Player Matchup

Hachiman
Hachiman
Jagvir
Hachiman
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,541 Elo+
Party 2
Atlas
Atlas
NiceGuYsShadow
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,858 Elo+
Party 2
Bastet
Bastet
PeepoAngry
Bastet
Level 27
God Stats
45W - 37L
1,600 SR
Queue Stats
132W - 119L
1,522 Elo+
Party 1
Artio
Artio
SocialGlitch
Artio
Level 63
God Stats
10W - 6L
1,769 SR
Queue Stats
23W - 21L
1,583 Elo+
Party 2
Discordia
Discordia
mrhalo427
Discordia
Level 119
God Stats
2W - 0L
1,839 SR
Queue Stats
165W - 151L
1,530 Elo+
Party 1
Team Averages
Level 62
1,641 SR
1,607 Elo+

VS

Team Averages
Level 50
1,523 SR
1,417 Elo+
Heimdallr
Heimdallr
DanteKobayashi
Heimdallr
Level 29
God Stats
3W - 6L
1,441 SR
Queue Stats
27W - 26L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
PaleHead480
Cthulhu
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,306 Elo+
Party 4
Gilgamesh
Gilgamesh
TheSaxMusician
Gilgamesh
Level 34
God Stats
26W - 21L
1,597 SR
Queue Stats
73W - 75L
1,471 Elo+
Party 3
Chaac
Chaac
WinterRose25
Chaac
Level 125
God Stats
4W - 3L
1,647 SR
Queue Stats
18W - 16L
1,554 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
xRayGunRyanx
Morgan Le Fay
Level 52
God Stats
0W - 4L
1,430 SR
Queue Stats
1W - 9L
1,308 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jagvir
Hachiman
20
17 / 7 / 16
15,627
1,302
38,677
16,876
9,027
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 29
13,522
1,127
17,452
30,194
32,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
PeepoAngry
Bastet
20
13 / 4 / 24
14,384
1,199
29,705
19,597
9,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 30
13,668
1,139
12,186
24,158
37,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
mrhalo427
Discordia
20
4 / 5 / 28
13,047
1,087
26,060
16,930
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanteKobayashi
Heimdallr
19
6 / 6 / 9
13,133
1,094
19,771
18,041
10,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PaleHead480
Cthulhu
18
4 / 9 / 5
11,706
976
14,128
30,249
28,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TheSaxMusician
Gilgamesh
18
0 / 11 / 11
11,729
977
11,086
30,710
22,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 10 / 9
12,865
1,072
27,507
30,959
41,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
xRayGunRyanx
Morgan Le Fay
18
5 / 8 / 11
12,883
1,074
25,965
20,300
8,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
65
44
Kills
20
20
Deaths
44
127
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DanteKobayashi
Heimdallr
6
6
9
1.75
W
Hachiman
Jagvir
Hachiman
17
7
16
3.57
W
6
2
29
10.25
L
Cthulhu
PaleHead480
Cthulhu
4
9
5
0.72
W
Bastet
PeepoAngry
Bastet
13
4
24
6.25
W
4
2
30
9.5
L
Gilgamesh
TheSaxMusician
Gilgamesh
0
11
11
0.5
L
5
10
9
0.95
W
Discordia
mrhalo427
Discordia
4
5
28
3.6
L
Morgan Le Fay
xRayGunRyanx
Morgan Le Fay
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,080
Damage
98,457
107,755
Taken
130,259
96,023
Mitigated
111,545
28,986
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DanteKobayashi
Heimdallr
19,771
8,839
0
1,020
18,041
10,827
0
7,020
11,021
0
49,250
W
Hachiman
Jagvir
Hachiman
38,677
32,491
0
1,129
16,876
9,027
0
8,056
8,820
0
60,253
W
17,452
8,574
0
8,869
30,194
32,411
0
12,241
17,953
35,455
0
L
Cthulhu
PaleHead480
Cthulhu
14,128
835
466
2,529
30,249
28,572
0
14,869
15,380
24,254
0
W
Bastet
PeepoAngry
Bastet
29,705
10,149
19
4,226
19,597
9,610
0
7,441
11,751
0
52,127
W
12,186
1,730
5,770
6,344
24,158
37,336
0
10,409
13,749
22,164
0
L
Gilgamesh
TheSaxMusician
Gilgamesh
11,086
1,606
2,015
2,210
30,710
22,311
0
11,690
19,020
5,104
15,053
L
27,507
2,188
0
5,709
30,959
41,802
0
10,762
20,197
2,518
51,476
W
Discordia
mrhalo427
Discordia
26,060
2,015
490
2,139
16,930
7,639
0
5,698
9,920
55,021
0
L
Morgan Le Fay
xRayGunRyanx
Morgan Le Fay
25,965
890
0
2,984
20,300
8,033
0
11,357
8,943
49,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,248
Gold Earned
62,316
243
Minions Killed
228
8
Camps Cleared
3
1,117,588
Distance Traveled
1,061,864
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,133
1,094
53
4
0
228,567
0
W
Hachiman
15,627
1,302
44
4
3
187,133
1
W
Atlas
13,522
1,127
24
2
1
224,375
2
L
Cthulhu
11,706
976
24
2
1
210,576
0
W
Bastet
14,384
1,199
62
5
2
279,494
0
W
Artio
13,668
1,139
30
3
0
220,682
0
L
Gilgamesh
11,729
977
24
2
0
168,880
0
L
Chaac
12,865
1,072
69
6
1
223,531
0
W
Discordia
13,047
1,087
83
7
2
205,904
0
L
Morgan Le Fay
12,883
1,074
58
5
1
230,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role