Player Matchup

Atlas
Atlas
Funkadelia
Atlas
Level 117
God Stats
8W - 10L
1,435 SR
Queue Stats
128W - 135L
1,371 Elo+
Party 1
Ra
Ra
chungus21
Ra
Level 85
God Stats
1W - 0L
1,336 SR
Queue Stats
4W - 2L
1,371 Elo+
Solo
Izanami
Izanami
lextheforehead
Izanami
Level 42
God Stats
23W - 21L
1,508 SR
Queue Stats
24W - 31L
1,452 Elo+
Party 1
Vamana
Vamana
pappp
Vamana
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 104L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
voperman328
Hun Batz
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 171L
1,379 Elo+
Solo
Team Averages
Level 65
1,456 SR
1,387 Elo+

VS

Team Averages
Level 81
1,439 SR
1,356 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aevume
Neith
Level 99
God Stats
21W - 25L
1,526 SR
Queue Stats
254W - 281L
1,420 Elo+
Solo
Thanatos
Thanatos
Bodied WP
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
Relax WP
Heimdallr
Level 24
God Stats
2W - 2L
1,168 SR
Queue Stats
19W - 39L
1,214 Elo+
Party 2
Ra
Ra
jrab87
Ra
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 72L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 1 / 14
9,221
576
8,316
12,952
10,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 4
8,824
552
10,732
9,200
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 6
10,262
641
11,349
10,284
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
pappp
Vamana
13
1 / 1 / 5
7,728
483
5,538
10,779
7,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
voperman328
Hun Batz
13
3 / 3 / 4
8,059
504
8,399
9,456
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 7 / 6
7,238
452
6,719
17,893
14,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Aevume
Neith
14
1 / 1 / 2
8,380
524
7,277
6,915
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Bodied WP
Thanatos
12
3 / 4 / 3
7,577
474
7,593
15,344
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Relax WP
Heimdallr
12
0 / 4 / 0
6,695
418
1,857
9,665
2,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
3 / 3 / 4
8,167
510
10,565
10,187
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
7
8
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
6
0.43
L
Neith
Aevume
Neith
1
1
2
2
L
Thanatos
Bodied WP
Thanatos
3
4
3
1.13
W
Atlas
3
1
14
10
L
Heimdallr
Relax WP
Heimdallr
0
4
0
0
W
4
2
4
3
L
Ra
3
3
4
1.67
W
8
1
6
11
W
Vamana
pappp
Vamana
1
1
5
3.5
W
Hun Batz
voperman328
Hun Batz
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
34,011
52,671
Taken
60,004
29,221
Mitigated
29,474
20,696
Healing
28,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,719
1,694
3,419
4,994
17,893
14,562
182
6,578
11,039
27,657
0
L
Neith
Aevume
Neith
7,277
2,017
0
3,254
6,915
2,985
319
1,426
5,413
0
56,050
L
Thanatos
Bodied WP
Thanatos
7,593
1,331
0
9,818
15,344
5,813
0
4,875
10,321
0
40,271
W
Atlas
8,316
2,606
2,676
2,494
12,952
10,905
163
4,750
7,909
19,094
0
L
Heimdallr
Relax WP
Heimdallr
1,857
913
0
1,535
9,665
2,525
566
1,893
7,772
0
31,487
W
10,732
1,365
1,357
3,718
9,200
3,637
335
3,025
5,938
53,202
0
L
Ra
10,565
973
2,500
3,431
10,187
3,589
0
4,145
5,896
51,240
0
W
11,349
7,861
25
3,207
10,284
3,677
2,735
3,426
6,687
0
87,640
W
Vamana
pappp
Vamana
5,538
1,761
0
4,097
10,779
7,609
186
2,716
7,599
436
32,450
W
Hun Batz
voperman328
Hun Batz
8,399
1,570
0
3,122
9,456
3,393
155
2,786
6,487
0
41,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
38,057
406
Minions Killed
386
0
Camps Cleared
0
1,565,183
Distance Traveled
1,403,688
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,238
452
46
3
0
262,107
7
L
Neith
8,380
524
121
8
0
270,503
3
L
Thanatos
7,577
474
72
5
0
301,696
1
W
Atlas
9,221
576
19
1
0
314,281
3
L
Heimdallr
6,695
418
54
3
0
284,194
2
W
Ra
8,824
552
98
6
0
300,806
4
L
Ra
8,167
510
93
6
0
285,188
0
W
Izanami
10,262
641
159
10
0
282,842
4
W
Vamana
7,728
483
57
4
0
330,218
1
W
Hun Batz
8,059
504
73
5
0
337,036
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role