Player Matchup

Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KurdistanaMezin
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,098 Elo+
Party 1
Sylvanus
Sylvanus
Trishix
Sylvanus
Level 68
God Stats
1W - 2L
1,499 SR
Queue Stats
422W - 447L
1,414 Elo+
Party 2
Arachne
Arachne
oempa
Arachne
Level 85
God Stats
2W - 2L
1,552 SR
Queue Stats
153W - 140L
1,453 Elo+
Solo
Team Averages
Level 58
1,510 SR
1,393 Elo+

VS

Team Averages
Level 71
1,500 SR
1,451 Elo+
Jing Wei
Jing Wei
Buades
Jing Wei
Level 27
God Stats
2W - 1L
1,502 SR
Queue Stats
51W - 56L
1,408 Elo+
Party 3
Horus
Horus
Popcorngoddess
Horus
Level 93
God Stats
5W - 1L
1,585 SR
Queue Stats
136W - 131L
1,525 Elo+
Party 3
Cerberus
Cerberus
RuthlessWJ
Cerberus
Level 62
God Stats
4W - 0L
1,577 SR
Queue Stats
42W - 32L
1,537 Elo+
Party 4
Da Ji
Da Ji
VVR_
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,363 Elo+
Party 4
Tiamat
Tiamat
mavilady
Tiamat
Level 125
God Stats
1W - 2L
1,336 SR
Queue Stats
51W - 44L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 3 / 13
11,425
635
49,056
14,391
7,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
 
Cu Chulainn
16
0 / 9 / 12
10,511
584
13,153
33,150
25,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
KurdistanaMezin
Zhong Kui
15
4 / 11 / 7
10,254
570
26,270
29,324
17,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Trishix
Sylvanus
19
0 / 3 / 14
11,768
654
14,426
25,524
30,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
oempa
Arachne
20
14 / 5 / 4
13,418
745
22,924
18,358
8,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buades
Jing Wei
20
7 / 4 / 18
12,965
720
30,208
26,476
13,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 2 / 24
13,431
746
8,852
31,510
44,445
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
RuthlessWJ
Cerberus
20
9 / 2 / 20
14,811
823
26,336
49,134
69,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
VVR_
Da Ji
17
3 / 7 / 17
11,255
625
9,678
18,561
9,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
mavilady
Tiamat
20
9 / 5 / 16
13,433
746
32,260
21,834
18,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
20
Kills
31
31
Deaths
20
50
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
13
2.83
L
Cu Chulainn
 
Cu Chulainn
0
9
12
0.67
W
Jing Wei
Buades
Jing Wei
7
4
18
4
L
Zhong Kui
KurdistanaMezin
Zhong Kui
4
11
7
0.68
W
3
2
24
7.5
W
Cerberus
RuthlessWJ
Cerberus
9
2
20
9.5
L
Sylvanus
Trishix
Sylvanus
0
3
14
2.33
W
Da Ji
VVR_
Da Ji
3
7
17
1.64
W
Tiamat
mavilady
Tiamat
9
5
16
3.4
L
Arachne
oempa
Arachne
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,829
Damage
107,334
120,747
Taken
147,515
89,872
Mitigated
156,222
49,903
Healing
94,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
49,056
15,893
5,939
3,974
14,391
7,226
941
8,442
5,949
0
83,975
L
Cu Chulainn
 
Cu Chulainn
13,153
1,971
176
6,282
33,150
25,779
235
14,933
18,217
1,915
21,785
W
Jing Wei
Buades
Jing Wei
30,208
28,260
2,042
9,517
26,476
13,635
1,349
6,644
19,832
0
64,697
L
Zhong Kui
KurdistanaMezin
Zhong Kui
26,270
3,449
301
7,109
29,324
17,745
0
14,409
14,915
38,642
0
W
8,852
3,089
27,587
18,741
31,510
44,445
519
9,005
22,505
522
18,083
W
Cerberus
RuthlessWJ
Cerberus
26,336
2,055
3,593
21,609
49,134
69,476
717
14,217
34,917
68,165
0
L
Sylvanus
Trishix
Sylvanus
14,426
4,016
9,008
10,631
25,524
30,858
205
13,175
12,349
27,536
0
W
Da Ji
VVR_
Da Ji
9,678
1,711
1,339
1,230
18,561
9,826
84
6,783
11,778
0
20,979
W
Tiamat
mavilady
Tiamat
32,260
2,179
3,352
5,817
21,834
18,840
2,293
5,420
16,414
66,278
0
L
Arachne
oempa
Arachne
22,924
16,943
1,816
4,667
18,358
8,264
39
7,797
10,561
0
32,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
65,895
171
Minions Killed
345
0
Camps Cleared
0
1,461,512
Distance Traveled
1,648,914
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,425
635
76
4
0
293,290
5
L
Cu Chulainn
10,511
584
21
1
0
276,972
2
W
Jing Wei
12,965
720
83
5
0
304,080
0
L
Zhong Kui
10,254
570
32
2
0
253,575
0
W
Horus
13,431
746
22
1
0
369,689
2
W
Cerberus
14,811
823
137
8
0
350,668
0
L
Sylvanus
11,768
654
19
1
0
302,438
0
W
Da Ji
11,255
625
24
1
0
311,721
1
W
Tiamat
13,433
746
79
4
0
312,756
1
L
Arachne
13,418
745
23
1
0
335,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role