Player Matchup

Chang'e
Chang'e
Diamond V
NSG_Kaizoku
Chang'e
Diamond V
Level 149
God Stats
0W - 2L
1,533 SR
Queue Stats
73W - 74L
2,174 MMR
Party 2
Bacchus
Bacchus
Platinum II
NSG_RAKETTA
Bacchus
Platinum II
Level 127
God Stats
16W - 7L
1,670 SR
Queue Stats
41W - 29L
2,145 MMR
Party 2
Odin
Odin
Diamond V
X_x_Dr-GoNZo_x_X
Odin
Diamond V
Level 86
God Stats
2W - 3L
1,133 SR
Queue Stats
59W - 50L
2,153 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,445 SR
2,157 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,534 SR
1,704 MMR
Merlin
Merlin
Platinum IV
Deepsie
Merlin
Platinum IV
Level 160
God Stats
3W - 4L
1,607 SR
Queue Stats
45W - 29L
2,036 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
MiNiMoOi62
Kumbhakarna
Gold IV
Level 160
God Stats
2W - 1L
1,532 SR
Queue Stats
28W - 27L
1,436 MMR
Party 1
Cernunnos
Cernunnos
Gold III
ti fou happy
Cernunnos
Gold III
Level 160
God Stats
2W - 0L
1,463 SR
Queue Stats
37W - 37L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NSG_Kaizoku
Chang'e
20
7 / 8 / 8
19,430
589
22,638
29,847
12,738
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
NSG_RAKETTA
Bacchus
20
5 / 2 / 11
20,377
617
21,719
29,286
62,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 9
19,074
578
20,340
31,984
44,739
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AchillesAphroditeSolGilgameshGeb

VS

Bans
AresMulanZeusChaacAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deepsie
Merlin
20
7 / 6 / 6
19,311
585
33,691
21,229
14,311
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
MiNiMoOi62
Kumbhakarna
20
2 / 4 / 11
18,485
560
12,377
31,470
44,542
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
ti fou happy
Cernunnos
20
4 / 7 / 6
18,619
564
23,782
24,118
10,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
17
Kills
13
13
Deaths
17
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deepsie
Merlin
7
6
6
1.67
W
Kumbhakarna
MiNiMoOi62
Kumbhakarna
2
4
11
1.88
L
Chang'e
NSG_Kaizoku
Chang'e
7
8
8
1.38
L
Bacchus
NSG_RAKETTA
Bacchus
5
2
11
5.25
L
5
3
9
3.17
W
Cernunnos
ti fou happy
Cernunnos
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,697
Damage
69,850
91,117
Taken
76,817
120,364
Mitigated
69,481
29,822
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deepsie
Merlin
33,691
1,356
0
2,344
21,229
14,311
292
15,266
5,536
108,209
0
W
Kumbhakarna
MiNiMoOi62
Kumbhakarna
12,377
918
0
3,177
31,470
44,542
146
17,568
11,098
26,170
0
L
Chang'e
NSG_Kaizoku
Chang'e
22,638
570
6,381
9,478
29,847
12,738
2,407
18,407
11,440
110,190
0
L
Bacchus
NSG_RAKETTA
Bacchus
21,719
1,498
703
6,361
29,286
62,887
456
14,655
14,631
67,286
0
L
20,340
2,086
956
5,943
31,984
44,739
502
13,837
18,147
10,963
58,034
W
Cernunnos
ti fou happy
Cernunnos
23,782
8,225
0
3,734
24,118
10,628
2,223
15,115
8,458
0
124,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,881
Gold Earned
56,415
325
Minions Killed
374
14
Camps Cleared
10
1,714,517
Distance Traveled
1,608,800
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,311
585
159
5
4
513,800
6
W
Kumbhakarna
18,485
560
19
1
1
585,541
14
L
Chang'e
19,430
589
168
5
6
532,423
11
L
Bacchus
20,377
617
72
2
3
585,828
6
L
Odin
19,074
578
85
3
5
596,266
5
W
Cernunnos
18,619
564
196
6
5
509,459
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role