Player Matchup

Skadi
Skadi
BJUSTEEZY
Skadi
Level 116
God Stats
15W - 8L
1,710 SR
Queue Stats
181W - 179L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
Droob13
Erlang Shen
Level 158
God Stats
10W - 5L
1,752 SR
Queue Stats
390W - 378L
1,557 Elo+
Party 1
Mercury
Mercury
SimpGodSr
Mercury
Level 121
God Stats
4W - 1L
1,675 SR
Queue Stats
266W - 234L
1,604 Elo+
Party 1
Sol
Sol
Tikempo17
Sol
Level 76
God Stats
11W - 9L
1,416 SR
Queue Stats
194W - 170L
1,564 Elo+
Party 1
Atlas
Atlas
black_fairydust
Atlas
Level 147
God Stats
16W - 16L
1,527 SR
Queue Stats
406W - 408L
1,486 Elo+
Solo
Team Averages
Level 124
1,616 SR
1,560 Elo+

VS

Team Averages
Level 131
1,551 SR
1,568 Elo+
Vulcan
Vulcan
Ascendacny
Vulcan
Level 78
God Stats
4W - 4L
1,572 SR
Queue Stats
171W - 164L
1,588 Elo+
Party 2
Bacchus
Bacchus
Gluten Free Hat
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 361L
1,546 Elo+
Party 2
Nike
Nike
Sadge Hollow
Nike
Level 148
God Stats
1W - 3L
1,647 SR
Queue Stats
125W - 118L
1,557 Elo+
Party 3
Thanatos
Thanatos
SwagdadyCMurder
Thanatos
Level 121
God Stats
7W - 11L
1,463 SR
Queue Stats
136W - 124L
1,556 Elo+
Party 3
Artemis
Artemis
bmellz
Artemis
Level 152
God Stats
2W - 2L
1,574 SR
Queue Stats
410W - 384L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BJUSTEEZY
Skadi
11
5 / 2 / 3
6,262
626
5,823
6,342
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Droob13
Erlang Shen
12
4 / 0 / 0
6,486
649
5,315
5,338
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
SimpGodSr
Mercury
10
3 / 1 / 5
6,242
624
2,854
5,571
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,281
528
2,728
3,311
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 6
5,415
542
5,088
5,404
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ascendacny
Vulcan
8
0 / 3 / 2
4,976
498
3,230
3,445
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 4
4,867
487
2,908
9,457
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 1
4,737
474
2,204
5,602
2,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
5 / 4 / 0
5,961
596
3,857
6,228
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
bmellz
Artemis
8
1 / 4 / 1
4,903
490
4,113
6,264
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ascendacny
Vulcan
0
3
2
0.33
W
Skadi
BJUSTEEZY
Skadi
5
2
3
3.25
W
Erlang Shen
Droob13
Erlang Shen
4
0
0
4
L
0
4
4
0.5
L
0
1
1
0.5
W
Mercury
SimpGodSr
Mercury
3
1
5
5.5
L
Thanatos
5
4
0
1.25
W
1
1
3
2.5
W
3
2
6
3
L
Artemis
bmellz
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
16,312
25,966
Taken
30,996
10,164
Mitigated
12,554
8,999
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ascendacny
Vulcan
3,230
916
0
520
3,445
1,055
259
1,570
1,875
23,359
0
W
Skadi
BJUSTEEZY
Skadi
5,823
3,446
0
1,750
6,342
1,450
0
1,072
5,246
0
38,831
W
Erlang Shen
Droob13
Erlang Shen
5,315
3,158
0
3,151
5,338
3,444
0
34
5,304
0
37,050
L
2,908
401
0
1,158
9,457
5,378
0
3,755
5,702
14,037
0
L
2,204
602
0
1,000
5,602
2,742
0
0
5,602
0
21,802
W
Mercury
SimpGodSr
Mercury
2,854
653
0
2,100
5,571
2,043
0
860
4,711
0
36,667
L
Thanatos
3,857
1,055
0
3,918
6,228
2,420
462
1,673
4,555
0
22,648
W
2,728
249
0
1,011
3,311
997
0
1,635
1,566
21,641
1,989
W
5,088
1,712
0
987
5,404
2,230
0
2,333
3,001
16,145
0
L
Artemis
bmellz
Artemis
4,113
1,650
0
833
6,264
959
0
742
5,522
0
24,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
25,444
325
Minions Killed
213
0
Camps Cleared
0
967,561
Distance Traveled
934,222
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,976
498
44
4
0
196,669
5
W
Skadi
6,262
626
74
7
0
184,964
1
W
Erlang Shen
6,486
649
93
9
0
208,723
1
L
Bacchus
4,867
487
25
3
0
185,129
1
L
Nike
4,737
474
50
5
0
193,774
3
W
Mercury
6,242
624
68
7
0
217,463
2
L
Thanatos
5,961
596
48
5
0
193,152
3
W
Sol
5,281
528
60
6
0
180,764
2
W
Atlas
5,415
542
30
3
0
175,647
2
L
Artemis
4,903
490
46
5
0
165,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role