Player Matchup

Atlas
Atlas
BruteForce52
Atlas
Level 79
God Stats
15W - 11L
1,855 SR
Queue Stats
192W - 170L
1,557 Elo+
Party 3
Bastet
Bastet
LordSavage6577
Bastet
Level 83
God Stats
3W - 4L
1,520 SR
Queue Stats
11W - 12L
1,554 Elo+
Solo
Hades
Hades
OptimumOsprey6
Hades
Level 109
God Stats
7W - 4L
1,717 SR
Queue Stats
420W - 356L
1,606 Elo+
Party 3
Hercules
Hercules
XDreadHead23X
Hercules
Level 123
God Stats
7W - 2L
1,572 SR
Queue Stats
26W - 24L
1,506 Elo+
Solo
Izanami
Izanami
mrKILLTHECREEPR
Izanami
Level 65
God Stats
13W - 6L
1,593 SR
Queue Stats
95W - 93L
1,505 Elo+
Party 3
Team Averages
Level 92
1,652 SR
1,546 Elo+

VS

Team Averages
Level 102
1,510 SR
1,527 Elo+
Ares
Ares
Deadair7511634
Ares
Level 129
God Stats
0W - 3L
1,275 SR
Queue Stats
204W - 203L
1,479 Elo+
Party 2
Serqet
Serqet
GuckLovesYou
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
SamosTheSage_64
Hou Yi
Level 68
God Stats
7W - 13L
1,518 SR
Queue Stats
322W - 326L
1,542 Elo+
Party 1
Xing Tian
Xing Tian
The Cousin Mose
Xing Tian
Level 148
God Stats
10W - 6L
1,756 SR
Queue Stats
522W - 505L
1,553 Elo+
Solo
Ra
Ra
UnleshedChaos95
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,749
523
5,003
8,459
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 4
6,438
585
4,411
7,704
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 2
6,941
631
9,184
6,827
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
XDreadHead23X
Hercules
11
2 / 1 / 0
6,428
584
2,754
8,841
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 0
7,019
638
2,935
6,243
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,888
535
4,679
8,957
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
10
2 / 3 / 1
6,092
554
2,516
8,562
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 2 / 1
5,969
543
5,966
6,816
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
The Cousin Mose
Xing Tian
10
0 / 2 / 2
5,915
538
3,831
7,374
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
5,046
459
4,223
7,635
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
7
7
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
1
2
3
1.25
L
Serqet
2
3
1
0.83
W
3
1
4
5
W
5
1
2
6
L
4
2
1
2.25
L
Xing Tian
The Cousin Mose
Xing Tian
0
2
2
0.5
L
0
5
0
0
W
Hercules
XDreadHead23X
Hercules
2
1
0
2
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
21,215
38,074
Taken
39,344
17,987
Mitigated
17,648
17,825
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,003
2,197
0
2,965
8,459
5,043
0
3,230
5,059
14,565
0
L
4,679
564
0
1,034
8,957
6,353
0
4,724
4,233
13,280
0
L
Serqet
2,516
426
0
2,744
8,562
2,740
0
1,326
7,156
0
27,063
W
4,411
1,356
0
4,288
7,704
2,425
0
1,953
5,413
0
31,123
W
9,184
1,259
770
3,438
6,827
4,000
468
2,977
3,401
45,758
0
L
5,966
2,997
0
2,044
6,816
1,981
51
1,696
5,120
0
35,901
L
Xing Tian
The Cousin Mose
Xing Tian
3,831
187
0
1,692
7,374
4,020
0
1,212
5,842
26,137
0
L
4,223
326
400
1,432
7,635
2,554
0
5,229
2,406
25,302
0
W
Hercules
XDreadHead23X
Hercules
2,754
1,107
0
3,944
8,841
4,656
164
2,592
5,525
0
34,432
W
2,935
1,927
0
2,420
6,243
1,863
734
874
5,369
0
46,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
28,910
348
Minions Killed
261
0
Camps Cleared
0
1,061,138
Distance Traveled
1,103,112
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,749
523
21
2
0
228,170
1
L
Ares
5,888
535
19
2
0
228,791
2
L
Serqet
6,092
554
55
5
0
256,076
0
W
Bastet
6,438
585
61
6
0
249,716
4
W
Hades
6,941
631
96
9
0
198,318
3
L
Hou Yi
5,969
543
66
6
0
210,974
2
L
Xing Tian
5,915
538
65
6
0
203,785
2
L
Ra
5,046
459
56
5
0
203,486
0
W
Hercules
6,428
584
77
7
0
200,898
3
W
Izanami
7,019
638
93
8
0
184,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role