Player Matchup

Sol
Sol
Yvng15
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,368 Elo+
Party 1
Atlas
Atlas
frostybear23
Atlas
Level 72
God Stats
4W - 5L
1,500 SR
Queue Stats
74W - 78L
1,449 Elo+
Party 1
Medusa
Medusa
iD Exile
Medusa
Level 47
God Stats
5W - 3L
1,463 SR
Queue Stats
34W - 22L
1,543 Elo+
Party 1
Team Averages
Level 46
1,487 SR
1,453 Elo+

VS

Team Averages
Level 50
1,418 SR
1,455 Elo+
Cthulhu
Cthulhu
ALLL HAIL TRUMP
Cthulhu
Level 68
God Stats
0W - 2L
1,255 SR
Queue Stats
38W - 42L
1,345 Elo+
Party 2
Cupid
Cupid
AtoneInBlood
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,516 Elo+
Party 2
Bakasura
Bakasura
Magikarp Gains
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Yvng15
Sol
14
7 / 0 / 12
9,585
799
12,228
7,702
2,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 14
9,757
813
8,045
8,202
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
iD Exile
Medusa
13
8 / 0 / 11
10,006
834
17,124
8,712
3,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,672
556
5,850
20,671
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
6,783
565
6,014
9,876
2,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
10
0 / 6 / 0
6,878
573
3,136
12,481
3,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
19
Kills
0
0
Deaths
19
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
5
0
0
L
Bakasura
0
6
0
0
W
Sol
Yvng15
Sol
7
0
12
13
W
4
0
14
11
W
Medusa
iD Exile
Medusa
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
15,000
24,616
Taken
43,028
16,803
Mitigated
14,574
5,107
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,850
91
62
3,090
20,671
9,237
0
11,395
9,276
16,431
0
L
6,014
3,139
23
391
9,876
2,109
0
3,788
6,088
0
22,931
L
Bakasura
3,136
2,399
0
1,889
12,481
3,228
0
5,771
6,710
0
18,388
W
Sol
Yvng15
Sol
12,228
7,354
0
2,811
7,702
2,883
1,699
1,811
5,465
36,456
0
W
8,045
2,625
0
1,873
8,202
10,494
231
1,396
6,468
19,014
0
W
Medusa
iD Exile
Medusa
17,124
6,428
0
423
8,712
3,426
1,139
2,155
6,168
0
50,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
20,333
143
Minions Killed
89
6
Camps Cleared
4
686,799
Distance Traveled
658,298
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,672
556
7
1
0
214,984
2
L
Cupid
6,783
565
37
3
1
216,188
0
L
Bakasura
6,878
573
45
4
3
227,126
0
W
Sol
9,585
799
45
4
2
234,181
5
W
Atlas
9,757
813
21
2
0
222,223
0
W
Medusa
10,006
834
77
6
4
230,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role