Player Matchup

Eset
Eset
AK Ichy47z
Eset
Level 68
God Stats
11W - 3L
1,695 SR
Queue Stats
197W - 212L
1,360 Elo+
Party 2
Ymir
Ymir
BowserBaby1
Ymir
Level 114
God Stats
2W - 1L
1,509 SR
Queue Stats
119W - 122L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
Irchen
Heimdallr
Level 108
God Stats
3W - 2L
1,401 SR
Queue Stats
143W - 139L
1,420 Elo+
Party 1
Vamana
Vamana
K1NG BUNNY
Vamana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 87L
1,340 Elo+
Party 2
Anubis
Anubis
holle2311
Anubis
Level 153
God Stats
5W - 4L
1,438 SR
Queue Stats
219W - 219L
1,396 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,395 Elo+

VS

Team Averages
Level 89
1,525 SR
1,418 Elo+
Janus
Janus
ChiLLTimE_TV
Janus
Level 86
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 8L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
Jaycker
Cthulhu
Level 96
God Stats
1W - 1L
1,718 SR
Queue Stats
233W - 239L
1,378 Elo+
Party 4
Awilix
Awilix
KostasLeon666
Awilix
Level 120
God Stats
3W - 4L
1,721 SR
Queue Stats
240W - 249L
1,374 Elo+
Party 4
Mulan
Mulan
Tonibini
Mulan
Level 85
God Stats
0W - 4L
1,139 SR
Queue Stats
297W - 306L
1,371 Elo+
Party 3
Achilles
Achilles
xHoldMeBack
Achilles
Level 57
God Stats
1W - 3L
1,322 SR
Queue Stats
51W - 60L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 24
12,395
775
30,278
16,033
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 3 / 32
13,687
855
17,950
24,619
40,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Irchen
Heimdallr
19
7 / 5 / 19
12,086
755
25,911
16,005
9,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
K1NG BUNNY
Vamana
20
12 / 3 / 21
13,375
836
23,247
26,101
31,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
holle2311
Anubis
19
7 / 5 / 18
12,191
762
24,805
20,399
13,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 14
10,889
681
25,223
21,509
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jaycker
Cthulhu
19
2 / 9 / 16
12,006
750
15,956
28,870
37,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 9 / 5
12,360
773
19,162
17,506
7,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Tonibini
Mulan
16
2 / 11 / 8
10,334
646
12,209
31,834
15,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
xHoldMeBack
Achilles
20
5 / 6 / 8
12,992
812
14,280
35,806
27,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
71
42
Kills
20
20
Deaths
44
114
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
4
24
4.75
W
9
3
32
8.33
L
1
9
14
0.89
W
Heimdallr
Irchen
Heimdallr
7
5
19
3.3
L
Cthulhu
Jaycker
Cthulhu
2
9
16
1.11
W
Vamana
K1NG BUNNY
Vamana
12
3
21
7.5
L
10
9
5
1.39
L
Mulan
Tonibini
Mulan
2
11
8
0.55
W
Anubis
holle2311
Anubis
7
5
18
3.2
L
Achilles
xHoldMeBack
Achilles
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,191
Damage
86,830
103,157
Taken
135,525
104,126
Mitigated
95,355
38,741
Healing
38,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,278
3,462
3,842
5,286
16,033
9,837
652
7,198
8,835
51,976
0
W
17,950
2,891
766
2,291
24,619
40,235
439
10,266
14,353
33,050
0
L
25,223
2,216
1,062
3,236
21,509
8,210
752
13,333
8,176
54,427
0
W
Heimdallr
Irchen
Heimdallr
25,911
9,079
394
720
16,005
9,068
2,958
8,979
7,026
0
47,649
L
Cthulhu
Jaycker
Cthulhu
15,956
438
3,623
3,528
28,870
37,180
122
12,492
16,378
31,090
0
W
Vamana
K1NG BUNNY
Vamana
23,247
13,949
3,811
11,884
26,101
31,715
502
7,649
18,452
0
33,429
L
19,162
6,182
1,936
2,215
17,506
7,162
1,535
8,443
9,059
0
23,180
L
Mulan
Tonibini
Mulan
12,209
2,194
977
5,035
31,834
15,464
72
20,220
11,614
0
20,133
W
Anubis
holle2311
Anubis
24,805
418
1,778
7,969
20,399
13,271
920
7,087
13,312
41,019
0
L
Achilles
xHoldMeBack
Achilles
14,280
5,107
3,179
14,025
35,806
27,339
761
18,545
17,261
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,734
Gold Earned
58,581
169
Minions Killed
141
0
Camps Cleared
0
1,359,927
Distance Traveled
1,281,334
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,395
775
34
2
0
275,516
2
W
Ymir
13,687
855
36
2
0
258,154
0
L
Janus
10,889
681
74
5
0
232,496
0
W
Heimdallr
12,086
755
39
2
0
251,040
0
L
Cthulhu
12,006
750
24
2
0
261,156
3
W
Vamana
13,375
836
19
1
0
344,019
0
L
Awilix
12,360
773
8
1
0
278,994
0
L
Mulan
10,334
646
15
1
0
218,345
0
W
Anubis
12,191
762
41
3
0
231,198
0
L
Achilles
12,992
812
20
1
0
290,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role