Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Annlyy
Sol
Level 26
God Stats
8W - 4L
1,610 SR
Queue Stats
11W - 8L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gwynbleídd
Morgan Le Fay
Level 68
God Stats
3W - 1L
1,657 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 2
Izanami
Izanami
Reayne07
Izanami
Level 33
God Stats
6W - 2L
1,615 SR
Queue Stats
69W - 34L
1,695 Elo+
Solo
Cthulhu
Cthulhu
ok6ok123
Cthulhu
Level 65
God Stats
1W - 0L
1,180 SR
Queue Stats
15W - 11L
1,582 Elo+
Party 2
Team Averages
Level 47
1,513 SR
1,588 Elo+

VS

Team Averages
Level 43
1,473 SR
1,434 Elo+
Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KoKoOPsy
Hercules
Level 16
God Stats
2W - 3L
1,299 SR
Queue Stats
5W - 12L
1,301 Elo+
Party 1
Rama
Rama
MykeeMike
Rama
Level 45
God Stats
1W - 6L
1,399 SR
Queue Stats
64W - 67L
1,472 Elo+
Party 1
Zeus
Zeus
Utternessan
Zeus
Level 46
God Stats
54W - 52L
1,523 SR
Queue Stats
67W - 75L
1,479 Elo+
Party 1
Chang'e
Chang'e
fågelmannen
Chang'e
Level 48
God Stats
10W - 11L
1,643 SR
Queue Stats
34W - 42L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 0 / 23
11,852
1,185
12,050
10,772
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
Annlyy
Sol
18
2 / 0 / 25
10,472
1,047
16,823
12,152
4,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Gwynbleídd
Morgan Le Fay
18
10 / 0 / 18
11,900
1,190
23,056
5,922
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Reayne07
Izanami
18
12 / 2 / 19
12,219
1,222
27,913
10,241
4,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ok6ok123
Cthulhu
18
5 / 4 / 21
10,304
1,030
18,685
16,059
11,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 11 / 4
9,471
947
10,352
22,211
7,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
KoKoOPsy
Hercules
15
0 / 5 / 2
8,858
886
8,797
24,178
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
3 / 11 / 3
10,050
1,005
9,769
23,245
8,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 2
8,417
842
3,116
2,758
674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
fågelmannen
Chang'e
16
2 / 8 / 4
9,894
989
17,499
33,083
10,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
21
36
Kills
6
6
Deaths
36
106
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
23
18.5
L
Ra
 
Ra
1
11
4
0.27
W
Sol
Annlyy
Sol
2
0
25
14.5
W
Morgan Le Fay
Gwynbleídd
Morgan Le Fay
10
0
18
19
L
Hercules
KoKoOPsy
Hercules
0
5
2
0.2
L
Rama
3
11
3
0.41
W
Izanami
Reayne07
Izanami
12
2
19
10.75
L
0
1
2
1
L
Chang'e
fågelmannen
Chang'e
2
8
4
0.5
W
Cthulhu
ok6ok123
Cthulhu
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,527
Damage
49,533
55,146
Taken
105,475
29,660
Mitigated
41,588
23,396
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,050
1,203
9,228
4,622
10,772
5,946
0
6,569
4,044
22,016
0
L
Ra
 
Ra
10,352
1,534
372
1,274
22,211
7,654
0
14,362
7,306
22,519
0
W
Sol
Annlyy
Sol
16,823
5,687
0
2,933
12,152
4,835
0
7,373
4,654
31,314
0
W
Morgan Le Fay
Gwynbleídd
Morgan Le Fay
23,056
1,762
584
1,160
5,922
2,505
0
3,944
1,941
38,764
0
L
Hercules
KoKoOPsy
Hercules
8,797
1,408
0
2,777
24,178
14,548
0
16,278
7,214
0
25,677
L
Rama
9,769
8,316
0
1,240
23,245
8,056
0
15,096
7,768
0
20,353
W
Izanami
Reayne07
Izanami
27,913
22,570
0
3,365
10,241
4,471
0
4,924
5,226
0
61,090
L
3,116
44
0
0
2,758
674
0
1,343
1,291
6,957
0
L
Chang'e
fågelmannen
Chang'e
17,499
560
2,825
6,511
33,083
10,656
0
21,028
11,282
39,802
0
W
Cthulhu
ok6ok123
Cthulhu
18,685
1,964
304
1,200
16,059
11,903
0
8,157
7,485
28,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
46,690
213
Minions Killed
142
9
Camps Cleared
3
998,367
Distance Traveled
761,777
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,852
1,185
22
2
0
221,981
1
L
Ra
9,471
947
40
4
1
151,757
4
W
Sol
10,472
1,047
44
4
1
199,315
0
W
Morgan Le Fay
11,900
1,190
47
5
0
208,765
0
L
Hercules
8,858
886
30
3
1
204,699
0
L
Rama
10,050
1,005
19
2
0
127,438
1
W
Izanami
12,219
1,222
76
8
8
188,717
4
L
Zeus
8,417
842
4
0
0
59,398
0
L
Chang'e
9,894
989
49
5
1
218,485
0
W
Cthulhu
10,304
1,030
24
2
0
179,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role