Player Matchup

Neith
Neith
Aischae
Neith
Level 49
God Stats
9W - 18L
1,316 SR
Queue Stats
18W - 32L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
Bennyedwards57
Kukulkan
Level 35
God Stats
0W - 1L
1,275 SR
Queue Stats
30W - 57L
1,210 Elo+
Solo
Kali
Kali
Zearath
Kali
Level 13
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,293 SR
1,324 Elo+

VS

Team Averages
Level 49
1,507 SR
1,464 Elo+
Jormungandr
Jormungandr
GrandmaVidar
Jormungandr
Level 10
God Stats
4W - 4L
1,294 SR
Queue Stats
17W - 25L
1,393 Elo+
Party 1
Atlas
Atlas
Sm3llyCRACK
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,574 Elo+
Solo
Nox
Nox
ThePinkGod
Nox
Level 31
God Stats
3W - 3L
1,728 SR
Queue Stats
37W - 62L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aischae
Neith
16
5 / 4 / 2
12,250
645
13,682
12,296
4,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
2 / 7 / 6
11,488
605
16,781
15,596
4,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Zearath
Kali
13
1 / 11 / 5
10,971
577
6,869
20,323
7,828
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrandmaVidar
Jormungandr
15
3 / 3 / 12
11,635
612
7,282
17,330
10,623
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 15
13,258
698
11,462
20,456
20,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
14 / 4 / 7
13,960
735
19,931
10,721
4,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
22
22
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Aischae
Neith
5
4
2
1.5
L
Kukulkan
2
7
6
0.71
W
Jormungandr
GrandmaVidar
Jormungandr
3
3
12
3
W
5
1
15
12.5
W
14
4
7
4.38
L
Kali
Zearath
Kali
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,332
Damage
38,675
48,215
Taken
48,507
16,823
Mitigated
35,090
4,176
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aischae
Neith
13,682
3,228
0
1,473
12,296
4,219
256
9,332
2,964
0
41,812
L
Kukulkan
16,781
2,695
116
813
15,596
4,776
72
12,795
2,801
41,837
0
W
Jormungandr
GrandmaVidar
Jormungandr
7,282
1,334
0
2,633
17,330
10,623
531
7,736
9,594
33,073
0
W
11,462
3,026
0
463
20,456
20,351
256
5,489
14,967
36,809
0
W
19,931
3,756
1,547
1,931
10,721
4,116
1,944
4,868
5,853
52,272
0
L
Kali
Zearath
Kali
6,869
3,776
0
1,774
20,323
7,828
0
16,933
3,390
0
18,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
38,853
156
Minions Killed
165
6
Camps Cleared
8
882,200
Distance Traveled
859,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,250
645
68
4
2
331,291
1
L
Kukulkan
11,488
605
66
3
2
303,188
0
W
Jormungandr
11,635
612
54
3
0
255,058
0
W
Atlas
13,258
698
39
2
4
327,579
3
W
Nox
13,960
735
72
4
4
276,943
0
L
Kali
10,971
577
22
1
2
247,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role