Player Matchup

Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Amoriall
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 55L
1,628 Elo+
Party 1
Fafnir
Fafnir
Krelein
Fafnir
Level 148
God Stats
11W - 5L
1,676 SR
Queue Stats
158W - 97L
1,611 Elo+
Party 1
Team Averages
Level 113
1,559 SR
1,580 Elo+

VS

Team Averages
Level 105
1,531 SR
1,517 Elo+
Atlas
Atlas
IchWartTaktisch
Atlas
Level 126
God Stats
2W - 2L
1,593 SR
Queue Stats
45W - 42L
1,508 Elo+
Solo
Nox
Nox
L4jos
Nox
Level 67
God Stats
29W - 42L
1,436 SR
Queue Stats
244W - 252L
1,458 Elo+
Solo
Medusa
Medusa
Otetc
Medusa
Level 121
God Stats
9W - 10L
1,565 SR
Queue Stats
105W - 120L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 8
7,848
785
4,702
5,194
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Amoriall
Guan Yu
12
6 / 0 / 9
7,971
797
10,029
11,663
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
Krelein
Fafnir
12
5 / 0 / 9
8,778
878
7,063
10,307
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,994
599
3,877
11,956
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
L4jos
Nox
9
0 / 4 / 1
5,815
582
4,398
6,027
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Otetc
Medusa
9
1 / 4 / 0
6,015
602
7,526
7,655
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
8
8
W
Guan Yu
Amoriall
Guan Yu
6
0
9
10.5
L
0
7
1
0.07
W
Fafnir
Krelein
Fafnir
5
0
9
9.5
L
Nox
L4jos
Nox
0
4
1
0.13
L
Medusa
Otetc
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
15,801
27,164
Taken
25,638
24,232
Mitigated
11,313
10,744
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,702
337
2,252
1,672
5,194
2,059
660
2,140
3,054
29,200
0
W
Guan Yu
Amoriall
Guan Yu
10,029
2,389
1,183
3,636
11,663
8,108
1,106
3,180
8,483
0
17,193
L
3,877
1,688
0
428
11,956
6,798
0
4,538
6,792
10,252
0
W
Fafnir
Krelein
Fafnir
7,063
1,193
0
2,001
10,307
14,065
656
3,706
6,601
20,265
0
L
Nox
L4jos
Nox
4,398
588
0
870
6,027
1,981
0
2,134
3,664
17,673
0
L
Medusa
Otetc
Medusa
7,526
2,747
0
1,532
7,655
2,534
0
4,691
2,701
0
21,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
17,824
114
Minions Killed
78
8
Camps Cleared
0
620,087
Distance Traveled
540,863
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,848
785
70
7
3
202,018
2
W
Guan Yu
7,971
797
21
2
4
227,086
1
L
Atlas
5,994
599
9
1
0
180,090
3
W
Fafnir
8,778
878
23
2
1
190,983
3
L
Nox
5,815
582
45
5
0
180,131
1
L
Medusa
6,015
602
24
2
0
180,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role