Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Off Hache
Ganesha
Level 104
God Stats
1W - 1L
1,205 SR
Queue Stats
258W - 220L
1,507 Elo+
Party 2
Ra
Ra
PH0xIT
Ra
Level 123
God Stats
2W - 1L
1,554 SR
Queue Stats
294W - 294L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Roy-altyLift
Morgan Le Fay
Level 122
God Stats
23W - 18L
1,553 SR
Queue Stats
269W - 284L
1,571 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,522 Elo+

VS

Team Averages
Level 110
1,518 SR
1,506 Elo+
Baron Samedi
Baron Samedi
HorntAimee
Baron Samedi
Level 88
God Stats
2W - 2L
1,536 SR
Queue Stats
451W - 399L
1,532 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
Level 132
God Stats
1W - 7L
1,142 SR
Queue Stats
568W - 505L
1,541 Elo+
Party 3
Chronos
Chronos
VoidSparksss
Chronos
Level 123
God Stats
11W - 6L
1,696 SR
Queue Stats
326W - 308L
1,529 Elo+
Party 1
Nemesis
Nemesis
Wo1fn
Nemesis
Level 88
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
festivehay
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 481L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 2 / 5
10,511
618
10,532
14,389
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
 
Neith
16
6 / 3 / 3
10,243
603
10,432
8,050
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Off Hache
Ganesha
15
0 / 4 / 14
9,441
555
3,324
19,067
21,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
17
5 / 1 / 7
10,345
609
6,670
7,805
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Roy-altyLift
Morgan Le Fay
16
2 / 1 / 5
9,526
560
8,177
8,042
4,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HorntAimee
Baron Samedi
11
1 / 4 / 4
7,722
454
5,722
9,664
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
15
3 / 3 / 3
8,975
528
11,689
12,647
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
VoidSparksss
Chronos
13
0 / 5 / 1
7,817
460
6,999
11,593
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Wo1fn
Nemesis
13
5 / 4 / 1
8,271
487
6,230
11,020
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
festivehay
Jormungandr
14
1 / 4 / 0
7,952
468
3,395
9,896
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
10
11
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
5
4.75
W
Neith
 
Neith
6
3
3
2.5
L
Baron Samedi
HorntAimee
Baron Samedi
1
4
4
0.75
W
Ganesha
Off Hache
Ganesha
0
4
14
1.75
W
Ra
5
1
7
8.5
L
Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
3
3
3
1.5
W
Morgan Le Fay
Roy-altyLift
Morgan Le Fay
2
1
5
4.5
L
Chronos
VoidSparksss
Chronos
0
5
1
0.1
L
Nemesis
Wo1fn
Nemesis
5
4
1
1.38
L
Jormungandr
festivehay
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
34,035
57,353
Taken
54,820
40,600
Mitigated
27,505
21,701
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,532
2,660
0
3,107
14,389
8,683
893
4,827
9,562
194
74,679
W
Neith
 
Neith
10,432
4,021
0
949
8,050
3,018
2,126
1,654
6,305
0
66,127
L
Baron Samedi
HorntAimee
Baron Samedi
5,722
550
561
2,497
9,664
7,971
0
4,493
5,002
25,068
0
W
Ganesha
Off Hache
Ganesha
3,324
490
3,192
3,197
19,067
21,088
504
3,675
15,302
22,826
0
W
Ra
6,670
1,358
2,440
5,127
7,805
3,466
830
2,132
5,555
76,247
0
L
Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
11,689
4,678
0
6,244
12,647
4,006
1,100
2,287
10,309
0
78,375
W
Morgan Le Fay
Roy-altyLift
Morgan Le Fay
8,177
1,244
1,210
2,479
8,042
4,345
583
3,305
4,513
57,356
0
L
Chronos
VoidSparksss
Chronos
6,999
1,534
0
1,222
11,593
3,512
0
3,591
7,644
56,630
0
L
Nemesis
Wo1fn
Nemesis
6,230
2,913
0
2,303
11,020
3,952
0
2,762
8,034
0
42,257
L
Jormungandr
festivehay
Jormungandr
3,395
592
0
970
9,896
8,064
248
5,451
4,445
39,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
40,737
534
Minions Killed
426
0
Camps Cleared
0
1,639,851
Distance Traveled
1,557,455
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,511
618
145
9
0
351,368
11
W
Neith
10,243
603
139
8
0
318,245
12
L
Baron Samedi
7,722
454
47
3
0
324,335
3
W
Ganesha
9,441
555
22
1
0
312,319
1
W
Ra
10,345
609
140
8
0
329,758
2
L
Ah Muzen Cab
8,975
528
122
7
0
308,678
0
W
Morgan Le Fay
9,526
560
88
5
0
328,161
6
L
Chronos
7,817
460
100
6
0
311,406
5
L
Nemesis
8,271
487
75
4
0
331,223
0
L
Jormungandr
7,952
468
82
5
0
281,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role