Player Matchup

Atlas
Atlas
Artio
Atlas
Level 149
God Stats
19W - 15L
1,382 SR
Queue Stats
478W - 353L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
MaFJutshu
Cthulhu
Level 145
God Stats
9W - 6L
1,582 SR
Queue Stats
243W - 171L
1,674 Elo+
Party 1
Odin
Odin
Nightmare4000
Odin
Level 121
God Stats
83W - 37L
1,731 SR
Queue Stats
632W - 504L
1,569 Elo+
Party 1
Neith
Neith
SLFgaming247
Neith
Level 35
God Stats
164W - 96L
1,643 SR
Queue Stats
235W - 172L
1,581 Elo+
Party 1
Hel
Hel
sasukejutsu
Hel
Level 157
God Stats
3W - 4L
1,457 SR
Queue Stats
1,293W - 1,071L
1,567 Elo+
Party 1
Team Averages
Level 121
1,559 SR
1,595 Elo+

VS

Team Averages
Level 64
1,400 SR
1,473 Elo+
Guan Yu
Guan Yu
BigAlby
Guan Yu
Level 46
God Stats
8W - 11L
1,507 SR
Queue Stats
150W - 133L
1,512 Elo+
Party 2
Atlas
Atlas
DarkMagician6578
Atlas
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
24W - 41L
1,409 Elo+
Solo
Zeus
Zeus
E_Swag_Gaming
Zeus
Level 42
God Stats
4W - 8L
1,402 SR
Queue Stats
4W - 13L
1,332 Elo+
Solo
Charybdis
Charybdis
Kylerman
Charybdis
Level 33
God Stats
5W - 3L
1,480 SR
Queue Stats
80W - 48L
1,563 Elo+
Solo
Cliodhna
Cliodhna
ShinyUrsaring
Cliodhna
Level 150
God Stats
2W - 5L
1,331 SR
Queue Stats
288W - 208L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Artio
Atlas
14
1 / 0 / 7
8,772
1,097
7,493
11,932
7,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
MaFJutshu
Cthulhu
14
1 / 0 / 9
8,421
1,053
14,210
8,990
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 2 / 6
9,275
1,159
12,296
9,749
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 2
7,866
983
5,678
4,771
1,730
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 5
8,256
1,032
6,459
7,698
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

318

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigAlby
Guan Yu
14
1 / 2 / 4
8,328
1,041
5,333
12,197
11,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 0 / 3
7,949
994
9,055
10,330
10,060
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 0
7,216
902
3,565
5,241
1,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Kylerman
Charybdis
14
1 / 3 / 3
8,219
1,027
11,769
12,234
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
ShinyUrsaring
Cliodhna
14
2 / 1 / 2
8,397
1,050
7,227
9,595
3,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
11
Kills
5
5
Deaths
11
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
Artio
Atlas
1
0
7
4.5
L
Guan Yu
BigAlby
Guan Yu
1
2
4
1.5
L
1
0
3
2.5
L
0
5
0
0
L
Charybdis
Kylerman
Charybdis
1
3
3
0.83
W
Cthulhu
MaFJutshu
Cthulhu
1
0
9
5.5
W
5
2
6
4
W
1
1
2
2
L
Cliodhna
ShinyUrsaring
Cliodhna
2
1
2
3
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
36,949
43,140
Taken
49,597
32,020
Mitigated
31,355
15,407
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Artio
Atlas
7,493
2,873
1,785
4,703
11,932
7,142
0
4,567
7,365
14,878
0
L
Guan Yu
BigAlby
Guan Yu
5,333
579
1,748
1,510
12,197
11,256
0
7,232
4,646
0
12,045
L
9,055
2,575
232
633
10,330
10,060
0
6,383
3,675
22,856
0
L
3,565
181
107
449
5,241
1,610
0
3,503
1,564
10,000
0
L
Charybdis
Kylerman
Charybdis
11,769
5,295
0
2,382
12,234
4,446
0
7,218
4,724
0
28,071
W
Cthulhu
MaFJutshu
Cthulhu
14,210
692
589
1,878
8,990
8,510
0
2,279
6,711
29,944
0
W
12,296
2,365
0
175
9,749
9,111
0
2,175
7,574
6,768
12,659
W
5,678
2,677
0
260
4,771
1,730
0
1,244
3,527
0
18,178
L
Cliodhna
ShinyUrsaring
Cliodhna
7,227
941
0
0
9,595
3,983
0
5,819
3,540
0
21,814
W
6,459
563
3,647
2,370
7,698
5,527
0
2,355
5,343
16,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
40,109
137
Minions Killed
138
2
Camps Cleared
6
895,723
Distance Traveled
750,029
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,772
1,097
21
3
0
190,935
1
L
Guan Yu
8,328
1,041
10
1
2
198,157
0
L
Atlas
7,949
994
32
4
0
147,828
0
L
Zeus
7,216
902
18
2
1
89,066
0
L
Charybdis
8,219
1,027
43
5
1
133,484
0
W
Cthulhu
8,421
1,053
40
5
1
201,934
2
W
Odin
9,275
1,159
19
2
0
186,419
1
W
Neith
7,866
983
33
4
1
141,371
0
L
Cliodhna
8,397
1,050
35
4
2
181,494
1
W
Hel
8,256
1,032
24
3
0
175,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role