Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CristiDijma
Nemesis
Level 75
God Stats
1W - 4L
1,366 SR
Queue Stats
51W - 54L
1,517 Elo+
Party 2
Anhur
Anhur
GunterHunter
Anhur
Level 86
God Stats
1W - 1L
1,822 SR
Queue Stats
30W - 45L
1,432 Elo+
Party 2
Team Averages
Level 76
1,563 SR
1,483 Elo+

VS

Team Averages
Level 116
1,613 SR
1,614 Elo+
Thor
Thor
Derimus
Thor
Level 129
God Stats
3W - 0L
1,583 SR
Queue Stats
89W - 56L
1,659 Elo+
Party 1
Zhong Kui
Zhong Kui
PropellorHat
Zhong Kui
Level 111
God Stats
3W - 5L
1,424 SR
Queue Stats
223W - 198L
1,589 Elo+
Party 1
Athena
Athena
Ryccan
Athena
Level 109
God Stats
3W - 1L
1,832 SR
Queue Stats
63W - 50L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 9 / 3
10,269
571
10,236
14,683
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
CristiDijma
Nemesis
14
4 / 7 / 3
11,633
646
11,721
15,914
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 10 / 3
12,620
701
9,637
17,294
4,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Derimus
Thor
16
9 / 3 / 14
12,884
716
18,885
13,661
5,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PropellorHat
Zhong Kui
17
15 / 4 / 9
13,965
776
17,685
19,161
12,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Ryccan
Athena
15
2 / 2 / 19
12,424
690
7,876
15,345
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
9
Kills
26
26
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
9
3
0.28
L
Nemesis
CristiDijma
Nemesis
4
7
3
0.79
W
Thor
Derimus
Thor
9
3
14
5.33
L
4
10
3
0.55
W
Zhong Kui
PropellorHat
Zhong Kui
15
4
9
4.88
W
Athena
Ryccan
Athena
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
44,446
47,891
Taken
48,167
13,585
Mitigated
33,427
5,831
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,236
533
0
2,176
14,683
5,123
0
7,707
6,976
44,349
0
L
Nemesis
CristiDijma
Nemesis
11,721
3,487
0
1,939
15,914
4,441
0
7,888
8,026
0
28,723
W
Thor
Derimus
Thor
18,885
3,468
0
250
13,661
5,240
390
1,980
11,681
0
37,838
L
9,637
4,967
38
1,678
17,294
4,021
0
10,158
7,136
0
24,044
W
Zhong Kui
PropellorHat
Zhong Kui
17,685
2,281
426
8,013
19,161
12,992
1,350
5,578
13,583
62,546
0
W
Athena
Ryccan
Athena
7,876
2,301
424
2,039
15,345
15,195
886
3,419
11,262
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
39,273
161
Minions Killed
177
6
Camps Cleared
6
819,443
Distance Traveled
952,483
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,269
571
89
5
2
253,059
3
L
Nemesis
11,633
646
40
2
3
309,102
3
W
Thor
12,884
716
48
3
2
325,383
4
L
Anhur
12,620
701
32
2
1
257,282
2
W
Zhong Kui
13,965
776
93
5
2
287,663
2
W
Athena
12,424
690
36
2
2
339,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role