Player Matchup

Atlas
Atlas
Adnansav_123
Atlas
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
268W - 290L
1,429 Elo+
Party 2
Bellona
Bellona
EZIDAZIT
Bellona
Level 102
God Stats
15W - 11L
1,552 SR
Queue Stats
658W - 720L
1,413 Elo+
Party 2
Hercules
Hercules
ExpIicitShooter
Hercules
Level 83
God Stats
5W - 3L
1,669 SR
Queue Stats
334W - 408L
1,425 Elo+
Party 2
Izanami
Izanami
Gtfo_Im_Pro
Izanami
Level 78
God Stats
31W - 17L
1,471 SR
Queue Stats
259W - 253L
1,425 Elo+
Solo
Hades
Hades
juicy_can
Hades
Level 56
God Stats
2W - 3L
1,287 SR
Queue Stats
181W - 221L
1,370 Elo+
Party 2
Team Averages
Level 76
1,496 SR
1,412 Elo+

VS

Team Averages
Level 103
1,372 SR
1,437 Elo+
Skadi
Skadi
BlueWestlo77
Skadi
Level 81
God Stats
0W - 2L
1,248 SR
Queue Stats
153W - 143L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
EXILE_ODYSSEY_
Aphrodite
Level 155
God Stats
7W - 12L
1,392 SR
Queue Stats
323W - 307L
1,510 Elo+
Solo
Bakasura
Bakasura
GrottyOhio056
Bakasura
Level 77
God Stats
1W - 6L
1,295 SR
Queue Stats
208W - 203L
1,427 Elo+
Party 1
Bellona
Bellona
PRIMETIME9NIZZLE
Bellona
Level 52
God Stats
5W - 11L
1,279 SR
Queue Stats
156W - 193L
1,400 Elo+
Solo
Bastet
Bastet
SBF Craker
Bastet
Level 148
God Stats
20W - 5L
1,648 SR
Queue Stats
250W - 241L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,047
542
3,633
8,834
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
EZIDAZIT
Bellona
14
8 / 1 / 0
8,684
668
7,615
6,117
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
11
1 / 0 / 4
6,598
508
4,617
7,035
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Gtfo_Im_Pro
Izanami
12
4 / 3 / 3
7,086
545
5,772
9,225
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
juicy_can
Hades
12
1 / 1 / 0
7,070
544
3,436
6,502
2,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,104
470
5,154
9,016
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
EXILE_ODYSSEY_
Aphrodite
11
0 / 1 / 1
6,618
509
4,670
7,576
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
GrottyOhio056
Bakasura
13
3 / 3 / 1
7,640
588
5,300
10,398
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
5,431
418
2,918
7,116
4,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
SBF Craker
Bastet
7
0 / 4 / 0
5,312
409
1,927
6,257
1,486
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
6
1
0.25
L
Aphrodite
EXILE_ODYSSEY_
Aphrodite
0
1
1
0.5
W
Bellona
EZIDAZIT
Bellona
8
1
0
8
W
Hercules
1
0
4
3
L
Bakasura
GrottyOhio056
Bakasura
3
3
1
1.17
W
Izanami
Gtfo_Im_Pro
Izanami
4
3
3
1.83
L
1
2
1
0.75
L
Bastet
SBF Craker
Bastet
0
4
0
0
W
Hades
juicy_can
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
19,969
37,713
Taken
40,363
18,905
Mitigated
15,507
13,663
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
1,604
316
2,650
8,834
6,028
0
0
8,662
16,732
0
L
5,154
1,826
0
880
9,016
2,307
0
2,151
6,865
0
34,132
L
Aphrodite
EXILE_ODYSSEY_
Aphrodite
4,670
187
0
4,497
7,576
2,644
0
2,970
4,606
32,501
0
W
Bellona
EZIDAZIT
Bellona
7,615
2,105
0
1,508
6,117
5,476
503
366
5,454
3,236
42,692
W
Hercules
4,617
1,810
0
3,094
7,035
2,419
0
1,367
5,298
0
33,168
L
Bakasura
GrottyOhio056
Bakasura
5,300
3,487
0
3,877
10,398
4,370
70
1,143
9,255
0
37,772
W
Izanami
Gtfo_Im_Pro
Izanami
5,772
3,368
0
2,940
9,225
2,501
392
0
9,085
0
59,162
L
2,918
634
0
2,673
7,116
4,700
0
1,786
5,330
0
18,980
L
Bastet
SBF Craker
Bastet
1,927
209
0
1,841
6,257
1,486
0
0
6,257
0
16,227
W
Hades
juicy_can
Hades
3,436
707
90
3,065
6,502
2,481
675
2,639
3,630
34,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
31,105
373
Minions Killed
292
0
Camps Cleared
0
1,292,376
Distance Traveled
1,066,650
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,047
542
29
2
0
254,064
2
L
Skadi
6,104
470
53
4
0
256,014
6
L
Aphrodite
6,618
509
78
6
0
222,622
4
W
Bellona
8,684
668
111
9
0
276,371
2
W
Hercules
6,598
508
61
5
0
286,284
0
L
Bakasura
7,640
588
89
7
0
261,685
2
W
Izanami
7,086
545
100
8
0
229,531
0
L
Bellona
5,431
418
39
3
0
215,081
4
L
Bastet
5,312
409
33
3
0
111,248
2
W
Hades
7,070
544
72
6
0
246,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role