Player Matchup

Bellona
Bellona
Angelius18_PR
Bellona
Level 155
God Stats
20W - 17L
1,613 SR
Queue Stats
419W - 450L
1,509 Elo+
Solo
Charybdis
Charybdis
Saeintt
Charybdis
Level 105
God Stats
3W - 2L
1,588 SR
Queue Stats
188W - 186L
1,613 Elo+
Party 1
Chang'e
Chang'e
VisualiKon
Chang'e
Level 95
God Stats
10W - 2L
1,634 SR
Queue Stats
58W - 41L
1,622 Elo+
Party 1
Team Averages
Level 118
1,612 SR
1,582 Elo+

VS

Team Averages
Level 128
1,478 SR
1,537 Elo+
Nox
Nox
Lethalx SpaZZ
Nox
Level 109
God Stats
14W - 12L
1,651 SR
Queue Stats
249W - 224L
1,506 Elo+
Party 2
Mercury
Mercury
sulickosaurus
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 266L
1,574 Elo+
Party 2
Geb
Geb
þôišôň
Geb
Level 147
God Stats
1W - 1L
1,283 SR
Queue Stats
34W - 41L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
5 / 0 / 11
11,579
724
13,626
16,488
20,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Saeintt
Charybdis
17
7 / 2 / 8
12,000
750
20,355
13,631
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
VisualiKon
Chang'e
14
4 / 3 / 9
11,177
699
11,206
14,731
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
10,684
668
14,203
16,599
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
1 / 6 / 4
9,355
585
7,108
18,232
9,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 5 / 5
9,053
566
7,927
20,758
19,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
5
5
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
11
10.5
L
4
5
1
0.9
W
Charybdis
Saeintt
Charybdis
7
2
8
5.5
W
Chang'e
VisualiKon
Chang'e
4
3
9
2.83
L
Mercury
1
6
4
0.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,187
Damage
29,238
44,850
Taken
55,589
35,904
Mitigated
35,007
18,686
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,626
4,410
1,017
4,749
16,488
20,882
600
6,047
10,400
0
30,706
L
14,203
1,179
0
1,804
16,599
6,397
28
4,368
12,231
48,073
0
W
Charybdis
Saeintt
Charybdis
20,355
11,534
0
4,298
13,631
6,280
1,915
8,309
5,322
0
74,943
W
Chang'e
VisualiKon
Chang'e
11,206
506
3,801
4,821
14,731
8,742
556
8,536
6,195
38,683
0
L
Mercury
7,108
2,815
0
3,183
18,232
9,204
0
4,382
13,850
0
25,506
L
7,927
621
0
165
20,758
19,406
0
3,132
17,626
32,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
29,092
184
Minions Killed
138
9
Camps Cleared
5
911,996
Distance Traveled
917,510
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,579
724
36
2
2
336,009
3
L
Nox
10,684
668
76
5
2
285,342
5
W
Charybdis
12,000
750
80
5
5
258,034
4
W
Chang'e
11,177
699
68
4
2
317,953
3
L
Mercury
9,355
585
38
2
2
335,259
5
L
Geb
9,053
566
24
2
1
296,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role