Player Matchup

Thanatos
Thanatos
Anupeni
Thanatos
Level 24
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 5L
1,250 Elo+
Party 2
Atlas
Atlas
EvilYoda95
Atlas
Level 44
God Stats
5W - 4L
1,700 SR
Queue Stats
60W - 54L
1,490 Elo+
Party 1
Janus
Janus
SuperBungaBear
Janus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 2
Anhur
Anhur
WhoseverPower2
Anhur
Level 123
God Stats
15W - 26L
1,431 SR
Queue Stats
661W - 622L
1,527 Elo+
Party 1
Hercules
Hercules
fondlemyJawas
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,493 Elo+
Party 1
Team Averages
Level 61
1,483 SR
1,402 Elo+

VS

Team Averages
Level 49
1,405 SR
1,419 Elo+
Geb
Geb
 
Geb
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Mertzy72
Nike
Level 48
God Stats
44W - 35L
1,495 SR
Queue Stats
152W - 155L
1,374 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
Level 49
God Stats
41W - 44L
1,501 SR
Queue Stats
296W - 290L
1,477 Elo+
Solo
Pele
Pele
ShtevieElks
Pele
Level 83
God Stats
23W - 22L
1,344 SR
Queue Stats
166W - 159L
1,421 Elo+
Party 3
Neith
Neith
StraightCrackin
Neith
Level 25
God Stats
1W - 3L
1,186 SR
Queue Stats
88W - 113L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anupeni
Thanatos
14
2 / 4 / 1
9,217
512
3,966
14,271
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
12
0 / 4 / 7
8,557
475
4,391
15,349
13,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 5 / 2
8,612
478
7,097
9,684
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 5 / 0
9,968
554
11,041
15,906
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
fondlemyJawas
Hercules
15
0 / 4 / 1
9,180
510
9,130
19,592
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 10
7,890
438
6,912
14,875
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
14
2 / 0 / 10
9,114
506
8,618
11,071
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
17
8 / 1 / 5
10,600
589
14,284
7,856
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
12 / 2 / 5
10,528
585
13,472
13,734
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 5
7,281
405
8,813
7,046
1,631
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
22
22
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
5
10
1
L
Thanatos
Anupeni
Thanatos
2
4
1
0.63
L
Atlas
0
4
7
0.88
W
Nike
2
0
10
7
W
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
8
1
5
10.5
W
12
2
5
7.25
W
0
2
5
1.25
L
0
5
2
0.2
L
8
5
0
1.6
L
Hercules
fondlemyJawas
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
52,099
74,802
Taken
54,582
39,707
Mitigated
32,521
30,020
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,912
536
0
1,034
14,875
13,730
480
4,264
10,318
20,708
0
L
Thanatos
Anupeni
Thanatos
3,966
630
0
12,161
14,271
4,836
588
3,353
10,575
0
50,303
L
Atlas
4,391
1,355
2,232
2,953
15,349
13,128
0
5,203
10,002
20,033
0
W
Nike
8,618
477
0
1,641
11,071
9,036
821
1,931
8,514
9,161
35,521
W
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
14,284
2,698
129
2,215
7,856
3,684
750
2,607
4,975
74,683
0
W
13,472
3,026
0
6,858
13,734
4,440
1,225
1,959
11,567
0
60,164
W
8,813
4,116
0
1,870
7,046
1,631
1,750
1,559
5,473
0
38,801
L
7,097
442
0
2,082
9,684
2,435
506
2,908
6,568
48,692
0
L
11,041
5,836
0
5,125
15,906
5,243
0
4,047
11,737
0
75,958
L
Hercules
fondlemyJawas
Hercules
9,130
1,401
0
5,467
19,592
14,065
0
6,426
12,063
7,146
56,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
45,413
483
Minions Killed
439
0
Camps Cleared
0
1,690,169
Distance Traveled
1,792,523
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,890
438
35
2
0
320,124
5
L
Thanatos
9,217
512
84
5
0
385,090
1
L
Atlas
8,557
475
34
2
0
342,174
0
W
Nike
9,114
506
88
5
0
372,480
4
W
Morgan Le Fay
10,600
589
145
8
0
343,480
5
W
Pele
10,528
585
101
6
0
394,158
1
W
Neith
7,281
405
70
4
0
362,281
0
L
Janus
8,612
478
113
6
0
322,086
5
L
Anhur
9,968
554
107
6
0
304,259
2
L
Hercules
9,180
510
145
8
0
336,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role