Player Matchup

Danzaburou
Danzaburou
BlueWestlo77
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 143L
1,418 Elo+
Party 1
Cerberus
Cerberus
GrottyOhio056
Cerberus
Level 77
God Stats
6W - 4L
1,582 SR
Queue Stats
208W - 203L
1,415 Elo+
Party 1
Vamana
Vamana
PRIMETIME9NIZZLE
Vamana
Level 52
God Stats
6W - 7L
1,420 SR
Queue Stats
156W - 193L
1,387 Elo+
Solo
Hachiman
Hachiman
Scifiguy26
Hachiman
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
440W - 474L
1,430 Elo+
Solo
Aphrodite
Aphrodite
lDeath_Lilithl
Aphrodite
Level 108
God Stats
59W - 46L
1,582 SR
Queue Stats
216W - 189L
1,493 Elo+
Solo
Team Averages
Level 81
1,517 SR
1,429 Elo+

VS

Team Averages
Level 81
1,492 SR
1,444 Elo+
Nemesis
Nemesis
Fluffy Bizcut
Nemesis
Level 80
God Stats
7W - 6L
1,559 SR
Queue Stats
133W - 115L
1,455 Elo+
Party 2
Janus
Janus
FluffySinner828
Janus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 93L
1,435 Elo+
Party 2
Khepri
Khepri
IPonchet
Khepri
Level 73
God Stats
1W - 3L
1,499 SR
Queue Stats
386W - 400L
1,467 Elo+
Solo
Chang'e
Chang'e
MrLemonyOrange
Chang'e
Level 67
God Stats
3W - 2L
1,610 SR
Queue Stats
211W - 208L
1,411 Elo+
Solo
Izanami
Izanami
kingace321
Izanami
Level 124
God Stats
1W - 5L
1,291 SR
Queue Stats
246W - 240L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueWestlo77
Danzaburou
13
3 / 2 / 6
7,622
635
5,287
9,554
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GrottyOhio056
Cerberus
10
1 / 2 / 5
6,340
528
4,442
10,971
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 2
7,030
586
1,493
7,442
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Scifiguy26
Hachiman
11
5 / 4 / 1
6,987
582
4,081
7,838
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
lDeath_Lilithl
Aphrodite
12
5 / 2 / 2
7,204
600
4,988
7,705
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
4 / 1 / 0
6,512
543
4,408
7,475
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 6 / 1
6,236
520
5,148
6,067
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
IPonchet
Khepri
4
0 / 1 / 2
4,465
372
469
2,584
878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
6,283
524
5,158
6,327
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
kingace321
Izanami
12
6 / 4 / 2
7,229
602
10,813
8,141
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
11
11
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlueWestlo77
Danzaburou
3
2
6
3
L
Nemesis
4
1
0
4
L
1
6
1
0.25
W
Cerberus
GrottyOhio056
Cerberus
1
2
5
1.75
L
Khepri
IPonchet
Khepri
0
1
2
1
L
0
2
1
0.25
W
0
1
2
1
W
Hachiman
Scifiguy26
Hachiman
5
4
1
1.38
L
Izanami
kingace321
Izanami
6
4
2
1.75
W
Aphrodite
lDeath_Lilithl
Aphrodite
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
25,996
43,510
Taken
30,594
18,255
Mitigated
8,699
17,174
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlueWestlo77
Danzaburou
5,287
2,149
0
4,330
9,554
2,815
0
1,320
8,062
0
44,281
L
Nemesis
4,408
1,298
0
2,684
7,475
1,906
0
3,569
3,768
0
25,846
L
5,148
283
0
630
6,067
1,412
0
2,960
2,981
29,353
0
W
Cerberus
GrottyOhio056
Cerberus
4,442
361
0
2,663
10,971
6,732
173
1,710
9,157
23,018
0
L
Khepri
IPonchet
Khepri
469
0
0
132
2,584
878
0
385
2,199
4,764
0
L
5,158
801
182
3,139
6,327
2,865
0
410
5,885
37,558
0
W
1,493
694
0
3,431
7,442
4,527
484
3,714
3,194
0
42,439
W
Hachiman
Scifiguy26
Hachiman
4,081
1,841
0
860
7,838
1,428
1,882
245
7,593
0
31,309
L
Izanami
kingace321
Izanami
10,813
7,019
0
1,998
8,141
1,638
306
1,872
6,269
0
40,638
W
Aphrodite
lDeath_Lilithl
Aphrodite
4,988
694
1,763
4,127
7,705
2,753
350
2,744
4,729
33,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
30,725
389
Minions Killed
249
0
Camps Cleared
0
1,165,426
Distance Traveled
982,848
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,622
635
87
7
0
251,003
6
L
Nemesis
6,512
543
57
5
0
267,409
4
L
Janus
6,236
520
54
5
0
220,834
8
W
Cerberus
6,340
528
60
5
0
211,075
0
L
Khepri
4,465
372
8
1
0
64,195
0
L
Chang'e
6,283
524
69
6
0
228,336
1
W
Vamana
7,030
586
99
8
0
259,718
5
W
Hachiman
6,987
582
69
6
0
211,814
0
L
Izanami
7,229
602
61
5
0
202,074
1
W
Aphrodite
7,204
600
74
6
0
231,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role