Player Matchup

Thor
Thor
LETHAL TAMALE
Thor
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,585 Elo+
Party 2
Anubis
Anubis
SlendysKilla
Anubis
Level 149
God Stats
5W - 4L
1,569 SR
Queue Stats
212W - 202L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
Zakkair Xero
Cthulhu
Level 42
God Stats
17W - 11L
1,501 SR
Queue Stats
66W - 67L
1,483 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,550 Elo+

VS

Team Averages
Level 82
1,572 SR
1,612 Elo+
Pele
Pele
AvocadoDrago
Pele
Level 103
God Stats
2W - 4L
1,566 SR
Queue Stats
178W - 112L
1,688 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T0uchMeN0t
Morgan Le Fay
Level 34
God Stats
9W - 8L
1,492 SR
Queue Stats
22W - 21L
1,447 Elo+
Party 1
Atlas
Atlas
Uncle IR15H
Atlas
Level 108
God Stats
23W - 19L
1,657 SR
Queue Stats
94W - 49L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 7
10,725
825
11,154
8,996
3,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
6 / 6 / 9
9,882
760
13,064
13,785
6,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zakkair Xero
Cthulhu
12
1 / 2 / 12
8,813
678
8,941
15,596
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 1
9,667
744
13,553
14,296
9,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
T0uchMeN0t
Morgan Le Fay
12
1 / 7 / 5
8,530
656
4,878
10,812
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 8
9,007
693
7,751
13,033
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
10
11
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
11
3
7
4.83
W
Anubis
6
6
9
1.75
L
Morgan Le Fay
T0uchMeN0t
Morgan Le Fay
1
7
5
0.5
L
2
4
8
1.5
W
Cthulhu
Zakkair Xero
Cthulhu
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
26,182
38,377
Taken
38,141
20,444
Mitigated
23,753
10,008
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,553
2,931
0
741
14,296
9,079
0
8,665
5,216
0
35,261
W
11,154
3,075
0
977
8,996
3,507
992
3,177
5,564
0
28,469
W
Anubis
13,064
995
0
5,273
13,785
6,020
790
4,868
8,605
35,383
0
L
Morgan Le Fay
T0uchMeN0t
Morgan Le Fay
4,878
288
0
2,130
10,812
3,161
0
5,186
5,380
18,924
0
L
7,751
1,885
387
2,560
13,033
11,513
0
7,472
5,122
16,483
0
W
Cthulhu
Zakkair Xero
Cthulhu
8,941
818
1,029
2,729
15,596
10,917
0
3,873
11,382
26,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
27,204
141
Minions Killed
103
8
Camps Cleared
3
643,812
Distance Traveled
663,684
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,667
744
48
4
3
236,654
2
W
Thor
10,725
825
43
3
4
230,419
2
W
Anubis
9,882
760
59
5
3
168,732
1
L
Morgan Le Fay
8,530
656
33
3
0
201,442
3
L
Atlas
9,007
693
22
2
0
225,588
1
W
Cthulhu
8,813
678
39
3
1
244,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role