Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sassy Dingo
Cthulhu
Level 88
God Stats
12W - 2L
1,580 SR
Queue Stats
277W - 184L
1,611 Elo+
Party 1
Olorun
Olorun
SqssyMuskrat
Olorun
Level 102
God Stats
3W - 1L
1,622 SR
Queue Stats
346W - 245L
1,551 Elo+
Party 1
Team Averages
Level 115
1,568 SR
1,554 Elo+

VS

Team Averages
Level 130
1,532 SR
1,541 Elo+
Merlin
Merlin
DarkNeroDMC
Merlin
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,527 Elo+
Solo
Mulan
Mulan
HeyImSalt
Mulan
Level 148
God Stats
14W - 15L
1,570 SR
Queue Stats
860W - 644L
1,542 Elo+
Party 2
Baba Yaga
Baba Yaga
Jimmylee456
Baba Yaga
Level 147
God Stats
8W - 13L
1,526 SR
Queue Stats
2,149W - 1,410L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 5
7,203
720
6,055
10,663
6,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Sassy Dingo
Cthulhu
11
5 / 0 / 0
7,365
737
6,253
7,309
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
10
0 / 3 / 5
6,775
678
4,701
6,736
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 1
6,228
623
5,516
3,863
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
HeyImSalt
Mulan
10
2 / 4 / 2
6,542
654
7,762
9,285
5,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Jimmylee456
Baba Yaga
10
1 / 2 / 3
6,537
654
5,962
8,468
4,041
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
4
4
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
5
4.5
L
Merlin
1
1
1
1.5
L
Mulan
HeyImSalt
Mulan
2
4
2
0.75
L
Baba Yaga
Jimmylee456
Baba Yaga
1
2
3
1.25
W
Cthulhu
Sassy Dingo
Cthulhu
5
0
0
5
W
Olorun
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
19,240
24,708
Taken
21,616
14,669
Mitigated
11,203
9,312
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,055
1,378
0
4,390
10,663
6,017
369
4,615
5,726
0
12,430
L
Merlin
5,516
495
174
996
3,863
1,218
0
2,436
1,311
20,566
0
L
Mulan
HeyImSalt
Mulan
7,762
914
0
351
9,285
5,944
0
3,785
5,278
2,383
13,293
L
Baba Yaga
Jimmylee456
Baba Yaga
5,962
411
0
3,808
8,468
4,041
0
4,043
4,227
23,364
0
W
Cthulhu
Sassy Dingo
Cthulhu
6,253
336
190
1,080
7,309
5,916
0
4,627
2,467
19,302
0
W
Olorun
4,701
1,764
1,216
2,436
6,736
2,736
838
3,022
3,539
26,328
3,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,343
Gold Earned
19,307
113
Minions Killed
100
6
Camps Cleared
2
529,553
Distance Traveled
486,913
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,203
720
12
1
1
183,578
1
L
Merlin
6,228
623
39
4
0
167,917
1
L
Mulan
6,542
654
20
2
1
140,630
0
L
Baba Yaga
6,537
654
41
4
1
178,366
5
W
Cthulhu
7,365
737
43
4
1
174,514
0
W
Olorun
6,775
678
58
6
4
171,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role