Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Tripsalott
Chiron
Level 105
God Stats
21W - 23L
1,403 SR
Queue Stats
211W - 190L
1,473 Elo+
Solo
Discordia
Discordia
Xeroct
Discordia
Level 83
God Stats
6W - 5L
1,551 SR
Queue Stats
41W - 46L
1,456 Elo+
Solo
Sylvanus
Sylvanus
killerWhitefang
Sylvanus
Level 74
God Stats
1W - 1L
1,332 SR
Queue Stats
42W - 46L
1,476 Elo+
Solo
Arachne
Arachne
slug_sf
Arachne
Level 140
God Stats
75W - 71L
1,506 SR
Queue Stats
561W - 597L
1,500 Elo+
Solo
Team Averages
Level 96
1,459 SR
1,481 Elo+

VS

Team Averages
Level 66
1,418 SR
1,479 Elo+
Achilles
Achilles
BlCrowe
Achilles
Level 96
God Stats
0W - 1L
1,505 SR
Queue Stats
31W - 24L
1,472 Elo+
Party 1
Atlas
Atlas
DEATHREAPER6665
Atlas
Level 128
God Stats
7W - 8L
1,477 SR
Queue Stats
481W - 484L
1,483 Elo+
Solo
Charybdis
Charybdis
KrowBoneurmans
Charybdis
Level 18
God Stats
2W - 1L
1,198 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 1
Cupid
Cupid
Reaver7575
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 1
Ra
Ra
VulcaPrime45
Ra
Level 79
God Stats
1W - 3L
1,409 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
8 / 0 / 21
12,010
1,201
20,761
11,453
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Tripsalott
Chiron
17
12 / 5 / 12
11,886
1,189
17,481
11,066
5,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Xeroct
Discordia
18
6 / 0 / 22
11,077
1,108
17,387
6,826
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
18
4 / 2 / 24
10,936
1,094
11,184
13,892
18,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
slug_sf
Arachne
16
4 / 4 / 10
9,917
992
6,139
13,930
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

255

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlCrowe
Achilles
16
4 / 8 / 4
10,116
1,012
14,444
21,666
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 5
9,311
931
9,829
16,242
19,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KrowBoneurmans
Charybdis
16
2 / 8 / 6
9,673
967
12,080
16,381
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
16
1 / 8 / 7
9,337
934
5,131
12,977
4,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 7 / 7
9,881
988
12,395
12,292
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
34
Kills
11
11
Deaths
34
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
0
21
18.5
L
Achilles
BlCrowe
Achilles
4
8
4
0.75
L
2
3
5
1.5
L
Charybdis
KrowBoneurmans
Charybdis
2
8
6
0.63
L
Cupid
1
8
7
0.56
W
Chiron
Tripsalott
Chiron
12
5
12
3.6
L
2
7
7
0.79
W
Discordia
Xeroct
Discordia
6
0
22
17
W
Sylvanus
4
2
24
8
W
Arachne
slug_sf
Arachne
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,952
Damage
53,879
57,167
Taken
79,558
39,416
Mitigated
47,125
11,938
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,761
9,206
0
1,161
11,453
5,038
0
4,534
6,259
0
54,728
L
Achilles
BlCrowe
Achilles
14,444
4,145
0
1,169
21,666
14,232
0
5,856
15,810
0
37,466
L
9,829
3,288
0
591
16,242
19,073
0
4,399
11,843
28,755
0
L
Charybdis
KrowBoneurmans
Charybdis
12,080
7,400
0
814
16,381
5,248
0
7,638
8,692
0
23,950
L
Cupid
5,131
3,109
107
1,508
12,977
4,289
0
5,662
7,245
0
17,908
W
Chiron
Tripsalott
Chiron
17,481
8,374
989
1,976
11,066
5,181
0
4,288
6,501
0
35,480
L
12,395
765
1,622
1,151
12,292
4,283
0
5,016
7,276
34,383
0
W
Discordia
Xeroct
Discordia
17,387
523
0
0
6,826
2,865
0
3,200
3,276
39,299
0
W
Sylvanus
11,184
2,735
3,236
2,740
13,892
18,578
0
4,241
9,269
16,031
0
W
Arachne
slug_sf
Arachne
6,139
3,830
0
1,836
13,930
7,754
0
4,865
8,536
0
11,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,826
Gold Earned
48,318
174
Minions Killed
214
8
Camps Cleared
4
915,028
Distance Traveled
929,106
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,010
1,201
72
7
1
210,948
0
L
Achilles
10,116
1,012
63
6
0
212,624
0
L
Atlas
9,311
931
36
4
1
172,261
0
L
Charybdis
9,673
967
37
4
1
182,639
0
L
Cupid
9,337
934
32
3
0
170,463
0
W
Chiron
11,886
1,189
27
3
4
147,729
3
L
Ra
9,881
988
46
5
2
191,119
0
W
Discordia
11,077
1,108
54
5
1
193,852
0
W
Sylvanus
10,936
1,094
7
1
1
171,700
1
W
Arachne
9,917
992
14
1
1
190,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role