Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Akizarun
Ao Kuang
Level 159
God Stats
5W - 3L
1,802 SR
Queue Stats
449W - 524L
1,411 Elo+
Solo
Ganesha
Ganesha
CosmeFuIanita
Ganesha
Level 20
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2
Freya
Freya
EnzooGucci
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,532 Elo+
Party 2
Vulcan
Vulcan
WILoliveira
Vulcan
Level 143
God Stats
5W - 2L
1,900 SR
Queue Stats
282W - 290L
1,485 Elo+
Solo
Team Averages
Level 106
1,596 SR
1,534 Elo+

VS

Team Averages
Level 132
1,653 SR
1,526 Elo+
Bacchus
Bacchus
Fernanda Melo12
Bacchus
Level 74
God Stats
4W - 3L
1,347 SR
Queue Stats
227W - 272L
1,429 Elo+
Solo
Medusa
Medusa
GenesisMachado
Medusa
Level 153
God Stats
5W - 3L
1,776 SR
Queue Stats
260W - 186L
1,623 Elo+
Party 1
Chronos
Chronos
Kashinko
Chronos
Level 156
God Stats
14W - 9L
1,618 SR
Queue Stats
571W - 507L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Smoukk
Jing Wei
Level 124
God Stats
4W - 2L
1,809 SR
Queue Stats
62W - 66L
1,548 Elo+
Party 1
Sol
Sol
Yandraa
Sol
Level 152
God Stats
16W - 9L
1,713 SR
Queue Stats
529W - 475L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 4 / 2
6,511
814
8,197
4,126
1,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Akizarun
Ao Kuang
12
4 / 6 / 2
7,641
955
3,858
10,926
8,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
12
0 / 6 / 7
6,297
787
680
11,436
7,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
12
1 / 4 / 2
6,404
801
2,260
7,089
2,432
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
14
1 / 4 / 4
6,663
833
7,231
7,527
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,515
939
1,986
6,069
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
11 / 1 / 9
9,726
1,216
18,457
8,717
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Kashinko
Chronos
14
6 / 1 / 10
8,305
1,038
7,332
6,967
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Smoukk
Jing Wei
13
2 / 3 / 13
7,699
962
5,770
6,018
1,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
15
5 / 1 / 10
8,396
1,050
4,418
4,419
1,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
8
Kills
24
24
Deaths
8
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
2
0.75
L
Ao Kuang
Akizarun
Ao Kuang
4
6
2
0.83
L
Ganesha
0
6
7
0.58
L
Freya
1
4
2
0.5
W
0
2
12
3
W
11
1
9
15.5
W
Chronos
Kashinko
Chronos
6
1
10
11
W
Jing Wei
Smoukk
Jing Wei
2
3
13
2.83
L
Vulcan
1
4
4
0.75
W
Sol
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
37,963
41,104
Taken
32,190
22,887
Mitigated
15,860
7,306
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,197
2,776
466
502
4,126
1,291
0
1,217
2,788
9,451
5,360
L
Ao Kuang
Akizarun
Ao Kuang
3,858
876
0
2,078
10,926
8,927
0
3,872
7,054
7,335
0
L
Ganesha
680
82
0
0
11,436
7,654
0
3,405
8,031
1,262
0
L
Freya
2,260
629
443
1,558
7,089
2,432
0
2,926
4,163
6,772
0
W
1,986
72
998
1,511
6,069
6,040
0
3,078
2,953
5,171
0
W
18,457
7,877
554
4,548
8,717
3,652
3,343
4,725
3,916
0
46,615
W
Chronos
Kashinko
Chronos
7,332
2,039
274
1,813
6,967
2,752
1,038
4,583
2,320
15,451
0
W
Jing Wei
Smoukk
Jing Wei
5,770
4,318
170
1,331
6,018
1,843
700
2,665
3,325
0
14,388
L
Vulcan
7,231
3,711
0
2,259
7,527
2,583
0
2,310
5,217
20,817
0
W
Sol
4,418
822
762
1,794
4,419
1,573
1,158
1,665
2,742
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
41,641
61
Minions Killed
118
0
Camps Cleared
0
744,828
Distance Traveled
820,294
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,511
814
26
3
0
145,390
2
L
Ao Kuang
7,641
955
2
0
0
134,070
2
L
Ganesha
6,297
787
0
0
0
132,797
0
L
Freya
6,404
801
10
1
0
167,355
3
W
Bacchus
7,515
939
10
1
0
150,974
2
W
Medusa
9,726
1,216
43
5
0
178,322
0
W
Chronos
8,305
1,038
19
2
0
172,670
2
W
Jing Wei
7,699
962
22
3
0
165,771
2
L
Vulcan
6,663
833
23
3
0
165,216
0
W
Sol
8,396
1,050
24
3
0
152,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role