Player Matchup

Atlas
Atlas
BigC_El_Tanke
Atlas
Level 140
God Stats
4W - 6L
1,505 SR
Queue Stats
221W - 228L
1,533 Elo+
Solo
Ymir
Ymir
Fanesi
Ymir
Level 125
God Stats
174W - 146L
1,563 SR
Queue Stats
264W - 269L
1,473 Elo+
Party 2
Scylla
Scylla
Qodachi_
Scylla
Level 69
God Stats
3W - 1L
1,613 SR
Queue Stats
243W - 222L
1,582 Elo+
Solo
Izanami
Izanami
RealMilky
Izanami
Level 89
God Stats
20W - 7L
1,703 SR
Queue Stats
460W - 469L
1,594 Elo+
Solo
Sobek
Sobek
RnA Cordae
Sobek
Level 145
God Stats
2W - 0L
1,522 SR
Queue Stats
38W - 65L
1,394 Elo+
Party 2
Team Averages
Level 114
1,581 SR
1,515 Elo+

VS

Team Averages
Level 105
1,604 SR
1,617 Elo+
Artemis
Artemis
ArtisticVex
Artemis
Level 65
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 5L
1,888 Elo+
Party 1
Achilles
Achilles
ChozenKoala
Achilles
Level 104
God Stats
16W - 9L
1,538 SR
Queue Stats
557W - 550L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
Hybrid Freak
Gilgamesh
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 65L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
Tutac
Kuzenbo
Level 122
God Stats
1W - 2L
1,687 SR
Queue Stats
93W - 75L
1,558 Elo+
Party 1
Scylla
Scylla
XTrapp_GoddX
Scylla
Level 86
God Stats
7W - 7L
1,525 SR
Queue Stats
461W - 476L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,654
509
7,368
17,313
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Fanesi
Ymir
17
11 / 0 / 5
10,676
628
13,004
9,354
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Qodachi_
Scylla
16
7 / 0 / 7
9,933
584
6,845
7,568
2,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RealMilky
Izanami
16
1 / 3 / 5
9,770
575
5,687
9,579
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
15
3 / 1 / 5
9,611
565
9,905
16,810
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtisticVex
Artemis
12
0 / 4 / 2
7,349
432
4,359
7,290
1,949
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
ChozenKoala
Achilles
12
0 / 5 / 0
7,331
431
9,286
15,723
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Hybrid Freak
Gilgamesh
14
4 / 6 / 1
8,743
514
11,549
12,823
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Tutac
Kuzenbo
11
1 / 3 / 1
6,688
393
4,814
14,072
12,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
12
0 / 6 / 1
7,265
427
2,431
8,874
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
24
Kills
5
5
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArtisticVex
Artemis
0
4
2
0.25
W
2
1
11
7.5
L
Achilles
ChozenKoala
Achilles
0
5
0
0
W
Ymir
Fanesi
Ymir
11
0
5
13.5
L
Gilgamesh
Hybrid Freak
Gilgamesh
4
6
1
0.75
W
Scylla
Qodachi_
Scylla
7
0
7
10.5
W
Izanami
RealMilky
Izanami
1
3
5
1.17
W
Sobek
3
1
5
5.5
L
Kuzenbo
Tutac
Kuzenbo
1
3
1
0.5
L
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,809
Damage
32,439
60,624
Taken
58,782
43,313
Mitigated
37,239
20,699
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArtisticVex
Artemis
4,359
1,989
0
62
7,290
1,949
0
3,291
3,953
0
40,646
W
7,368
2,659
292
3,678
17,313
17,415
0
3,836
13,441
29,019
0
L
Achilles
ChozenKoala
Achilles
9,286
2,942
0
4,407
15,723
16,358
0
11,159
3,269
0
38,201
W
Ymir
Fanesi
Ymir
13,004
2,871
0
2,018
9,354
5,128
178
932
8,317
89,682
0
L
Gilgamesh
Hybrid Freak
Gilgamesh
11,549
2,748
0
2,225
12,823
4,724
0
6,568
6,180
0
60,484
W
Scylla
Qodachi_
Scylla
6,845
471
0
1,904
7,568
2,840
124
1,618
5,910
56,534
0
W
Izanami
RealMilky
Izanami
5,687
2,275
0
3,234
9,579
3,288
1,176
1,060
8,519
0
82,464
W
Sobek
9,905
942
30
9,543
16,810
14,642
78
24
15,736
60,419
0
L
Kuzenbo
Tutac
Kuzenbo
4,814
2,090
137
762
14,072
12,039
0
8,062
5,861
24,941
0
L
Scylla
2,431
207
0
418
8,874
2,169
0
6,387
2,397
43,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
37,376
530
Minions Killed
386
0
Camps Cleared
0
1,625,046
Distance Traveled
1,547,726
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,349
432
84
5
0
291,287
5
W
Atlas
8,654
509
27
2
0
311,398
4
L
Achilles
7,331
431
83
5
0
340,147
3
W
Ymir
10,676
628
131
8
0
348,588
0
L
Gilgamesh
8,743
514
108
6
0
318,897
4
W
Scylla
9,933
584
117
7
0
327,303
1
W
Izanami
9,770
575
154
9
0
306,086
2
W
Sobek
9,611
565
101
6
0
331,671
3
L
Kuzenbo
6,688
393
29
2
0
310,206
0
L
Scylla
7,265
427
82
5
0
287,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role