Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chaslougerd
Ah Muzen Cab
Level 93
God Stats
18W - 17L
1,548 SR
Queue Stats
563W - 647L
1,519 Elo+
Party 2
Horus
Horus
Pawofdoom
Horus
Level 105
God Stats
7W - 6L
1,540 SR
Queue Stats
503W - 590L
1,490 Elo+
Party 2
Khepri
Khepri
VyperHyper
Khepri
Level 85
God Stats
82W - 83L
1,514 SR
Queue Stats
425W - 508L
1,481 Elo+
Party 2
Hel
Hel
notaweebxd
Hel
Level 67
God Stats
10W - 10L
1,494 SR
Queue Stats
279W - 319L
1,510 Elo+
Solo
Team Averages
Level 102
1,519 SR
1,500 Elo+

VS

Team Averages
Level 103
1,531 SR
1,544 Elo+
Geb
Geb
Arodriguez134
Geb
Level 68
God Stats
18W - 10L
1,660 SR
Queue Stats
125W - 113L
1,557 Elo+
Party 1
Mercury
Mercury
MilitiaForHire
Mercury
Level 89
God Stats
9W - 6L
1,658 SR
Queue Stats
205W - 186L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Selta
Hou Yi
Level 124
God Stats
12W - 9L
1,688 SR
Queue Stats
166W - 152L
1,551 Elo+
Party 1
Hercules
Hercules
Vectorr
Hercules
Level 107
God Stats
2W - 5L
1,260 SR
Queue Stats
148W - 127L
1,526 Elo+
Solo
Ra
Ra
Xxsejo1903xX
Ra
Level 126
God Stats
6W - 11L
1,388 SR
Queue Stats
467W - 463L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 0 / 2
7,421
571
4,673
8,429
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Chaslougerd
Ah Muzen Cab
13
6 / 0 / 1
7,527
579
8,675
7,988
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Pawofdoom
Horus
15
3 / 2 / 0
8,259
635
7,601
8,669
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
VyperHyper
Khepri
11
0 / 0 / 7
6,622
509
4,303
5,325
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 5
7,137
549
5,345
7,005
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,007
385
2,167
9,384
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 0
6,896
530
3,329
8,570
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Selta
Hou Yi
9
0 / 4 / 0
5,330
410
5,052
7,727
2,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Vectorr
Hercules
12
2 / 3 / 0
7,458
574
4,653
10,408
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 2
6,597
507
6,613
8,595
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
2
6
L
0
2
1
0.25
W
Ah Muzen Cab
Chaslougerd
Ah Muzen Cab
6
0
1
6.5
L
2
3
0
0.67
W
Horus
Pawofdoom
Horus
3
2
0
1.5
L
Hou Yi
Selta
Hou Yi
0
4
0
0
L
Hercules
Vectorr
Hercules
2
3
0
0.67
W
Khepri
VyperHyper
Khepri
0
0
7
3.5
L
2
4
2
0.75
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
21,814
37,416
Taken
44,684
14,591
Mitigated
21,748
18,178
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,673
1,691
0
3,479
8,429
2,645
0
1,547
6,784
0
35,445
L
2,167
156
0
1,277
9,384
6,991
0
3,326
5,818
10,542
0
W
Ah Muzen Cab
Chaslougerd
Ah Muzen Cab
8,675
4,075
0
4,050
7,988
2,323
586
985
6,997
0
50,031
L
3,329
762
0
750
8,570
2,866
0
1,599
6,971
0
51,495
W
Horus
Pawofdoom
Horus
7,601
4,593
72
5,169
8,669
3,232
0
0
8,268
0
53,446
L
Hou Yi
Selta
Hou Yi
5,052
2,302
0
330
7,727
2,046
0
646
7,081
0
32,748
L
Hercules
Vectorr
Hercules
4,653
1,432
0
3,424
10,408
6,433
0
0
10,408
0
45,723
W
Khepri
VyperHyper
Khepri
4,303
380
0
1,319
5,325
4,087
0
2,070
3,139
16,897
0
L
6,613
758
294
1,556
8,595
3,412
0
3,763
4,758
38,199
0
W
5,345
902
1,062
3,027
7,005
2,304
0
3,760
3,047
40,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
31,288
395
Minions Killed
365
0
Camps Cleared
0
1,320,397
Distance Traveled
1,187,655
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,421
571
83
6
0
300,162
3
L
Geb
5,007
385
24
2
0
198,571
2
W
Ah Muzen Cab
7,527
579
102
8
0
259,415
3
L
Mercury
6,896
530
106
8
0
278,809
4
W
Horus
8,259
635
111
9
0
256,516
4
L
Hou Yi
5,330
410
52
4
0
218,658
1
L
Hercules
7,458
574
104
8
0
237,711
6
W
Khepri
6,622
509
15
1
0
257,746
4
L
Ra
6,597
507
79
6
0
253,906
4
W
Hel
7,137
549
84
6
0
246,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role