Player Matchup

Khepri
Khepri
RichardBlow
Khepri
Level 18
God Stats
0W - 2L
1,646 SR
Queue Stats
0W - 2L
1,395 Elo+
Party 2
Chaac
Chaac
TheRedDuncan
Chaac
Level 128
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 6L
1,192 Elo+
Party 2
Sol
Sol
TheTrashwoman
Sol
Level 23
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Team Averages
Level 56
1,561 SR
1,288 Elo+

VS

Team Averages
Level 105
1,612 SR
1,479 Elo+
Cupid
Cupid
Merk Wahlberg89
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
SteveMurkel143
Baron Samedi
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 68L
1,403 Elo+
Party 1
Bellona
Bellona
TNT Hydr0
Bellona
Level 159
God Stats
1W - 2L
1,836 SR
Queue Stats
66W - 39L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 5 / 7
9,913
620
6,715
16,137
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 4 / 0
10,607
663
18,359
23,680
15,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 6
8,935
558
6,853
10,606
2,921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
10,494
656
12,423
13,564
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SteveMurkel143
Baron Samedi
16
5 / 2 / 8
11,151
697
13,679
13,937
7,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TNT Hydr0
Bellona
16
6 / 1 / 6
11,261
704
18,052
14,445
13,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
14
14
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Khepri
0
5
7
0.7
W
Baron Samedi
SteveMurkel143
Baron Samedi
5
2
8
4.5
W
Bellona
TNT Hydr0
Bellona
6
1
6
9
L
7
4
0
1.75
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
44,154
50,423
Taken
41,946
39,603
Mitigated
26,243
12,097
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,423
6,875
907
3,895
13,564
5,595
1,192
4,337
9,227
0
33,562
L
Khepri
6,715
547
0
1,697
16,137
21,270
0
4,456
11,681
22,857
0
W
Baron Samedi
SteveMurkel143
Baron Samedi
13,679
1,722
1,986
6,566
13,937
7,406
140
3,706
10,231
43,849
0
W
Bellona
TNT Hydr0
Bellona
18,052
5,297
0
2,307
14,445
13,242
324
6,252
8,193
0
45,630
L
18,359
3,085
191
9,560
23,680
15,412
169
6,814
16,866
254
52,412
L
6,853
1,555
0
649
10,606
2,921
0
2,665
7,941
23,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
32,906
157
Minions Killed
190
5
Camps Cleared
9
854,070
Distance Traveled
876,040
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,494
656
62
4
1
257,004
3
L
Khepri
9,913
620
18
1
1
274,699
0
W
Baron Samedi
11,151
697
68
4
3
281,940
0
W
Bellona
11,261
704
60
4
5
337,096
1
L
Chaac
10,607
663
81
5
3
317,598
2
L
Sol
8,935
558
58
4
1
261,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role