Player Matchup

Neith
Neith
Silver V
Bonedryfish
Neith
Silver V
Level 87
God Stats
58W - 32L
1,616 SR
Queue Stats
242W - 259L
466 MMR
Solo
Bastet
Bastet
Bronze III
Izzyeto9
Bastet
Bronze III
Level 103
God Stats
4W - 2L
1,635 SR
Queue Stats
75W - 107L
-137 MMR
Solo
Hercules
Hercules
Silver V
KingTrigga1234
Hercules
Silver V
Level 152
God Stats
13W - 26L
1,506 SR
Queue Stats
832W - 828L
355 MMR
Solo
Anhur
Anhur
Bronze I
Soulja NY87
Anhur
Bronze I
Level 156
God Stats
13W - 20L
1,345 SR
Queue Stats
150W - 203L
360 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
brodydk
Sun Wukong
Bronze II
Level 63
God Stats
2W - 3L
1,530 SR
Queue Stats
95W - 122L
208 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,527 SR
251 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,501 SR
255 MMR
Agni
Agni
Bronze I
ccCAMcc
Agni
Bronze I
Level 62
God Stats
0W - 1L
1,416 SR
Queue Stats
37W - 64L
515 MMR
Party 1
Izanami
Izanami
Bronze IV
rflsn_
Izanami
Bronze IV
Level 86
God Stats
11W - 9L
1,360 SR
Queue Stats
93W - 141L
-227 MMR
Solo
Kukulkan
Kukulkan
Silver V
w50SHADESOFSLAY
Kukulkan
Silver V
Level 144
God Stats
8W - 5L
1,648 SR
Queue Stats
175W - 187L
521 MMR
Solo
Ares
Ares
Bronze II
xTimmy D F
Ares
Bronze II
Level 66
God Stats
0W - 2L
1,540 SR
Queue Stats
46W - 83L
233 MMR
Party 1
Bakasura
Bakasura
Bronze I
xxMightyDustxx
Bakasura
Bronze I
Level 126
God Stats
41W - 34L
1,539 SR
Queue Stats
374W - 383L
235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,665
604
10,451
9,009
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Izzyeto9
Bastet
15
7 / 3 / 5
9,483
593
8,595
13,358
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
13
3 / 1 / 4
7,687
480
7,854
12,135
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 3
8,693
543
6,787
6,845
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
brodydk
Sun Wukong
13
5 / 4 / 7
9,045
565
6,772
15,134
10,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshCthulhuCu ChulainnMorgan Le FayAthena

VS

Bans
AnubisThanatosLokiArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ccCAMcc
Agni
13
2 / 8 / 0
7,757
485
6,592
9,028
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
rflsn_
Izanami
14
1 / 2 / 1
7,612
476
3,041
11,708
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
1 / 5 / 2
7,392
462
6,569
8,070
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 5
7,611
476
6,549
17,056
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
13
5 / 5 / 0
8,415
526
6,503
12,012
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
10
11
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Bastet
Izzyeto9
Bastet
7
3
5
3.17
W
Hercules
3
1
4
5
W
3
2
3
2.25
W
Sun Wukong
brodydk
Sun Wukong
5
4
7
2.13
L
Agni
ccCAMcc
Agni
2
8
0
0.25
L
Izanami
rflsn_
Izanami
1
2
1
0.75
L
Kukulkan
1
5
2
0.4
L
1
4
5
0.88
L
Bakasura
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
29,254
56,481
Taken
57,874
33,379
Mitigated
27,173
20,161
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,451
2,095
0
3,164
9,009
3,420
3,598
4,996
3,883
0
61,660
W
Bastet
Izzyeto9
Bastet
8,595
2,862
0
4,212
13,358
4,466
685
3,274
9,519
0
51,514
W
Hercules
7,854
2,956
530
5,343
12,135
12,428
337
3,209
8,588
0
27,063
W
6,787
4,328
0
2,547
6,845
2,328
2,838
2,031
4,814
0
59,407
W
Sun Wukong
brodydk
Sun Wukong
6,772
1,143
347
4,018
15,134
10,737
1,044
5,652
8,864
0
46,750
L
Agni
ccCAMcc
Agni
6,592
366
0
0
9,028
2,567
697
0
8,983
39,146
0
L
Izanami
rflsn_
Izanami
3,041
1,442
272
4,880
11,708
3,133
1,148
0
11,545
0
55,552
L
Kukulkan
6,569
330
0
435
8,070
3,003
0
0
7,988
40,628
0
L
6,549
792
0
3,528
17,056
12,898
0
0
16,444
12,832
0
L
Bakasura
6,503
3,832
0
2,855
12,012
5,572
0
0
11,976
0
42,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
38,787
461
Minions Killed
375
0
Camps Cleared
0
1,509,019
Distance Traveled
1,474,545
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,665
604
119
7
0
297,138
4
W
Bastet
9,483
593
99
6
0
327,130
3
W
Hercules
7,687
480
46
3
0
311,576
3
W
Anhur
8,693
543
104
7
0
264,572
0
W
Sun Wukong
9,045
565
93
6
0
308,603
2
L
Agni
7,757
485
84
5
0
280,327
1
L
Izanami
7,612
476
110
7
0
293,467
1
L
Kukulkan
7,392
462
85
5
0
255,522
5
L
Ares
7,611
476
14
1
0
305,970
4
L
Bakasura
8,415
526
82
5
0
339,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role