Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Mysticor
Thoth
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,346 Elo+
Solo
Ymir
Ymir
OnlyMAXIMUM
Ymir
Level 129
God Stats
1W - 2L
1,267 SR
Queue Stats
97W - 103L
1,501 Elo+
Party 1
Loki
Loki
TheAgness
Loki
Level 133
God Stats
16W - 22L
1,403 SR
Queue Stats
830W - 880L
1,435 Elo+
Solo
Horus
Horus
sinij
Horus
Level 154
God Stats
6W - 9L
1,362 SR
Queue Stats
397W - 427L
1,486 Elo+
Party 1
Team Averages
Level 108
1,406 SR
1,454 Elo+

VS

Team Averages
Level 109
1,539 SR
1,492 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FunkHand
Chaac
Level 147
God Stats
8W - 6L
1,654 SR
Queue Stats
518W - 525L
1,522 Elo+
Solo
Heimdallr
Heimdallr
LupusEclipse90
Heimdallr
Level 37
God Stats
0W - 2L
1,308 SR
Queue Stats
87W - 82L
1,518 Elo+
Party 2
Fenrir
Fenrir
OhZalty
Fenrir
Level 156
God Stats
0W - 3L
1,732 SR
Queue Stats
93W - 89L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
ameenrida1y
Danzaburou
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 225L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 4 / 14
10,846
834
23,023
14,204
8,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Mysticor
Thoth
14
1 / 6 / 10
9,184
706
13,231
12,473
5,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 16
11,196
861
12,967
25,793
43,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
17
4 / 2 / 13
9,965
767
10,440
25,514
15,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
sinij
Horus
16
6 / 4 / 13
10,531
810
10,607
17,311
14,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 3 / 9
9,798
754
6,970
16,160
17,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
FunkHand
Chaac
18
1 / 4 / 14
10,155
781
22,608
20,769
17,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
LupusEclipse90
Heimdallr
16
2 / 4 / 12
9,178
706
16,371
13,778
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
OhZalty
Fenrir
17
11 / 4 / 7
10,355
797
14,988
15,364
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ameenrida1y
Danzaburou
16
4 / 7 / 10
10,434
803
16,316
14,935
5,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
72
21
Kills
20
20
Deaths
22
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
14
3.25
L
Guan Yu
 
Guan Yu
2
3
9
2.17
L
Chaac
FunkHand
Chaac
1
4
14
2
L
Heimdallr
LupusEclipse90
Heimdallr
2
4
12
2
W
Thoth
Mysticor
Thoth
1
6
10
1
L
Fenrir
OhZalty
Fenrir
11
4
7
3.63
W
4
4
16
3
W
Loki
4
2
13
5.25
L
Danzaburou
ameenrida1y
Danzaburou
4
7
10
1.29
W
Horus
sinij
Horus
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,268
Damage
77,253
95,295
Taken
81,006
86,903
Mitigated
60,171
40,732
Healing
37,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,023
9,443
1,349
1,700
14,204
8,031
1,973
44
13,799
0
41,084
L
Guan Yu
 
Guan Yu
6,970
258
10,981
7,870
16,160
17,128
0
5,206
10,654
286
8,149
L
Chaac
FunkHand
Chaac
22,608
1,200
1,264
7,142
20,769
17,799
174
7,854
12,038
0
43,010
L
Heimdallr
LupusEclipse90
Heimdallr
16,371
6,650
1,491
1,744
13,778
5,674
421
3,844
9,623
0
25,081
W
Thoth
Mysticor
Thoth
13,231
1,365
794
799
12,473
5,242
680
143
11,778
24,215
0
L
Fenrir
OhZalty
Fenrir
14,988
2,766
1,648
2,456
15,364
13,838
120
4,165
10,817
0
18,360
W
12,967
1,981
3,432
4,749
25,793
43,125
220
0
25,415
22,622
0
W
Loki
10,440
1,401
871
9,153
25,514
15,904
1,318
0
24,850
0
21,955
L
Danzaburou
ameenrida1y
Danzaburou
16,316
5,863
680
1,873
14,935
5,732
734
5,129
9,511
0
31,122
W
Horus
sinij
Horus
10,607
5,617
10,772
7,113
17,311
14,601
1,019
99
16,676
0
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
49,920
126
Minions Killed
113
0
Camps Cleared
0
1,266,783
Distance Traveled
1,281,170
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,846
834
46
4
0
233,549
0
L
Guan Yu
9,798
754
6
0
0
290,984
1
L
Chaac
10,155
781
37
3
0
293,547
2
L
Heimdallr
9,178
706
33
3
0
222,515
0
W
Thoth
9,184
706
17
1
0
220,933
1
L
Fenrir
10,355
797
5
0
0
264,333
3
W
Ymir
11,196
861
23
2
0
246,711
0
W
Loki
9,965
767
19
1
0
275,885
0
L
Danzaburou
10,434
803
32
2
0
209,791
0
W
Horus
10,531
810
21
2
0
289,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role