Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CB2D702
Hera
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,189 Elo+
Party 1
The Morrigan
The Morrigan
JimmyJohns226908
The Morrigan
Level 137
God Stats
3W - 2L
1,651 SR
Queue Stats
257W - 265L
1,557 Elo+
Party 1
Geb
Geb
LithiumJuice
Geb
Level 118
God Stats
4W - 12L
1,416 SR
Queue Stats
617W - 593L
1,478 Elo+
Party 1
Medusa
Medusa
PeterPistals
Medusa
Level 156
God Stats
5W - 5L
1,583 SR
Queue Stats
339W - 351L
1,494 Elo+
Party 1
Team Averages
Level 131
1,530 SR
1,444 Elo+

VS

Team Averages
Level 142
1,665 SR
1,524 Elo+
Serqet
Serqet
Calvito-Kun
Serqet
Level 128
God Stats
4W - 6L
1,574 SR
Queue Stats
254W - 247L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
SolomonGroundy
Jormungandr
Level 147
God Stats
22W - 15L
1,629 SR
Queue Stats
1,165W - 1,110L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
agraelmax
Kuzenbo
Level 157
God Stats
12W - 9L
1,613 SR
Queue Stats
253W - 236L
1,570 Elo+
Party 2
Chang'e
Chang'e
kradant96
Chang'e
Level 153
God Stats
3W - 0L
1,853 SR
Queue Stats
333W - 315L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
oliwan03
Heimdallr
Level 125
God Stats
5W - 1L
1,654 SR
Queue Stats
211W - 198L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 2
5,431
543
2,462
8,143
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
CB2D702
Hera
11
2 / 0 / 1
6,230
623
3,299
4,019
1,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
JimmyJohns226908
The Morrigan
10
2 / 2 / 0
6,012
601
2,835
5,560
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 3
5,198
520
2,892
9,081
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
11
4 / 2 / 0
6,331
633
5,216
6,498
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
4 / 0 / 2
6,149
615
4,643
5,482
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SolomonGroundy
Jormungandr
10
1 / 2 / 1
5,578
558
4,865
6,930
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
agraelmax
Kuzenbo
7
2 / 1 / 1
5,336
534
2,385
5,976
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
kradant96
Chang'e
10
1 / 3 / 2
5,544
554
4,009
5,414
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
oliwan03
Heimdallr
9
0 / 3 / 3
5,682
568
3,430
5,815
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
8
8
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
L
Hera
CB2D702
Hera
2
0
1
2.5
W
Serqet
4
0
2
5
L
The Morrigan
JimmyJohns226908
The Morrigan
2
2
0
1
L
0
2
3
0.75
L
Medusa
4
2
0
2
W
Jormungandr
SolomonGroundy
Jormungandr
1
2
1
0.75
W
Kuzenbo
agraelmax
Kuzenbo
2
1
1
2.5
W
Chang'e
kradant96
Chang'e
1
3
2
0.67
W
Heimdallr
oliwan03
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
19,332
33,301
Taken
29,617
12,514
Mitigated
12,156
12,193
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,462
0
0
2,376
8,143
2,233
0
2,114
5,823
0
20,742
L
Hera
CB2D702
Hera
3,299
677
273
1,639
4,019
1,715
1,052
1,582
2,437
40,545
0
W
Serqet
4,643
1,453
0
2,277
5,482
1,801
0
1,461
4,021
0
28,009
L
The Morrigan
JimmyJohns226908
The Morrigan
2,835
668
0
2,018
5,560
1,686
366
3,279
1,897
30,952
168
L
2,892
126
301
2,944
9,081
5,200
0
2,913
6,021
15,847
0
L
Medusa
5,216
1,958
0
2,642
6,498
1,680
0
872
5,563
0
36,552
W
Jormungandr
SolomonGroundy
Jormungandr
4,865
1,096
0
2,203
6,930
3,307
0
3,043
3,887
32,055
0
W
Kuzenbo
agraelmax
Kuzenbo
2,385
1,152
0
1,255
5,976
3,779
0
1,913
4,063
12,713
0
W
Chang'e
kradant96
Chang'e
4,009
205
276
1,836
5,414
1,550
0
2,020
3,394
31,763
0
W
Heimdallr
oliwan03
Heimdallr
3,430
2,162
0
682
5,815
1,719
0
586
5,229
0
32,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
28,289
300
Minions Killed
260
0
Camps Cleared
0
1,034,301
Distance Traveled
1,036,382
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,431
543
44
4
0
237,583
2
L
Hera
6,230
623
92
9
0
204,441
2
W
Serqet
6,149
615
63
6
0
260,289
1
L
The Morrigan
6,012
601
67
7
0
176,846
3
L
Geb
5,198
520
18
2
0
225,474
2
L
Medusa
6,331
633
79
8
0
189,957
2
W
Jormungandr
5,578
558
62
6
0
172,980
0
W
Kuzenbo
5,336
534
16
2
0
207,956
2
W
Chang'e
5,544
554
59
6
0
210,700
2
W
Heimdallr
5,682
568
60
6
0
184,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role