Player Matchup

Ah Puch
Ah Puch
Certified D0N
Ah Puch
Level 117
God Stats
17W - 14L
1,585 SR
Queue Stats
222W - 274L
1,442 Elo+
Solo
Mulan
Mulan
Deathstroke479
Mulan
Level 66
God Stats
20W - 20L
1,520 SR
Queue Stats
110W - 99L
1,460 Elo+
Party 2
Atlas
Atlas
worldofsaver
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 113L
1,490 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,464 Elo+

VS

Team Averages
Level 80
1,455 SR
1,377 Elo+
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lore_Barbo
Chaac
Level 68
God Stats
11W - 6L
1,506 SR
Queue Stats
130W - 186L
1,320 Elo+
Party 1
Anhur
Anhur
samu-nighix
Anhur
Level 84
God Stats
2W - 7L
1,360 SR
Queue Stats
189W - 250L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
11 / 0 / 5
11,379
813
14,120
9,688
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 12
9,127
652
8,711
16,388
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 4 / 13
10,048
718
7,775
13,547
13,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 6 / 5
9,820
701
11,888
10,078
3,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
3 / 5 / 6
9,202
657
11,695
14,429
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 7 / 3
8,948
639
4,778
13,076
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
10
10
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
6
5
1.08
W
Ah Puch
11
0
5
13.5
W
2
6
12
1.33
L
Chaac
3
5
6
1.2
L
3
7
3
0.64
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
28,361
39,623
Taken
37,583
29,211
Mitigated
18,016
10,640
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,888
795
0
645
10,078
3,119
0
5,684
3,986
33,926
0
W
Ah Puch
14,120
583
0
4,611
9,688
3,852
977
4,052
5,565
56,268
0
W
8,711
1,924
312
2,931
16,388
11,917
0
5,185
10,700
0
20,633
L
Chaac
11,695
2,691
191
4,654
14,429
11,175
0
7,010
6,815
0
26,905
L
4,778
2,069
0
666
13,076
3,722
112
8,566
3,972
0
21,204
W
7,775
1,829
0
2,786
13,547
13,442
0
3,341
9,802
19,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
27,970
158
Minions Killed
152
9
Camps Cleared
4
688,470
Distance Traveled
689,104
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,820
701
52
4
3
198,376
1
W
Ah Puch
11,379
813
110
8
6
272,924
3
W
Mulan
9,127
652
28
2
2
220,969
2
L
Chaac
9,202
657
47
3
0
265,385
4
L
Anhur
8,948
639
53
4
1
225,343
4
W
Atlas
10,048
718
20
1
1
194,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role