Player Matchup

Guan Yu
Guan Yu
BigRedRobott
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,186 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Caesarean315
Tsukuyomi
Level 124
God Stats
16W - 11L
1,632 SR
Queue Stats
103W - 88L
1,551 Elo+
Party 4
Sylvanus
Sylvanus
Garnickles1
Sylvanus
Level 140
God Stats
9W - 6L
1,610 SR
Queue Stats
108W - 82L
1,611 Elo+
Party 3
Izanami
Izanami
KiingBileygr
Izanami
Level 25
God Stats
5W - 11L
1,276 SR
Queue Stats
19W - 18L
1,529 Elo+
Party 4
Discordia
Discordia
RickieDeep
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,433 Elo+
Party 3
Team Averages
Level 84
1,504 SR
1,462 Elo+

VS

Team Averages
Level 66
1,602 SR
1,566 Elo+
Loki
Loki
Ev3rla5T
Loki
Level 43
God Stats
3W - 5L
1,421 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 2
Guan Yu
Guan Yu
Nortghetti
Guan Yu
Level 8
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 2
Thoth
Thoth
PepegaRed
Thoth
Level 47
God Stats
48W - 5L
1,976 SR
Queue Stats
91W - 12L
1,872 Elo+
Party 1
Cerberus
Cerberus
xVoltZu
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,522 Elo+
Party 2
Chiron
Chiron
MonkeyPooPoo
Chiron
Level 128
God Stats
14W - 0L
1,826 SR
Queue Stats
39W - 3L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigRedRobott
Guan Yu
18
1 / 11 / 5
11,109
855
8,109
31,399
27,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Caesarean315
Tsukuyomi
19
3 / 11 / 4
12,292
946
14,211
22,873
7,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Garnickles1
Sylvanus
19
2 / 1 / 7
13,519
1,040
6,648
12,909
15,754
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KiingBileygr
Izanami
18
1 / 7 / 6
11,829
910
11,667
23,611
8,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
RickieDeep
Discordia
18
3 / 7 / 4
12,020
925
19,116
12,926
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
3 / 4 / 16
11,845
911
5,263
11,827
3,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Nortghetti
Guan Yu
19
3 / 2 / 22
11,921
917
6,189
13,717
17,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
PepegaRed
Thoth
20
10 / 2 / 23
14,272
1,098
38,825
11,425
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
xVoltZu
Cerberus
20
6 / 1 / 29
13,477
1,037
16,088
17,185
19,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 1 / 18
15,524
1,194
30,986
10,465
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
145
10
Kills
37
37
Deaths
10
26
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigRedRobott
Guan Yu
1
11
5
0.32
L
Tsukuyomi
Caesarean315
Tsukuyomi
3
11
4
0.45
W
Loki
3
4
16
2.75
L
Sylvanus
Garnickles1
Sylvanus
2
1
7
5.5
L
Izanami
KiingBileygr
Izanami
1
7
6
0.57
W
Guan Yu
Nortghetti
Guan Yu
3
2
22
7
W
Thoth
PepegaRed
Thoth
10
2
23
10.75
L
Discordia
RickieDeep
Discordia
3
7
4
0.71
W
Cerberus
xVoltZu
Cerberus
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,751
Damage
97,351
103,718
Taken
64,619
62,384
Mitigated
48,311
13,032
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigRedRobott
Guan Yu
8,109
1,721
599
2,383
31,399
27,003
0
13,958
16,851
1,666
19,740
L
Tsukuyomi
Caesarean315
Tsukuyomi
14,211
3,426
0
132
22,873
7,426
0
11,602
11,187
0
25,440
W
Loki
5,263
578
0
310
11,827
3,765
0
5,954
5,873
0
35,092
L
Sylvanus
Garnickles1
Sylvanus
6,648
681
4,284
4,510
12,909
15,754
0
7,313
5,247
20,406
0
L
Izanami
KiingBileygr
Izanami
11,667
7,654
0
510
23,611
8,125
0
12,270
11,092
0
54,855
W
Guan Yu
Nortghetti
Guan Yu
6,189
876
3,010
3,490
13,717
17,630
0
5,733
7,984
0
14,302
W
Thoth
PepegaRed
Thoth
38,825
1,003
314
1,524
11,425
3,529
0
3,961
7,464
60,353
0
L
Discordia
RickieDeep
Discordia
19,116
166
0
614
12,926
4,076
0
8,315
4,428
48,657
0
W
Cerberus
xVoltZu
Cerberus
16,088
623
844
5,987
17,185
19,926
0
5,780
11,405
35,971
0
W
30,986
12,992
2,262
2,179
10,465
3,461
0
5,377
5,088
0
64,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
67,039
241
Minions Killed
303
5
Camps Cleared
13
1,201,919
Distance Traveled
1,265,126
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,109
855
33
3
0
231,166
1
L
Tsukuyomi
12,292
946
19
1
0
239,361
0
W
Loki
11,845
911
67
5
4
240,747
0
L
Sylvanus
13,519
1,040
23
2
2
265,547
0
L
Izanami
11,829
910
97
7
2
215,247
0
W
Guan Yu
11,921
917
21
2
0
250,710
0
W
Thoth
14,272
1,098
46
4
4
258,061
2
L
Discordia
12,020
925
69
5
1
250,598
0
W
Cerberus
13,477
1,037
66
5
0
255,974
0
W
Chiron
15,524
1,194
103
8
5
259,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role