Player Matchup

Bellona
Bellona
Silver I
Aguynamedwill
Bellona
Silver I
Level 147
God Stats
1W - 1L
1,334 SR
Queue Stats
53W - 57L
1,123 MMR
Solo
Artemis
Artemis
Silver I
ColosseumGaming
Artemis
Silver I
Level 145
God Stats
7W - 4L
1,590 SR
Queue Stats
147W - 146L
1,113 MMR
Solo
Sol
Sol
Silver V
HadesVengence
Sol
Silver V
Level 132
God Stats
2W - 0L
1,542 SR
Queue Stats
71W - 90L
501 MMR
Solo
Khepri
Khepri
Silver V
Usseles123
Khepri
Silver V
Level 106
God Stats
38W - 31L
1,598 SR
Queue Stats
530W - 536L
475 MMR
Solo
Hun Batz
Hun Batz
Silver I
southofgrace
Hun Batz
Silver I
Level 137
God Stats
2W - 3L
1,464 SR
Queue Stats
213W - 217L
1,162 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,505 SR
875 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,625 SR
872 MMR
Awilix
Awilix
Silver III
AKWhiteHammer
Awilix
Silver III
Level 85
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 7L
1,007 MMR
Party 1
Apollo
Apollo
Silver I
EasyE360
Apollo
Silver I
Level 121
God Stats
6W - 5L
1,666 SR
Queue Stats
127W - 141L
1,072 MMR
Party 1
Chiron
Chiron
Bronze I
Motivationals
Chiron
Bronze I
Level 135
God Stats
10W - 13L
1,482 SR
Queue Stats
176W - 205L
401 MMR
Solo
Ganesha
Ganesha
Silver V
ProdiigyLFT
Ganesha
Silver V
Level 49
God Stats
2W - 1L
1,902 SR
Queue Stats
35W - 62L
579 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
gustaxz
Sun Wukong
Bronze III
Level 87
God Stats
1W - 4L
1,618 SR
Queue Stats
1W - 6L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 1 / 0
8,804
587
10,782
10,419
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 2
7,605
507
16,435
7,909
3,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 0
8,112
541
4,545
5,761
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Usseles123
Khepri
12
0 / 1 / 3
7,383
492
4,502
8,162
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
southofgrace
Hun Batz
14
3 / 2 / 1
8,077
538
6,649
9,448
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaHou YiAthenaOdin

VS

Bans
ArtioThanatosHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,275
418
1,842
9,667
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
EasyE360
Apollo
11
0 / 3 / 0
6,282
419
5,853
10,121
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 0
9,013
601
6,899
6,321
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ProdiigyLFT
Ganesha
10
0 / 1 / 2
6,779
452
3,060
14,682
10,232
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
gustaxz
Sun Wukong
13
1 / 2 / 0
7,409
494
7,176
14,977
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bellona
1
1
0
1
W
3
0
2
4
L
Apollo
EasyE360
Apollo
0
3
0
0
W
0
1
0
0
L
4
0
0
4
L
Ganesha
ProdiigyLFT
Ganesha
0
1
2
1
W
Khepri
Usseles123
Khepri
0
1
3
1.5
L
Sun Wukong
gustaxz
Sun Wukong
1
2
0
0.5
W
Hun Batz
southofgrace
Hun Batz
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
24,830
41,699
Taken
55,768
23,974
Mitigated
30,081
16,566
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,842
321
0
2,279
9,667
3,235
0
656
9,011
0
32,635
W
Bellona
10,782
4,707
48
5,758
10,419
6,718
512
2,056
7,555
0
68,627
W
16,435
5,744
0
1,319
7,909
3,371
872
899
7,010
0
56,199
L
Apollo
EasyE360
Apollo
5,853
4,120
0
1,613
10,121
3,386
0
1,262
8,859
0
42,245
W
4,545
1,338
0
2,587
5,761
2,130
0
165
5,596
57,525
7,082
L
6,899
3,208
425
1,289
6,321
1,935
0
2,352
3,969
0
72,092
L
Ganesha
ProdiigyLFT
Ganesha
3,060
434
2,360
3,304
14,682
10,232
0
3,585
11,097
18,106
0
W
Khepri
Usseles123
Khepri
4,502
235
0
3,020
8,162
8,322
0
1,378
6,694
23,401
0
L
Sun Wukong
gustaxz
Sun Wukong
7,176
1,168
0
5,716
14,977
11,293
0
722
14,255
6,280
40,178
W
Hun Batz
southofgrace
Hun Batz
6,649
1,981
0
3,834
9,448
3,433
0
502
8,901
0
55,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
35,758
513
Minions Killed
411
0
Camps Cleared
0
1,530,748
Distance Traveled
1,440,324
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,275
418
68
5
0
355,254
6
W
Bellona
8,804
587
152
10
0
311,943
2
W
Artemis
7,605
507
84
6
0
282,626
4
L
Apollo
6,282
419
109
7
0
296,655
1
W
Sol
8,112
541
150
10
0
303,809
6
L
Chiron
9,013
601
146
10
0
267,147
6
L
Ganesha
6,779
452
5
0
0
268,427
1
W
Khepri
7,383
492
30
2
0
317,126
4
L
Sun Wukong
7,409
494
83
6
0
252,841
4
W
Hun Batz
8,077
538
97
6
0
315,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role