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
27,313
138
Minions Killed
101
8
Camps Cleared
2
719,862
Distance Traveled
661,415
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,899
685
44
3
0
193,095
4
L
Achilles
8,972
690
19
1
2
249,757
1
L
Thoth
9,442
726
38
3
0
218,563
4
W
Chang'e
9,502
731
56
4
3
248,498
1
W
Atlas
9,587
737
29
2
1
237,225
0
W
Ullr
11,098
854
53
4
4
234,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role