Player Matchup

Ra
Ra
MarsupialSeemen
Ra
Level 148
God Stats
4W - 2L
1,651 SR
Queue Stats
45W - 36L
1,594 Elo+
Party 1
Nike
Nike
SGT Painal
Nike
Level 40
God Stats
1W - 3L
1,491 SR
Queue Stats
46W - 28L
1,569 Elo+
Party 1
Ares
Ares
krethen1986
Ares
Level 160
God Stats
1W - 1L
1,680 SR
Queue Stats
183W - 128L
1,574 Elo+
Party 1
Team Averages
Level 116
1,607 SR
1,579 Elo+

VS

Team Averages
Level 96
1,615 SR
1,542 Elo+
Ah Puch
Ah Puch
KINGSKOBLAR
Ah Puch
Level 159
God Stats
25W - 28L
1,529 SR
Queue Stats
38W - 46L
1,530 Elo+
Solo
Mercury
Mercury
KadotaPrime
Mercury
Level 69
God Stats
1W - 1L
1,601 SR
Queue Stats
135W - 134L
1,535 Elo+
Solo
Sol
Sol
MakeItHappnCappn
Sol
Level 60
God Stats
9W - 8L
1,715 SR
Queue Stats
53W - 42L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,968
697
5,018
9,165
3,136
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 1
7,935
794
5,523
10,656
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 4
7,440
744
5,151
14,956
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KINGSKOBLAR
Ah Puch
13
5 / 2 / 12
8,445
845
8,418
5,178
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KadotaPrime
Mercury
11
5 / 3 / 10
8,069
807
9,684
6,690
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 2 / 6
8,622
862
12,300
7,936
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
18
18
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
KINGSKOBLAR
Ah Puch
5
2
12
5.5
W
Mercury
KadotaPrime
Mercury
5
3
10
3.33
W
8
2
6
5.5
L
1
8
4
0.38
L
5
3
1
1.83
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
30,402
34,777
Taken
19,804
22,541
Mitigated
7,398
4,693
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
KINGSKOBLAR
Ah Puch
8,418
460
0
1,098
5,178
2,025
753
2,244
2,826
28,408
0
W
Mercury
KadotaPrime
Mercury
9,684
5,065
0
695
6,690
2,656
131
3,315
3,088
0
17,943
W
12,300
6,579
0
2,626
7,936
2,717
1,701
4,926
2,940
29,744
0
L
5,018
669
453
526
9,165
3,136
0
6,288
2,877
20,477
0
L
5,523
872
145
1,143
10,656
7,449
0
6,091
4,565
0
18,294
L
5,151
180
0
2,426
14,956
11,956
0
8,585
6,371
8,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
25,136
79
Minions Killed
107
4
Camps Cleared
5
491,730
Distance Traveled
557,187
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,445
845
55
6
1
190,762
2
W
Mercury
8,069
807
14
1
2
194,453
4
W
Sol
8,622
862
38
4
2
171,972
4
L
Ra
6,968
697
43
4
2
152,341
1
L
Nike
7,935
794
32
3
1
179,422
0
L
Ares
7,440
744
4
0
1
159,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role