Player Matchup

Fenrir
Fenrir
Glxnk1148
Fenrir
Level 68
God Stats
1W - 1L
1,473 SR
Queue Stats
225W - 229L
1,530 Elo+
Party 2
Olorun
Olorun
IcyYep
Olorun
Level 87
God Stats
6W - 0L
1,588 SR
Queue Stats
307W - 290L
1,454 Elo+
Party 2
Scylla
Scylla
LEGEND POKY
Scylla
Level 73
God Stats
3W - 5L
1,447 SR
Queue Stats
304W - 327L
1,377 Elo+
Solo
Horus
Horus
LiI Spoony
Horus
Level 86
God Stats
14W - 7L
1,597 SR
Queue Stats
152W - 160L
1,469 Elo+
Party 2
Atlas
Atlas
PlaugeDoctor520
Atlas
Level 124
God Stats
11W - 5L
1,466 SR
Queue Stats
73W - 65L
1,458 Elo+
Solo
Team Averages
Level 88
1,514 SR
1,457 Elo+

VS

Team Averages
Level 93
1,370 SR
1,408 Elo+
Odin
Odin
CIXD9
Odin
Level 88
God Stats
19W - 28L
1,534 SR
Queue Stats
520W - 648L
1,466 Elo+
Party 1
Janus
Janus
HeX Snipe
Janus
Level 78
God Stats
0W - 3L
1,071 SR
Queue Stats
127W - 196L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Jugador90007865
Cernunnos
Level 87
God Stats
2W - 3L
1,378 SR
Queue Stats
88W - 100L
1,383 Elo+
Solo
Atlas
Atlas
Suaave_K
Atlas
Level 124
God Stats
25W - 24L
1,571 SR
Queue Stats
1,015W - 1,211L
1,419 Elo+
Party 1
Bastet
Bastet
naruto80034
Bastet
Level 88
God Stats
0W - 4L
1,297 SR
Queue Stats
478W - 521L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Glxnk1148
Fenrir
19
15 / 5 / 4
12,125
551
19,151
22,631
9,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
IcyYep
Olorun
18
11 / 2 / 7
12,178
554
21,146
14,015
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
16
2 / 3 / 11
10,028
456
12,223
8,890
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
15
2 / 2 / 16
11,019
501
11,603
28,097
28,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 3 / 8
9,686
440
10,623
13,911
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CIXD9
Odin
16
3 / 3 / 7
10,826
492
10,034
21,800
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
HeX Snipe
Janus
16
2 / 4 / 5
10,122
460
8,234
10,683
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Jugador90007865
Cernunnos
14
1 / 10 / 7
8,871
403
10,548
18,406
5,671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Suaave_K
Atlas
11
0 / 7 / 7
7,644
347
4,665
21,561
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
18
8 / 7 / 4
11,664
530
19,474
20,155
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
31
Kills
14
15
Deaths
31
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
CIXD9
Odin
3
3
7
2.17
W
Fenrir
Glxnk1148
Fenrir
15
5
4
3.4
L
Janus
HeX Snipe
Janus
2
4
5
1.13
W
Olorun
IcyYep
Olorun
11
2
7
7.25
L
Cernunnos
Jugador90007865
Cernunnos
1
10
7
0.45
W
Scylla
2
3
11
2.5
W
Horus
2
2
16
5
W
1
3
8
1.67
L
Atlas
Suaave_K
Atlas
0
7
7
0.5
L
Bastet
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,746
Damage
52,955
87,544
Taken
92,605
54,203
Mitigated
39,906
32,846
Healing
25,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
CIXD9
Odin
10,034
3,326
296
6,261
21,800
12,182
99
12,794
8,186
0
41,500
W
Fenrir
Glxnk1148
Fenrir
19,151
3,862
0
7,632
22,631
9,761
356
2,684
19,444
0
74,721
L
Janus
HeX Snipe
Janus
8,234
310
0
1,936
10,683
2,282
0
3,602
6,948
62,250
0
W
Olorun
IcyYep
Olorun
21,146
10,713
639
4,974
14,015
6,628
2,928
2,415
11,247
84,893
9,855
L
Cernunnos
Jugador90007865
Cernunnos
10,548
4,233
188
4,203
18,406
5,671
1,272
7,278
11,085
0
53,549
W
Scylla
12,223
198
0
718
8,890
2,558
602
1,658
6,937
56,613
0
W
Horus
11,603
6,559
5,867
8,956
28,097
28,072
290
3,476
23,779
0
42,403
W
10,623
2,246
0
4,060
13,911
7,184
1,024
1,557
11,928
47,806
0
L
Atlas
Suaave_K
Atlas
4,665
864
650
2,971
21,561
13,587
231
10,128
11,252
19,134
0
L
Bastet
19,474
5,572
517
8,016
20,155
6,184
0
7,154
12,713
0
75,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,036
Gold Earned
49,127
501
Minions Killed
415
0
Camps Cleared
0
1,994,128
Distance Traveled
1,977,579
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,826
492
92
4
0
409,405
4
W
Fenrir
12,125
551
101
5
0
393,633
2
L
Janus
10,122
460
118
5
0
389,375
4
W
Olorun
12,178
554
151
7
0
367,768
3
L
Cernunnos
8,871
403
75
3
0
343,848
3
W
Scylla
10,028
456
112
5
0
404,553
6
W
Horus
11,019
501
38
2
0
433,610
6
W
Atlas
9,686
440
99
5
0
394,564
4
L
Atlas
7,644
347
21
1
0
380,413
1
L
Bastet
11,664
530
109
5
0
454,538
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role