Player Matchup

Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BokiKancer
He Bo
Level 40
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
IgorIstoricar
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
IlaSila
Chaac
Level 36
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 75
1,549 SR
1,500 Elo+

VS

Team Averages
Level 115
1,553 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Vngfulfire
Ares
Level 129
God Stats
1W - 0L
1,749 SR
Queue Stats
75W - 76L
1,559 Elo+
Party 1
Loki
Loki
Yarik-Kratos
Loki
Level 157
God Stats
1W - 1L
1,464 SR
Queue Stats
22W - 30L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 2 / 0
4,789
798
419
3,005
886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
9
0 / 5 / 1
4,925
821
2,799
6,314
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
11
2 / 3 / 1
5,780
963
3,009
5,879
2,053
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
IlaSila
Chaac
10
1 / 2 / 2
5,544
924
2,218
5,285
2,225
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 4
7,270
1,212
5,749
4,047
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
 
Freya
11
2 / 1 / 0
6,324
1,054
3,640
3,424
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 6
6,687
1,115
3,024
5,888
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 1 / 1
6,373
1,062
1,406
2,316
760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Danzaburou
 
Danzaburou
4
0
4
6
W
Freya
 
Freya
2
1
0
2
L
He Bo
0
5
1
0.1
L
Ah Puch
2
3
1
0.83
L
Chaac
IlaSila
Chaac
1
2
2
1
W
2
1
6
5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
13,819
20,483
Taken
15,675
6,961
Mitigated
9,778
2,930
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
419
0
0
574
3,005
886
0
890
2,115
0
4,556
W
Danzaburou
 
Danzaburou
5,749
3,318
0
674
4,047
1,839
1,927
1,818
2,229
0
28,512
W
Freya
 
Freya
3,640
1,232
0
1,148
3,424
1,132
704
945
2,479
17,637
0
L
He Bo
2,799
114
0
412
6,314
1,797
0
1,389
4,925
10,085
0
L
Ah Puch
3,009
0
0
236
5,879
2,053
28
2,404
3,475
16,542
0
L
Chaac
IlaSila
Chaac
2,218
0
0
1,708
5,285
2,225
0
2,357
2,928
0
8,020
W
3,024
72
0
1,150
5,888
6,047
313
2,391
3,497
5,162
0
W
1,406
59
134
120
2,316
760
574
986
1,330
0
9,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,038
Gold Earned
26,654
77
Minions Killed
109
4
Camps Cleared
6
428,732
Distance Traveled
535,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,789
798
7
1
0
87,340
1
W
Danzaburou
7,270
1,212
52
9
2
131,901
1
W
Freya
6,324
1,054
28
5
2
134,146
0
L
He Bo
4,925
821
13
2
1
100,477
0
L
Ah Puch
5,780
963
44
7
1
112,133
0
L
Chaac
5,544
924
13
2
2
128,782
0
W
Ares
6,687
1,115
10
2
0
131,381
0
W
Loki
6,373
1,062
19
3
2
137,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role