Player Matchup

Kukulkan
Kukulkan
Crazyolman
Kukulkan
Level 39
God Stats
3W - 0L
1,651 SR
Queue Stats
36W - 33L
1,487 Elo+
Solo
Chaac
Chaac
Danzooks
Chaac
Level 94
God Stats
5W - 3L
1,569 SR
Queue Stats
262W - 144L
1,684 Elo+
Party 1
Baba Yaga
Baba Yaga
RemiScar
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 63L
1,655 Elo+
Party 1
Bellona
Bellona
RippedPencilCase
Bellona
Level 47
God Stats
70W - 28L
1,748 SR
Queue Stats
167W - 66L
1,687 Elo+
Party 1
Neith
Neith
mistro2222
Neith
Level 65
God Stats
35W - 18L
1,668 SR
Queue Stats
124W - 82L
1,607 Elo+
Party 1
Team Averages
Level 63
1,627 SR
1,624 Elo+

VS

Team Averages
Level 76
1,559 SR
1,610 Elo+
Discordia
Discordia
DukeOfArena
Discordia
Level 21
God Stats
2W - 2L
1,748 SR
Queue Stats
99W - 36L
1,727 Elo+
Party 2
Bastet
Bastet
Hwoarang81
Bastet
Level 71
God Stats
75W - 56L
1,662 SR
Queue Stats
494W - 493L
1,610 Elo+
Party 2
Atlas
Atlas
KomaedaMaxx
Atlas
Level 126
God Stats
0W - 3L
1,270 SR
Queue Stats
52W - 43L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Zemore
Nu Wa
Level 43
God Stats
112W - 57L
1,649 SR
Queue Stats
494W - 272L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
ZiaPierah
Xbalanque
Level 120
God Stats
46W - 62L
1,466 SR
Queue Stats
1,037W - 1,097L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crazyolman
Kukulkan
18
3 / 9 / 10
11,126
1,011
13,040
14,723
4,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Danzooks
Chaac
18
8 / 5 / 12
11,993
1,090
18,744
20,071
22,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
RemiScar
Baba Yaga
19
2 / 1 / 21
11,571
1,052
12,225
10,481
3,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 14
13,461
1,224
12,132
23,844
22,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
19
7 / 1 / 10
12,330
1,121
14,460
9,900
3,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

155

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DukeOfArena
Discordia
17
4 / 4 / 15
11,646
1,059
24,976
9,766
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Hwoarang81
Bastet
17
3 / 2 / 11
10,627
966
11,390
10,988
8,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 7 / 12
12,964
1,179
11,463
22,741
33,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Zemore
Nu Wa
17
5 / 5 / 8
11,693
1,063
16,446
12,499
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ZiaPierah
Xbalanque
17
1 / 9 / 12
10,310
937
10,239
18,820
7,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
27
Kills
19
19
Deaths
27
67
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crazyolman
Kukulkan
3
9
10
0.89
W
Chaac
Danzooks
Chaac
8
5
12
2.8
L
Discordia
DukeOfArena
Discordia
4
4
15
2.88
L
Bastet
Hwoarang81
Bastet
3
2
11
4.25
L
6
7
12
1.71
W
Baba Yaga
RemiScar
Baba Yaga
2
1
21
12.5
W
7
3
14
4.67
L
Nu Wa
Zemore
Nu Wa
5
5
8
1.8
L
Xbalanque
ZiaPierah
Xbalanque
1
9
12
0.78
W
Neith
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,601
Damage
74,514
79,019
Taken
74,814
56,857
Mitigated
57,798
19,902
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crazyolman
Kukulkan
13,040
360
0
1,192
14,723
4,973
0
10,591
4,001
31,115
0
W
Chaac
Danzooks
Chaac
18,744
1,545
0
6,555
20,071
22,106
0
13,079
6,776
1,097
35,316
L
Discordia
DukeOfArena
Discordia
24,976
1,636
269
1,177
9,766
4,142
0
3,524
6,062
42,533
0
L
Bastet
Hwoarang81
Bastet
11,390
2,268
0
1,084
10,988
8,268
0
3,550
7,289
163
29,893
L
11,463
3,873
0
1,487
22,741
33,560
0
10,263
12,268
27,022
0
W
Baba Yaga
RemiScar
Baba Yaga
12,225
330
0
2,642
10,481
3,427
0
8,366
1,877
36,974
0
W
12,132
1,868
2,632
5,067
23,844
22,633
0
14,207
9,402
8,815
24,882
L
Nu Wa
Zemore
Nu Wa
16,446
2,594
0
1,060
12,499
4,389
0
5,129
7,295
41,256
0
L
Xbalanque
ZiaPierah
Xbalanque
10,239
6,002
0
1,579
18,820
7,439
0
5,919
12,552
0
29,487
W
Neith
14,460
3,180
0
1,814
9,900
3,718
0
5,783
4,021
0
42,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,481
Gold Earned
57,240
249
Minions Killed
207
8
Camps Cleared
7
1,131,754
Distance Traveled
1,081,959
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,126
1,011
52
5
1
181,975
0
W
Chaac
11,993
1,090
41
4
0
239,647
1
L
Discordia
11,646
1,059
39
4
1
224,178
1
L
Bastet
10,627
966
59
5
1
245,066
0
L
Atlas
12,964
1,179
33
3
2
217,770
2
W
Baba Yaga
11,571
1,052
62
6
1
245,054
1
W
Bellona
13,461
1,224
40
4
4
242,159
1
L
Nu Wa
11,693
1,063
41
4
2
210,170
1
L
Xbalanque
10,310
937
35
3
1
184,775
1
W
Neith
12,330
1,121
54
5
2
222,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role