Player Matchup

Bacchus
Bacchus
A Wet Meatball
Bacchus
Level 84
God Stats
2W - 0L
1,558 SR
Queue Stats
17W - 17L
1,411 Elo+
Party 2
Ymir
Ymir
BananaOnHead
Ymir
Level 66
God Stats
5W - 4L
1,477 SR
Queue Stats
21W - 19L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
ThatNuttyBoi
Cthulhu
Level 89
God Stats
5W - 1L
1,589 SR
Queue Stats
19W - 23L
1,422 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,426 Elo+

VS

Team Averages
Level 102
1,556 SR
1,438 Elo+
Ratatoskr
Ratatoskr
DrPepper5835
Ratatoskr
Level 120
God Stats
0W - 1L
1,748 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
soccer_player021
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,393 Elo+
Party 1
Geb
Geb
the_hermitnator
Geb
Level 100
God Stats
6W - 4L
1,421 SR
Queue Stats
159W - 162L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
10,322
645
9,223
15,082
10,472
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 2
10,013
626
10,692
17,154
11,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ThatNuttyBoi
Cthulhu
15
4 / 1 / 6
10,524
658
18,261
15,687
17,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DrPepper5835
Ratatoskr
12
2 / 3 / 1
9,021
564
13,185
14,077
5,238
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
8,475
530
12,371
8,308
2,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
8,837
552
11,071
23,186
21,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
4
2
2
2.5
L
Ratatoskr
DrPepper5835
Ratatoskr
2
3
1
0.83
W
Cthulhu
ThatNuttyBoi
Cthulhu
4
1
6
7
L
0
4
2
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,176
Damage
36,627
47,923
Taken
45,571
39,413
Mitigated
29,206
10,217
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,223
399
235
5,210
15,082
10,472
0
8,196
6,886
23,627
0
W
10,692
1,571
666
913
17,154
11,398
176
8,809
8,345
37,292
0
L
Ratatoskr
DrPepper5835
Ratatoskr
13,185
1,404
0
1,983
14,077
5,238
0
11,147
2,668
0
31,073
W
Cthulhu
ThatNuttyBoi
Cthulhu
18,261
1,363
1,336
1,857
15,687
17,543
478
7,181
8,506
42,633
0
L
12,371
126
0
1,905
8,308
2,868
0
7,602
430
29,593
0
L
11,071
1,394
405
8,202
23,186
21,100
0
18,196
3,972
27,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
26,333
167
Minions Killed
136
9
Camps Cleared
4
845,018
Distance Traveled
862,741
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,322
645
37
2
1
269,425
4
W
Ymir
10,013
626
53
3
2
275,235
0
L
Ratatoskr
9,021
564
57
4
1
318,246
3
W
Cthulhu
10,524
658
77
5
6
300,358
0
L
Ah Puch
8,475
530
39
2
2
261,694
0
L
Geb
8,837
552
40
3
1
282,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role